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Thread: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

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    Default Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    I'd like to challenge someone to a match involving only babies and stage 1 Pokemon. Non-evolvers are not allowed in this one, I'm afraid.

    4v4 one out at a time
    DQ: 1 week
    Abilities: ON
    Arena: Outside Baby Park with nice green grass and trees, swingset with three swings, one straight slide and a curly slide, a see-saw, monkey bars, a Sand Box, and a pond for water Pokemon. All of the equipment can aid in battle: Ex: Hang on to the monkey bars to avoid ground moves, taking sand from the box and throwing it in someone's face, swing to aid in evasion, use your imagination, anything logical. Rain Dance will make everything slippery and that could hinder what someone's trying to do.
    Banned Moves: Perish Song, Destiny Bond, Toxic
    I send first, you attack first

    I choose Crimson the Female Smoochum
    Ability: Forewarn

    Any takers?
    Last edited by Metallixs Girl; 26th December 2009 at 10:54 PM.


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    Default Re: Baby New Year Battle! MxG vs ? (Ref ?) Abilities Activated

    I'll battle you! Since you're using an ice-type, I'll use one as well!


    Kiyo-hime, Snorunt
    Ability: Ice Body

    Alrighty Kiyo-hime, it's your first battle. Give it all you've got, hm? We'll start off with Safeguard, Hail, and then run up the curly slide and use the force of gravity as momentum to power up your Rollout!

    Safeguard ~ Hail ~ Rollout

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    Default Re: Baby New Year Battle! MxG vs ? (Ref ?) Abilities Activated

    Okay, awesome. Crimson, this is your first battle as well. Firstly use Fake Tears. Then wait and replace her Hail with Rain Dance. When she comes rolling at you, knock her back with a powered up Water Pulse.

    Fake Tears~Rain Dance~Water Pulse


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    Default Re: Baby New Year Battle! MxG vs ? (Ref ?) Abilities Activated

    I'll ref it. *thumbs up*
    ~Mew Master

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    Default Re: Baby New Year Battle! MxG vs ? (Ref ?) Abilities Activated

    Sure, thanks Mew Master!


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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Thank ya, Denny!

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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Round 1! Pre-Round Stats
    Banned Moves: Perish Song, Destiny Bond, Toxic
    DQ: 1 Week
    Pokémon: OOOO vs. OOOO
    Abilities: Active
    Theme: Resonance (Soul Eater)



    Crimson (Smoochum, Female ♀, Team Metalixs Girl)
    HP:
    [ IIIIIIIIII ] 100
    MP:
    [ IIIIIIIIII ] 100
    Ability: Forewarn
    Status: Pucker up!
    Fake Tears~Rain Dance~Water Pulse



    Kiyo-hime (Snorunt, Female ♀, Team Kurosakura)
    HP:
    [ IIIIIIIIII ] 100
    MP:
    [ IIIIIIIIII ] 100
    Ability: Ice Body
    Status: My hair is a tent.
    Safeguard~Hail~Rollout


    The Arena
    Outside Baby Park with nice green grass and trees, swing set with three swings, one straight slide and a curly slide, a see-saw, monkey bars, a Sand Box, and a pond for water Pokemon. All of the equipment can aid in battle: Ex: Hang on to the monkey bars to avoid ground moves, taking sand from the box and throwing it in someone's face, swing to aid in evasion, use your imagination, anything logical. Rain Dance will make everything slippery and that could hinder what someone's trying to do.


    Ready! FIGHT!

    Once more ladies and gents, your favorite ref is back again for yet another match (hell I've got to make some points somehow...). This time we have a battle between Metalixsw Girl, and Kurosakura. Seeing them both should prove to be interesting as they release their Pokémon. Metalixs releases a small humanoid that looks like an infant with full lips, while Kurosakura unleashes a tepee with legs.

    Let's get things started! Pokémon Battle all set! Ready? Go!

    Seems like Kiyo starts things off by enveloping herself in a protective barrier (-7 E @ Kiyo-hime, Safeguard → 3 Rounds). She starts to regret this action as Crimson starts crying up a storm (-3 E @ Crimson/SPDEF --,).

