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Thread: Rmt

  1. #1
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    Default Rmt

    this team is basically me trying to bundle two previous teams together. it didnt work due to the really bad weakness to ground. so heres what i have now... all help appreciated.(no order)

    Gardevoir~?
    Thunderbolt
    Calm mind
    Psychic
    Reflect

    Flygon~?
    Earthquake
    Crunch
    Dragon Claw
    Flamethrower

    Breloom~?
    Spore
    Focus Punch
    Counter
    Leech seed/Sludge Bomb

    Weezing~?
    Sludge bomb
    Flamethrower
    Haze
    Explosion

    Lanturn~leftovers
    Ice Beam
    Thunderbolt
    Confuse Ray
    Surf

    I wanted a dusclops here, but i'm already weak to ground attacks (earthquake, mainly). any help would be appreciated.

  2. #2
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    Default Rmt

    Your Gardevoir is fairly standard, Will-O-Wisp or Destiny Bond are also options for the last move. You can attach either Leftovers or a Salac Berry, with a Timid personality.

    Flygon-Not bad, but realize that by going with a special sweeping Flygon, you are going to be giving up some power from Earthquake, because your EVs are going to have to be used for Special Attack. Earthquake will still be useable, but it just won't be as strong. However, the physical sweeping Flygon will be better with FR/LG, when it can get Rock Slide. Your moveset will work ok, you will probably want to go with a neutral personality though. Attach either Leftovers or a Petaya Berry.

    Breloom-Not bad, but be careful, because Sludge Bomb could get in the way of Spore if it poisons the enemy. I would go with Leech Seed instead. Also, instead of Counter, there are a couple of possibilities, such as HP Rock, HP Ghost, Mach Punch, Protect. Also, if this is a 386 online battling team, Swords Dance is another option, as Breloom can get it in Fire Red/Leaf Green. Attach Leftovers, and use an Adamant personality.

    Weezing-Good moveset. Attach Leftovers. However, some people prefer Fire Blast over Flamethrower on Weezing, it is less accurate, but more powerful, and it seems to be a popular choice for Weezing, especially if you use the standard Jolly personality, which is +Speed, -Special Attack.

    Lanturn-Pretty good!! You might want to get Thunder Wave on the moveset though, since your team doesn't have a paralyzer. You could use T-Wave over Confuse Ray, attach Leftovers, with a Modest personality.

    For your last Pokémon, you could use Dusclops, it is not weak to Ground types, and your team isn't all that weak against Earthquake, either. Only Lanturn is weak against Ground, Weezing and Flygon have Levitate, so they are immune to Ground attacks, and Breloom is a Grass type, so Ground types are not very effective against Breloom.

    There are a couple of ways that you can use Dusclops.

    Calm Mind
    Will-o-Wisp
    Ice Beam/Psychic
    Rest
    @Leftovers. (Bold Personality)

    or

    Night Shade
    Mean Look
    Will-o-Wisp
    Confuse Ray
    @Leftovers. (Calm Personality)

    or

    Will-o-Wisp
    Imprison
    Night Shade
    Rest
    @Leftovers. (Calm Personality)

    The top set is a tank that can attack after Calm Mind is set up, the middle set is a trapping set, and the last set is a tank stopper, Imprison will prevent the opponent from Resting, and also protects you from Will-o-Wisp.
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  3. #3
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    Default Rmt

    Gardevoir~?
    Thunderbolt
    Calm mind
    Psychic
    Reflect

    looks fine. @leftovers/salac, modest/timid works

    Flygon~?
    Earthquake
    Crunch
    Dragon Claw
    Flamethrower

    i'd go hp~flying>crunch, rockslide>dragonclaw when fr/lg arrives, and fireblast>flamethrower for steels and ice. @leftovers

    Breloom~?
    Spore
    Focus Punch
    Counter
    Leech seed/Sludge Bomb

    i'd go with leechseed, and put hp~ghost/bulkup>counter. flying will own it three times over so counter is wasted. @leichi/leftovers

    Weezing~?
    Sludge bomb
    Flamethrower
    Haze
    Explosion

    i go with fireblast>flamethrower, usually. @leftovers

    Lanturn~leftovers
    Ice Beam
    Thunderbolt
    Confuse Ray
    Surf

    attract can work over confuseray.

    dusclops@leftovers
    calmmind
    willowisp
    icebeam
    rest
    (bold-pressure)

    dusclops@leftovers
    meanlook
    nightshade
    confuseray
    willowisp
    (calm-pressure)

    dusclops@leftovers
    imprison
    willowisp
    nightshade
    rest


    meh, looking over this, looks like n1cf and i suggested the same dusclop sets. =| pick one. i'd go with the tank, best dusclops set. just know that there's no way in hell that dusclops will go first. =\
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  4. #4
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    Default Rmt

    Gardevoir~?
    Thunderbolt
    Calm mind
    Psychic
    Reflect

    Destiny Bond over reflect. @Salac berry

    Flygon~?
    Earthquake
    Crunch
    Dragon Claw
    Flamethrower

    WRONG! Go with physical sweeper set. Earthquake--Rock Slide--HP~Ghost--Fire Blast @leftovers

    Breloom~?
    Spore
    Focus Punch
    Counter
    Leech seed/Sludge Bomb

    Leech Seed is better. HP~ghost over counter. Get Liechi berry

    Weezing~?
    Sludge bomb
    Flamethrower
    Haze
    Explosion

    Fire Blast over flamethrower. @Leftovers.

