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Thread: I feel like smashing something. Open Challenge.

  1. #1
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    Default I feel like smashing something. Open Challenge.

    Foul mood and extreme anger convert to good fighting drive. I want to crush something.

    Galadriel, GO!

    For those who don't know her, Galadriel is the Blissey that you'll learn never to cross. She looks forward to pounding all opposition into the ground.

    Rules:

    -3 vs. 3
    -I'll choose first
    -You attack first
    -DQ: 1 week
    -Arena: Galadriel's Underground Cavern.

    A vast cavern lies at the very depths of the earth, immense and impressive with its cool darkness. It is just possible to see in the dim artificial light, created by an unbreakable crystal lodged permanently in the limestone ceiling. Towering pillars are scattered across the cavern, harder than diamond and impossible to break. Above from the high ceiling hang sturdy stalactites. What they lack in sharpness they make up for in durability. Indeed, although they have blunt points, they, like the limestone pillars, cannot break. In one corner of the arena flows a swift, treacherous river, seemingly innocuous from afar but deadly in nature. Since this cavern is underground, moves such as Clear Skies, Rain Prayer, Morning Sun, Moonlight, Synthesis, Solarbeam, and any other weather dependent or weather changing Signature Moves are rendered useless and will have no effect.

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  2. #2
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    I'm reffing.

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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    I accept your challenge. RBY Mod vs RBY Mod. Grr!

    I choose Equinox my sturdy female Hypno. Equinox likes eggs, beaten hard and scrabled beyond recognition!

    Okay Equinox lets keep it together an and teach this pink thing who's boss.

    A substitute first, strong enough to withstand the first blows of battle. So put an average health into it.

    Next, a Thunder Wave. Galadriel is strong, we know that, we've heard the stories, so power her down with paralysis.

    Finally a strong Psychic Blast. Start as we mean to go on, hit her where the body can't reach. Into her mind, her very soul, do your worst.

    Substitute | Thunder Wave | Psychic


  4. #4
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Excellent.

    Galadriel, Substitute. It doesn't have to be extremely sturdy. Just put enough into it so it'll last.

    Now, Sing. Think magical, enchanting, soothing melody.

    Regardless of success, pick Hypno up and throw her into the raging river. Seismic Toss.

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  5. #5
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Sorry, I meant to ref this last night. TPM was down for me, though. Damn gremlins.

    This should prove to be a most interesting battle.

    Charizard04621 vs RaZoR LeAf
    Galadriel the Blissey vs Equinox the Hypno

    Karin's in a bad mood. Her friends put on a forced smile as they sit and nod while she continuously complains and screams. They're a bit too frightened to speak for fear of facing her angry wrath. Finally, the bravest of them blurts out, "For God's sake, just go out and make an open challenge!" Silence. Karin stares at the offender, and it is unknown whether she'll tear him apart or simply eat him. To the shock of all watching, she smiles and exclaims, "What a great idea!" Is that a slight hint of evil intentions on her worn expression? No... Surely it isn't.

    She ventures forth into a place that she knows so well. Deep in the familiar caverns, she releases one of her most trusted pokémon. Galadriel eyes her surroundings with a content look of nostalgia. She couldn't be more at home. Hardly unable to contain her eagerness, Karin issues a challenge to all fellow trainers via her handy-dandy pocket PC. Almost immediately, a sinister looking female materializes next to Karin. They look at each other silently, then Karin nods. She has her ref. Shortly after, a boy appears a few feet away from them. He greets Karin with the utmost enthusiasm, and she is simply delighted to be able to have a "friendly" battle with someone she actually knows and respects. The new trainer eyes Galadriel and then releases his own choice. The newly emerged Equinox looks over the unfamiliar terrain with a sense of wonder and the slightest tinge of foreboding. Her psyche detects the great and terrible events to come... but who will prevail?

    Everyone takes their positions, and the battle begins with surprising haste. It seems Karin really is eager to break something.

    Pre-round status:
    Galadriel: 100%, ready and willing
    Equinox: 100%, eager to go

    Round I

    Without wasting any time, both Galadriel and Equinox begin on their first task. It takes Equinox a bit longer to create her body double, since she puts a significantly larger amount of effort into it. She looks up to see a somewhat stationary, smiling Blissey. A twinge of panic arises in her. She just knows Galadriel's up to something. But what?

    As both pokémon look at their faux opponent, they each begin stage two of their clever plans. While briefly charging up a few sparks of electricity, Equinox hears a faint, soothing melody. She releases the few sparks and wearily watches them strike "Galadriel" a few meters away. The image of her not even reacting to the destructive electricity startles the Hypno immensely. She suddenly becomes aware of the sweet sound again. It's getting louder. She starts to droop... slowly... softly... sleep, yes... Hmmmmm...

    Galadriel is a bit upset. It appears that her enchanting tune is having no effect on her opponent before her. She stops singing and grunts disapprovingly. Equinox is hardly moving at all, but she very much looks awake. Galadriel's gaze glances over to the harsh waters of the chilling river. A malicious smile spreads across her face and she takes a step toward her foe. She stops abruptly. What is that she's hearing... it sounds like... soft snoring? What? She blinks away the temporary confusion and resumes her stealthy approach. Shrieking with glee and mad excitement, she grasps the Hypno and swings her around and around in quick, tight circles. In her frenzy, she doesn't even notice or care that Equinox is not fighting her hold. With careful precision, she throws the psychic form at the perfect angle and at the perfect speed, and the fake Hypno flies toward the raging river. It slams hard right on the edge of the water and slides into the treacherous water. As soon as Equinox hits the current, her body breaks up into several pieces. Galadriel gasps at the horrific image, but then cuts herself short as her experienced mind tells her what has just happened. She turns around sharply and smiles proudly as she views the form of a very dazed Equinox. She blinks in annoyance. Why did she have to be so rudely awakened by that monstrous noise moments ago? She was having such a wonderful dream about chocolate.