    Both Pokémon start off by taking control of the weather (-3 E @ Crimson/-5 E @ Kiyo-hime) The result is a mix of hail and rain, with the rain winning out (Rain → 3 Rounds).

    The ground starts to become soaked, it won't impede too much at the moment. Crimson starts by collecting the water into a condensed ball of water before shooting it at Kiyo (-8 E @ Crimson/-10 H @ Kiyo-hime). The Ice nymph isn't going to let that stop her as she starts rolling over herself and slamming into Crimson (-6 E @ Kiyo-hime/-11 H @ Crimson) and it's a solid hit.

    Both Pokémon seem ready to continue. This match has just gotten started.


    Round 1! Post-Round Stats


    Crimson (Smoochum, Female ♀, Team Metalixs Girl)
    HP:
    [ IIIIIIIIII ] 89
    MP:
    [ IIIIIIIIII ] 86
    Ability: Forewarn
    Status: Pucker up!



    Kiyo-hime (Snorunt, Female ♀, Team Kurosakura)
    HP:
    [ IIIIIIIIII ] 90
    MP:
    [ IIIIIIIIII ] 82
    Ability: Ice Body
    Status: My hair is a tent. SPDEF → --, Safeguard → 3 Rounds.


    Rain Dance Count-Down:

    [ IIIII ]


    Ref Notes: At 0 E, Pokemon will use 1 H for 2 E.

    Metalixs Girl Attacks First
    Kurosakura Attacks Second
    ~Mew Master

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    Bring your Battles to Life

    Mew Master on "Tracer" Well at least I make you happy with my character's impending downward mental spiral.


    We don't like reality... we Re-draw it!

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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Okay, Crimson, use Meditate, Fake Out and Zen Headbutt.

    Meditate~Fake Out~Zen Headbutt


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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Keep rolling. If you stop rolling or miss, put up a Light Screen and use Shadow Ball.

    Rollout
    Subs: Light Screen~Shadow Ball

    Edit: Resonance is too upbeat and intense for a battle in a baby park. :O
    Last edited by Kurosakura; 28th December 2009 at 12:50 PM.

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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Round 2! Pre-Round Stats
    Banned Moves: Perish Song, Destiny Bond, Toxic
    DQ: 1 Week
    Pokémon: OOOO vs. OOOO
    Abilities: Active
    Theme: Resonance (Soul Eater)



    Crimson (Smoochum, Female ♀, Team Metalixs Girl)
    HP:
    [ IIIIIIIIII ] 89
    MP:
    [ IIIIIIIIII ] 86
    Ability: Forewarn
    Status: Pucker up!
    Meditate~Fake Out~Zen Headbutt



    Kiyo-hime (Snorunt, Female ♀, Team Kurosakura)
    HP:
    [ IIIIIIIIII ] 90
    MP:
    [ IIIIIIIIII ] 82
    Ability: Ice Body
    Status: My hair is a tent. SPDEF → --, Safeguard → 3 Rounds.
    Rollout~Rollout~Rollout (Sub: Lightscreen~Shadow Ball)


    The Arena
    Outside Baby Park with nice green grass and trees, swing set with three swings, one straight slide and a curly slide, a see-saw, monkey bars, a Sand Box, and a pond for water Pokemon. All of the equipment can aid in battle: Ex: Hang on to the monkey bars to avoid ground moves, taking sand from the box and throwing it in someone's face, swing to aid in evasion, use your imagination, anything logical. Rain Dance will make everything slippery and that could hinder what someone's trying to do.


    Ready! FIGHT!

    The rain's coming down hard as we start round two!

    Kiyo starts off by curling up and rolling right for Crimson once more (-6 E @ Kiyo-hime/-13 H @ Crimson). It seems despite the Smoochum's best attempts to dodge, she couldn't avoid the rolling ice-ball. Instead, she concentrates, preparing herself for battle (-4 E @ Crimson, ATK +).

    Ready for an onslaught, Crimson rushes head first towards Kiyo, getting in a light hit (-3 E @ Crimson/-3 H @ Kiyo-hime) The Snorunt is shook up a bit, and can't find the resolve to continue rolling.

