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Thread: Anyone still play SSBM?

  1. #121
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    Default Anyone still play SSBM?

    Quote Originally Posted by The Muffin Man
    Wavedashing is pointless. The time you spend jumping and canceling it is time better spent running. Only Luigi does it any good.
    Wavedashing pointless? Ever heard of wavesmashing? It's when you wavedash then do a smash. With wavesmashing it's easier to hit multiple times with many down smashes. You have to use the c-stick. Do you even use the c-stick? It doesn't really take time to do one. Wavedashing is not mainly for transportation. There are many other uses. Wavesmashing is only one of many. You couldn't do a smash while running unless you jump cancel, but wavesmashing is way easier. Some characters wouldn't nearly as good without it. Go to someplace that has true experts and you'll see the uses. I'll list a few uses.

    Wavesmash
    Wavedash followed by grab
    Wavedash to aerial attack
    Transportation (for Luigi, Mewtwo, Samus, and a few others)
    Wavedash to tilt
    Mind Games

    I'll post more when I get to, most likely with my HRC scores.

  2. #122
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    Default Anyone still play SSBM?

    Quote Originally Posted by The Muffin Man
    Second - bme: No, a GOOD Jigglypuff player doesn't Rest. I'm sorry, but it's not worth being totally prone long enough for a full smash to KO a medium weight character(Heavier characters might not go out on large stages).
    Eh, what good players are you talking about? I don't know any myself, but everyone i've heard at smashboards says the really good Jigglypuff's can land Rest consistantly. I would consider the move worth it if it can KO at low percent.

    Quote Originally Posted by strat
    I HATE THAT ****ING KNEE!!!!
    Lol. Also, his Blood Falcon and black costume are the best I must say. 8)

  3. #123
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    Default Anyone still play SSBM?

    Quote Originally Posted by Ultimate Pikachu
    This place needs experts or at least people who know about wavedashing, L-cancels, wavesmashes, ect. I'm going to post my Homerun Contest Scores later.
    i got 2039.4 with yoshi. =)

    EDIT:

    Quote Originally Posted by bme
    Lol. Also, his Blood Falcon and black costume are the best I must say.
    i usually beat up on falcon. i use link most of the time. i want to get into some other chars...

    been through luigi, in link, working on jigglypuff, went into marth a little. i want to work on a different char to own some hairy ass (lolz).
    “I always say if you’re going to get shot, do it in a hospital.”
    -House

  4. #124
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    Default Anyone still play SSBM?

    Quote Originally Posted by strat
    i got 2039.4 with yoshi. =)
    That's easy. I have over 6,000 with Ganondorf and over 2,700 with Yoshi. The world record is 11,345.2. The world record for Yoshi is 5,416.5.

  5. #125
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    Default Anyone still play SSBM?

    Quote Originally Posted by Ultimate Pikachu
    That's easy. I have over 6,000 with Ganondorf and over 2,700 with Yoshi. The world record is 11,345.2. The world record for Yoshi is 5,416.5.
    how do you do it?
    “I always say if you’re going to get shot, do it in a hospital.”
    -House

  6. #126
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    Default Anyone still play SSBM?

    Quote Originally Posted by strat
    how do you do it?
    If you mean my scores, I'll try to remember how. First learn that L-Canceling is your friend.

    Yoshi
    1.Grab the bat.
    2.Do a short hop aerial down a on the bag.
    3.Do as many bat drop forward a's as you can.
    4.Do a forward smash with the bat.

    Bat drop foward a: Jump. At the peak of your jump drop the bat and immedeatly do an aerial forward a. To do multiple ones, jump as soon as you can and catch the bat with Z then at the peak of your jump drop the bat and do an aerial forward a.

    Ganondorf
    1. Grab the bat.
    2.Run forward, then do and up smash.
    3. Run in front of the bag a little.
    4.Do as many bat drop foward a's as you can.
    5.Do a reverse Warlock Punch

    Bat drop down a: Jump, at the peak of the jump drop the bat then do and aerial down a. To to multiple ones, jump and catch the bat with Z, then continue with the rest of the combo (you still has to be in the same jump).

    Reverse Warlock Punch: Jump twice to the right above the bag, at the peak of the second jump drop the bat and press B. I might take a few tries to get the timing right.