    Lanturn~leftovers
    Ice Beam
    Thunderbolt
    Confuse Ray
    Surf

    Thunder-Wave over Confuse Ray

    If you want Dusclops go with:

    @leftovers
    Bold

    Calm Mind
    Ice beam
    Rest
    Will-o-Wisp

    I guess the team's ok

  5. #5
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    Default Rmt

    Dusclops can handle Earthquakes.

    Gardevoir@Salac Berry/Leftovers
    Timid
    128 Defense, 128 Speed, 252 Special Attack
    Psychic
    Thunderbolt
    Calm Mind
    Reflect/Will-O-Wisp/Destiny Bond

    Flygon@Leichi Berry
    Jolly
    4 HP, 252 Attack, 252 Speed
    Earthquake
    Return
    HP Physical
    filler

    If you have acsess to FR/LG, then you should put Rock Slide in the last spot.

    Breloom@Leichi Berry/Quick Claw
    Adamant
    4 HP, 252 Attack, 252 Speed
    Spore
    Focus Punch
    Sludge Bomb/HP Ghost/Brick Break/Bulk Up (pick two)

    Weezing@Leftovers
    Careful/Calm
    252 HP, 128 Defense, 128 Special Defense
    Sludge Bomb/Thunderbolt
    Haze
    Will-O-Wisp
    Fire Blast/Explosion/Flamethrower

    Go with Thunderbolt and Flamethrower if it's Calm.

    Lanturn@Leftovers
    Modest
    128 Defense, 252 Special Attack, 128 Special Defense
    Surf
    Thunderbolt
    Ice Beam
    Confuse Ray/Thunder Wave

    If you use Dusclops, I would use this set.

    Dusclops@Leftovers
    Bold
    252 HP, 128 Defense, 128 Special Defense
    Will-O-Wisp
    Calm Mind
    Rest
    Ice Beam

  6. #6
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    Default Rmt

    Ok, i think i'll use the tankclops then. I want to get rid of flygon, it's 4x weakness to ice and crappy defense is annoying me. anyone got any suggestions?

    thanks for the rates btw

  7. #7
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    Default Rmt

    Quote Originally Posted by Freyr
    Ok, i think i'll use the tankclops then. I want to get rid of flygon, it's 4x weakness to ice and crappy defense is annoying me. anyone got any suggestions?

    thanks for the rates btw
    What kind of Pokémon do you need?

  8. #8
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    Default Rmt

    you are in need of with another special sweeper or an annoyer

    I don't know many pokemon with good sp attack so i'll get you an annoyer set:

    Ninetales @ leftovers
    Will-o-wisp
    Confuse Ray
    Safeguard
    Flamethrower

    I think that also makes up for the special sweeper part

  9. #9
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    Default Rmt

    i would suggest the ingenious TRICKERY! salamence set:

    salamence@leftovers
    dragondance
    fireblast
    hydropump
    hp~electric
    (modest/timid-intimidate)
    252sp.atk.,252spd.,6hp

    how this works:

    you dragondance first. with experienced players, they think "oh it's a physical sweeper! hahaha i'll just own it through _____ means!" then, you toast 'em with special attacks, and they'll be all "wtf mate why'd you do that?" and you'll laugh at them. dragondance helps sweeping too.

    you can consider crunch>hp~electric if you don't want to go crazy breeding. =|
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  10. #10
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    Default Rmt

    Quote Originally Posted by strat
    i would suggest the ingenious TRICKERY! salamence set:

    salamence@leftovers
    dragondance
    fireblast
    hydropump
    hp~electric
    (modest/timid-intimidate)
    252sp.atk.,252spd.,6hp

    how this works:

    you dragondance first. with experienced players, they think "oh it's a physical sweeper! hahaha i'll just own it through _____ means!" then, you toast 'em with special attacks, and they'll be all "wtf mate why'd you do that?" and you'll laugh at them. dragondance helps sweeping too.

    you can consider crunch>hp~electric if you don't want to go crazy breeding. =|
    Or you could have Dragon Claw over HP Electric.

  11. #11
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    Default Rmt

    Quote Originally Posted by Ultimate Pikachu
    Or you could have Dragon Claw over HP Electric.
    it's his poke. i gave what usually occurs. if he want to use dragonclaw>hp~electric, that's his deal. i give the usual case, then it gets tweaked. a bunch of standards doesn't cut it if they don't fit in. tweaking is more important than just 2457357523 standards. believe me.

    in the end, yes he could.
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  12. #12
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    Default Rmt

    ok... at the risk of you people getting annoyed not using the salamence set, is exploud any good? he has some really good move options and i was considering replacing flygon for it... anyone got any sets if it's worth it?

  13. #13
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    Default Rmt

    Exploud can attack pretty decently, but it isn't too durable. It has nice HP, but pretty low defense, special defense, and speed. Exploud can be a physical sweeper or a special sweeper, but it usually make a better physical sweeper. A lot of people like to use a Ninjask with their physical sweeping Exploud, to Baton Pass some speed and Swords Dance to Exploud.

    Physical Sweeping Exploud (Adamant personality)

    Return
    Shadow Ball
    Earthquake
    Rest/Rock Slide (Rock Slide is a FR/LG move tutor move)
    @Leftovers.

    Special Sweeping Exploud (Modest personality)

    Water Pulse
    Flamethrower/Fire Blast
    Ice Beam
    Rest/Hidden Power (any Hidden Power that is a special type and not already used in your moveset.)
    @Leftovers/Salac Berry.

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  14. #14

    Default Rmt

    I like Hyper Voice myself. It just looks cooler to see an exclusive move used even if it is a bit weaker than Return.

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