    In order to prepare herself, Kiyo forms a barrier from the scant light around her (-6 E @ Kiyo-hime, SPDEF ++ → 3 Rounds). This doesn't stop Crimson, as she lifts herself up with her psychic powers and launches herself, head first through the screen and into the Snorunt (-4 E @ Crimson/-12 H @ Kiyo-hime). Looks like the barrier's not going to be much help.

    Round 2! Post-Round Stats


    Crimson (Smoochum, Female ♀, Team Metalixs Girl)
    HP:
    [ IIIIIIIIII ] 76
    MP:
    [ IIIIIIIIII ] 75
    Ability: Forewarn
    Status: Pucker up! ATK → +.



    Kiyo-hime (Snorunt, Female ♀, Team Kurosakura)
    HP:
    [ IIIIIIIIII ] 75
    MP:
    [ IIIIIIIIII ] 70
    Ability: Ice Body
    Status: My hair is a tent. SPDEF → -- (Behind Light Screen SPDEF is Normal → 3 Rounds), Safeguard → 2 Rounds.


    Rain Dance Count-Down:

    [ IIIII ]


    Ref Notes: At 0 E, Pokemon will use 1 H for 2 E. Live with the music as it works!

    Kurosakura Attacks First
    Metalixs Girl Attacks Second
    ~Mew Master

    ASB Battle Art
    Bring your Battles to Life

    Mew Master on "Tracer" Well at least I make you happy with my character's impending downward mental spiral.


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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Question: Shouldn't Rollout have gone on for more than just 2 actions? owo

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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Quote Originally Posted by Kurosakura View Post
    Keep rolling. If you stop rolling or miss, put up a Light Screen and use Shadow Ball.
    By your own commands, the Flinch caused by Fake Out caused Kiyo to stop rolling on the second roundand thus went onto her other attacks. Setting up a Light Screen for her third Attack Slot.
    ~Mew Master

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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Mmk, thanks for clearin' that up.

    Set up some Spikes, then use Crunch and Shadow Ball.

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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Crim, now use Psych Up, and Reflect, then go grab some of that nice drippy mud out of the sandbox and let her have in with Mudslap to the face.

    Psych Up~Reflect~Mud Slap


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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Round 3! Pre-Round Stats
    Banned Moves: Perish Song, Destiny Bond, Toxic
    DQ: 1 Week
    Pokémon: OOOO vs. OOOO
    Abilities: Active
    Theme: Resonance (Soul Eater)



    Crimson (Smoochum, Female ♀, Team Metalixs Girl)
    HP:
    [ IIIIIIIIII ] 76
    MP:
    [ IIIIIIIIII ] 75
    Ability: Forewarn
    Status: Pucker up! ATK → +.
    Psych Up~Reflect~Mudslap



    Kiyo-hime (Snorunt, Female ♀, Team Kurosakura)
    HP:
    [ IIIIIIIIII ] 75
    MP:
    [ IIIIIIIIII ] 70
    Ability: Ice Body
    Status: My hair is a tent. SPDEF → -- (Behind Light Screen SPDEF is Normal → 3 Rounds), Safeguard → 2 Rounds.
    Spikes~Crunch~Shadow Ball


    The Arena
    Outside Baby Park with nice green grass and trees, swing set with three swings, one straight slide and a curly slide, a see-saw, monkey bars, a Sand Box, and a pond for water Pokemon. All of the equipment can aid in battle: Ex: Hang on to the monkey bars to avoid ground moves, taking sand from the box and throwing it in someone's face, swing to aid in evasion, use your imagination, anything logical. Rain Dance will make everything slippery and that could hinder what someone's trying to do.


    Ready! FIGHT!

    Alright boys and girls, lets keep it going!

    Crimson decides that letting Kiyo have that nice boost to her defenses is unwarented, so she mimics it (-3 E @ Crimson, SPDEF ++). Meanwhile, Kiyo spins around launching spikes to litter the ground like caltrops (-3 E @ Kiyo-hime, 30% chance of running into spikes.).

    Snarling, the Snorunt rushes forward before clamping down on the Smoochum with teeth of darkness (-6 E @ Kiyo-hime/-11 H @ Crimson). The hit was good, and Crimson takes the time to put up a reflective barrier between her and her opponent (-3 E @ Crimson, DEF ++ (3 Rounds)).