    I'll start posting my scores now.
    Dr. Mario: 2,045.0 Ft.
    Mario: 2,002.7 Ft.
    Luigi: 1,706.7 Ft.
    Bowser: 1,995.4 Ft.
    Peach: 1,832.7 Ft.
    Yoshi: 2,763.8 Ft.
    D.K.: 2,241.2 Ft.
    Captain Falcon: 3,063.7 Ft.
    Ganondorf: 6,673.1 Ft.
    Falco: 1,933.8 Ft.
    Fox: 1,899.0 Ft.
    Ness: 1,600.4 Ft
    Ice Climbers: 1,866.2 Ft.
    Kirby: 1,627.3 Ft.
    Samus: 2,098.5 Ft.

    I'll post the rest later.

  7. #127
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    Default Anyone still play SSBM?

    Quote Originally Posted by Ultimate Pikachu
    Wavedashing pointless? Ever heard of wavesmashing? It's when you wavedash then do a smash. With wavesmashing it's easier to hit multiple times with many down smashes.
    Considering most of them knock them up or away..?
    You have to use the c-stick. Do you even use the c-stick?
    Mainly as Falco. I ABUSE the C-stick as Falco.
    It doesn't really take time to do one. Wavedashing is not mainly for transportation. There are many other uses. Wavesmashing is only one of many. You couldn't do a smash while running unless you jump cancel, but wavesmashing is way easier.
    ...C-Stick stops you to do the smash.
    Some characters wouldn't nearly as good without it. Go to someplace that has true experts and you'll see the uses. I'll list a few uses.

    Wavesmash
    Wavedash followed by grab
    Wavedash to aerial attack
    Transportation (for Luigi, Mewtwo, Samus, and a few others)
    Wavedash to tilt
    Mind Games

    I'll post more when I get to, most likely with my HRC scores.
    I've tried Wavedashing. I've practiced it for hours. On average, it's alot LESS effective then real fighting. Have you ever wavedashed? Or do you just read SSBM forums and assume it's great because the top Fox player(Newbie character, mainly) said so?


    And bme - If it's 1v1 then there's not alot of problem. The REAL problem is that most good players can see it coming from a mile away, and usually avoid direct contact. If you grab them, Down-throw, and then leap up sure I bet it's possible to consistantly hit it, but it's too risky. You miss and you're prone.

  8. #128
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    Default Anyone still play SSBM?

    Considering most of them knock them up or away..?
    I should changed that to a few. I had Zelda, Sheik, and Link's down smash in mind.

    ...C-Stick stops you to do the smash.
    I meant a wavedash. Just wavedash. Besides, you can start the smash near the end of the wavedash.

    I've tried Wavedashing. I've practiced it for hours. On average, it's alot LESS effective then real fighting.
    Have you even tested the uses I posted? It's not wavedashing alone that makes it great, it's that you can attack near the end of it. Please define "real fighting".

    Have you ever wavedashed? Or do you just read SSBM forums and assume it's great because the top Fox player(Newbie character, mainly) said so?
    I have wavedashed and it can help in a fight. I do read other forums sometimes and that's why I know about wavedashing. After learning about it, I tried wavedashing. At first, I messed up a lot. Now, I mess up mainly with Fox. Fox is not a newbie character. Most newbs KO themselves with Fox a lot. Fox is NOT easy to learn. He's the hardest to short hop with and short hopping is one of the best things to do with him. Newbs are best off picking who they want and getting better with the selected character(s), so there is no real "newbie character".

  9. #129
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    Default Anyone still play SSBM?

    No, Fox is the easiest to learn. I'm not saying EVERYONE who uses him is a newbie, I'm just saying that the mistakes are so easily forgiven. His Up A in the air is almost an instant KO, and it's not fair that a new player should get 3 KOs off an experienced vet because he jumped and mashed A.

  10. #130
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    Default Anyone still play SSBM?