    Snagging a handful of mud from the ground, Crimson stays behind the screen while chucking it at Kyo (-6 E @ Crimson/-6 H @ Kiyo-hime, ACC 90%). Pow! Right in the kisser! The Snowrunt isn't going to stand for this as she collects a swirling ball of shadows and flings it through the Reflect (-7 E @ Kiyo-hime/-12 H @ Crimson).

    When it rains, it pours. Next round!

    Round 3! Post-Round Stats


    Crimson (Smoochum, Female ♀, Team Metalixs Girl)
    HP:
    [ IIIIIIIIII ] 53
    MP:
    [ IIIIIIIIII ] 63
    Ability: Forewarn
    Status: Pucker up! ATK → +. SPDEF → ++. DEF → ++ (Behind Reflect → 3 Rounds)



    Kiyo-hime (Snorunt, Female ♀, Team Kurosakura)
    HP:
    [ IIIIIIIIII ] 69
    MP:
    [ IIIIIIIIII ] 54
    Ability: Ice Body
    Status: My hair is a tent. SPDEF → -- (Behind Light Screen SPDEF is Normal → 2 Rounds), Safeguard → 1 Rounds. Accuracy 90% (1 Round).


    Rain Dance Count-Down:

    [ IIIII ]


    Ref Notes: At 0 E, Pokemon will use 1 H for 2 E. 40 Damage Cap. 20% chance to miss with any Physical Attacks due to rain and mud. 10% Chance to step on a Spike using Physical Attacks. Forewarn offers 10% to miss with any Attack that will do 10+ Damage.

    Metalixs Girl Attacks First
    Kurosakura Attacks Second
    ~Mew Master

    ASB Battle Art
    Bring your Battles to Life

    Mew Master on "Tracer" Well at least I make you happy with my character's impending downward mental spiral.


    We don't like reality... we Re-draw it!

    Diamond Friend Code: 124696093377
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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Okay Crimson, let's try two Seismic Tosses and a Metronome. But if anything physical is done to you, Counter it.

    Seismic TossX2~Metronome
    Sub: Counter


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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    We'll take a risk, so split yourself into clones with Double Team and then Sing Crimson a nice little lullaby. Finish up with Hail. If Sing doesn't work the first time, use it again.

    Double Team~Sing~Hail/Sing

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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Round 3! Pre-Round Stats
    Banned Moves: Perish Song, Destiny Bond, Toxic
    DQ: 1 Week
    Pokémon: OOOO vs. OOOO
    Abilities: Active
    Theme: Resonance (Soul Eater)



    Crimson (Smoochum, Female ♀, Team Metalixs Girl)
    HP:
    [ IIIIIIIIII ] 53
    MP:
    [ IIIIIIIIII ] 63
    Ability: Forewarn
    Status: Pucker up! ATK → +. SPDEF → ++. DEF → ++ (Behind Reflect → 3 Rounds)
    Seismic Toss~Seismic Toss~Metronome (Sub: Counter)



    Kiyo-hime (Snorunt, Female ♀, Team Kurosakura)
    HP:
    [ IIIIIIIIII ] 69
    MP:
    [ IIIIIIIIII ] 54
    Ability: Ice Body
    Status: My hair is a tent. SPDEF → -- (Behind Light Screen SPDEF is Normal → 2 Rounds), Safeguard → 1 Rounds. Accuracy 90% (1 Round).
    Double Team~Sing~Hail (Sub: Sing)


    The Arena
    Outside Baby Park with nice green grass and trees, swing set with three swings, one straight slide and a curly slide, a see-saw, monkey bars, a Sand Box, and a pond for water Pokemon. All of the equipment can aid in battle: Ex: Hang on to the monkey bars to avoid ground moves, taking sand from the box and throwing it in someone's face, swing to aid in evasion, use your imagination, anything logical. Rain Dance will make everything slippery and that could hinder what someone's trying to do.


    Ready! FIGHT!

    Looks like Crimson is ready to throw caution to the wind whiel Kiyo concocts a daring plan. Let's go!