    Quote Originally Posted by The Muffin Man
    No, Fox is the easiest to learn. I'm not saying EVERYONE who uses him is a newbie, I'm just saying that the mistakes are so easily forgiven. His Up A in the air is almost an instant KO, and it's not fair that a new player should get 3 KOs off an experienced vet because he jumped and mashed A.
    An experience vet would not get KOed 3 times by a new player spamming aerial up A. They could sheild grab him, hit him during the lag, and many other things. Also it takes at least 70% damage and a double jump for the aerial up a to KO. That is low, but there's no way a newbie would get even one KO on an advanced player. The mistakes are easily forgotten, but that doesn't make him easy to learn. He definately isn't the easiset to learn. Mario is one of the easiest to learn, and Fox is much harder to learn.

  11. #131
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    Default Anyone still play SSBM?

    Quote Originally Posted by Ultimate Pikachu
    An experience vet would not get KOed 3 times by a new player spamming aerial up A. They could sheild grab him, hit him during the lag, and many other things. Also it takes at least 70% damage and a double jump for the aerial up a to KO. That is low, but there's no way a newbie would get even one KO on an advanced player. The mistakes are easily forgotten, but that doesn't make him easy to learn. He definately isn't the easiset to learn. Mario is one of the easiest to learn, and Fox is much harder to learn.
    Do you even know what I'm talking about? Low Ceiling stages like Corneria I've seen DK get knocked off at around 25%.

    And even elite players can't do alot of things in the middle of the air with an attack coming from DIRECTLY BELOW THEM...Considering the high priority his attack has, the ease of sending people off, and how hard it is to actually avoid without messing up your groove(Dodging mid-air stops you almost immedietly and drops you afterwards, leaving any plans to get up and over them and behind for an attack useless.)

  12. #132
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    Default Anyone still play SSBM?

    Quote Originally Posted by The Muffin Man
    Do you even know what I'm talking about? Low Ceiling stages like Corneria I've seen DK get knocked off at around 25%.
    Either you're playing with handicaps, DK got hit by an Airwing blast, or this happened on another stage with an extremely low ceiling, like Flat Zone.

    And even elite players can't do alot of things in the middle of the air with an attack coming from DIRECTLY BELOW THEM...Considering the high priority his attack has, the ease of sending people off, and how hard it is to actually avoid without messing up your groove(Dodging mid-air stops you almost immedietly and drops you afterwards, leaving any plans to get up and over them and behind for an attack useless.)
    They might not be able to do a lot of things but they can do something. There is DI (Directional Influence). It's holding the control stick left or right in the air. You could just manuver your character away from the attack. Some characters can spike Fox, Link and Young Link can do an aerial down A (if they recover fast enough) and at least stop Fox's aerial up A spamming. I only use that move when the opponent has at least enough damage so they get knocked away or are KOed. It's not a comboing move. Who said you had to get above them if you Air Dodge? Getting below him is what you should be trying to do.

  13. #133
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    Default Anyone still play SSBM?

    Quote Originally Posted by Ultimate Pikachu
    Either you're playing with handicaps, DK got hit by an Airwing blast, or this happened on another stage with an extremely low ceiling, like Flat Zone.



    They might not be able to do a lot of things but they can do something. There is DI (Directional Influence). It's holding the control stick left or right in the air. You could just manuver your character away from the attack. Some characters can spike Fox, Link and Young Link can do an aerial down A (if they recover fast enough) and at least stop Fox's aerial up A spamming. I only use that move when the opponent has at least enough damage so they get knocked away or are KOed. It's not a comboing move. Who said you had to get above them if you Air Dodge? Getting below him is what you should be trying to do.

    Because you sure don't fall, do ya? Nope. You teleport below them. Giving them no chance to attack AGAIN.

  14. #134
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    Default Anyone still play SSBM?

    Quote Originally Posted by The Muffin Man
    Because you sure don't fall, do ya? Nope. You teleport below them. Giving them no chance to attack AGAIN.
    You might also get a grab.

  15. #135
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    Default Anyone still play SSBM?

    Quote Originally Posted by Ultimate Pikachu
    You might also get a grab.
    After I get back from being KOed, yes.

  16. #136
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    Default Anyone still play SSBM?

    Quote Originally Posted by The Muffin Man
    After I get back from being KOed, yes.
    I meant you might get a grab after you Air Dodge below him.

  17. #137
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    Default Anyone still play SSBM?

    I play occaisionally. I am pretty good with Yoshi.

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