    Crimson is faster on her feet as she rushes in and grabs onto Kiyo, before hurling the Snorunt halfway across the field (-7 E @ Crimson/-12 H @ Kiyo-hime)! Upon landing, the Snorunt glows and splits into five versions of herself (-4 E @ Kiyo-hime, 4 Clones → Evasion 80%).

    Which one? Which one? Crimson seems to ask herself as Kiyo lets out a soft melody, that lures the Smoochum to sleep (-3 E @ Kiyo-hime/SLP → 20% Chance to Wake up). Instead Crimson sleeps there, soundly (+5 E @ Crimson).

    Kiyo takes the time to call for the the hail, changing the nice rain into pounding hail (-3 E @ Kiyo-hime). The change in weather seems to grab Crimson's attention, as it lures her from sleep and back into combat. Sleepily she starts to wave her fingers back and forth, while she tries to conjure up a move from thin air (-15 E @ Crimson). Crimson starts to glow and her body shape changes as she transforms into an exact copy of Kiyo-hime! Crimson is now considered a Snorunt!

    As the round ends to shocked observers, Kiyo's Safeguard fails as the Hail bears down on everyone (+2 H @ Kiyo-hime, Clones Destroyed Due to Hail → Evasion Normal.). She also loses her protective covering.

    Round 3! Post-Round Stats


    Crimson (Smoochum, Female ♀, Team Metalixs Girl)
    HP:
    [ IIIIIIIIII ] 53
    MP:
    [ IIIIIIIIII ] 46
    Ability: Forewarn
    Status: Pucker up! ATK → +. SPDEF → ++. DEF → ++ (Behind Reflect → 2 Rounds). Transformed into a Snorunt. See Ref Notes for Important Info.



    Kiyo-hime (Snorunt, Female ♀, Team Kurosakura)
    HP:
    [ IIIIIIIIII ] 59
    MP:
    [ IIIIIIIIII ] 44
    Ability: Ice Body
    Status: My hair is a tent. SPDEF → -- (Behind Light Screen SPDEF is Normal → 1 Rounds).


    Hail Count-Down:

    [ IIIII ]


    Ref Notes: At 0 E, Pokemon will use 1 H for 2 E. 40 Damage Cap. 20% chance to miss with any Physical Attacks due to rain and mud. 10% Chance to step on a Spike using Physical Attacks. Forewarn offers 10% to miss with any Attack that will do 10+ Damage.

    Rolled randomly for what move Metronome would use. The result was Transform. For Transform, please consider the following ruling from our AttackDex:

    Quote Originally Posted by AttackDex
    Transform -NRM- The user glows white as it shifts shape to match the guise of the opponent. Once it finishes, it will retain its original moveset, but it will also know all of the regular moves that its opponent would know.
    Fatigue: Moderate
    Damage: N/A
    Accuracy: Excellent
    As such, Crimson has access to all the moves a Smoochum and a Snorunt would have access to. Enjoy.

    Kurosakura Attacks First
    Metalixs Girl Attacks Second
    ~Mew Master

    ASB Battle Art
    Bring your Battles to Life

    Mew Master on "Tracer" Well at least I make you happy with my character's impending downward mental spiral.


    We don't like reality... we Re-draw it!

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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    A notice to Kurosakura.

    You have 24 hours to post your attacks or you are Disqualified from the Match.
    ~Mew Master

    ASB Battle Art
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    Mew Master on "Tracer" Well at least I make you happy with my character's impending downward mental spiral.


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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    o_o;;

    I haven't been checking TPM for about a week, and I also posted in the absence tower. Anyways, I'm assuming I'm DQ'd as of now, so congrats Monica. ^^;;

    Click for my VS Seeker entry!


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    17:27 Samchu if Becki won't let me kill off Sara then Cici can't use super effective one-hit adorable ko moves on anyone

  21. #21
    2 hot to hold, 2 cold to fold Veteran Trainer
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    DarkestLight's Avatar
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    Default Re: Baby New Year Battle! MxG vs Kurosakura (Ref: Mew Master) Abilities Activated

    Actually, since you did post in the Absence Tower, and since MxG is leaving, you might actually win this. MxG is under the required level as well.....and even though the battle itself is not at the half point (so Denz gets no points), you'd still get two points.
    Last edited by DarkestLight; 15th January 2010 at 08:32 PM.

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