    Current status:
    Galadriel: 89%, Substitute active (10%), confident
    Equinox: 77%, annoyed, drowzy

    EDIT: Well, slap me with a stick. Equinox is a girl.

  6. #6
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Nice Pre-Battle, Amanda. Heh heh heh... ^_-

    Great, Galadriel. Excellent work.

    While your victim is still dazed and very much drowzy, Sing to her. (Equinox is female, Amanda.)

    If Equinox is asleep, keep it simple. Thunder Wave. No need for sudden movements or loud noise. However, if by some miraculous luck Equinox has not succumbed to your beautiful melody, throw her into the river again. Seismic Toss.

    Great. Last but not least Galadriel, if Equinox is asleep, take your time to create a devastatingly powerful Shadow Ball. Put more energy than usual into it; you have plenty of time. We want to make waking Equinox worthwhile. If she is awake, show no mercy! Hurl her into the river. Seismic Toss. Hypno cannot swim... especially if that Hypno happens to be a mere faux image. Hahaha.

    ~ Sing ~ Thunder Wave or Seismic Toss ~ Shadow Ball or Seismic Toss ~

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  7. #7
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Okay Equinox listen carefully, your drowzy, and listening to that singing is going to put you to sleep. We don't want that. Now Sing is an aurul attack, so there's only one real way to counter it.

    Make some noise!! This type of command takes up one of your attack turns, but if it means keeping you awake, so be it.

    Hopefully you'll still be awake, i hope you are. Galadriel will be coming at you fast, so when she nears and grabs you, use her strength against her, and Counter her attack.

    Now, when Galadriel comes at you again, power yourself up, and hit her with explosive power, Dynamic Punch!! Give her something to remember you by.

    Make some Noise | Counter | Dynamic Punch

    Alternatves:

    I'll tell you this now Equinox, if you do fall asleep, try as hard as you can to wake yourself up. Sleep is like meditation, you can wake yourself up from it at any time. But you'll be at risk while snoozing.

    Keep up the pace, Sleep Talk x2. Think strong things, and maybe you're atacks will be strong too. Wishful thinking i know, but lets be optimistic here.

    If you wake up before the end of the round, continue with your first orders.

    Make Noise | Sleep Talk | Sleep Talk


  8. #8
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    I was just about to start reffing, and a freakin' storm popped up out of nowhere. It seems the powers that be just don't want me to do this. =\

    I'll have it up by tomorrow afternoon.

  9. #9
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Evening, afternoon...it's the same thing in some countries.

    Charizard04621 vs RaZoR LeAf
    Galadriel the Blissey vs Equinox the Hypno

    This round is going to be interesting. 'Nuff said.

    Pre-round status:
    Galadriel: 89%, Substitute active (10%), confident
    Equinox: 77%, annoyed, drowzy

    Round II

    Equinox stares at her somewhat immobile opponent. What is Galadriel doing? It looks like she's just sitting there. The sweet melody from before comes back to haunt her... What? Where is that coming from?? It can't be Galadriel! She's obviously not singing anything! In the brief state of confusion, Equinox once again is hit with the familiar feeling of exhaustion... Sleep... Yes... No! The back of her mind tells her that this isn't right, and she starts squealing loudly. Galadriel abruptly stops her pleasantly sinister melody and cringes and the annoying discords coming from the lunatic Hypno. The noble psychic is in a frenzy, running in circles and shouting all over the place. Looks like she's lost it. Just when Galadriel thinks she can't take it anymore, Equinox stops. She seems to have regained her clarity, and she moves her eyes over the arena in an aware and suspicious manner.

    Needless to say, Galadriel is pissed. Her plan didn't quite work the way she wished it to, and she can't get that annoying sound out of her head. With the utmost intent of destruction, she hastily makes her way to her opponent. Unfortunately for Equinox, the approach goes unnoticed. She merely looks blanky at the smiling Blissey before her, wondering what on earth she's supposed to retaliate against. With no warning, her feet are knocked out from under her and she slams into the ground. An unseen force lifts her up and begins to twirl her around madly. What is this insanity?? What the hell is going on? In a state of total panic, Equinox does what her mind subconsciously tell her to do: continue on with the attack plan, of course. While screaming out of sheer fright, her coat gains a majestic sheen and she begins lashing out in every which direction, striking solid objects that she can't even see. The unseen Galadriel gasps in pain and drops Equinox. She takes a few steps back, wincing as her fresh bruises make their greetings. Equinox jumps up and stares at the faux Galadriel, completely bewildered. She knows what's going on...she knows ...but what is it? There's a mental block in her mind that won't let her access her own thoughts and knowledge. What is going on??

    Switching confusion for sheer rage, Equinox powers up a mighty fist of deadly energy and rams it into Galadriel. The impostor Blissey shatters and is no more. With a slight shock, Equinox's mental block is removed, and she whirls around to face the real opponent. With even more shock, she realizes that the real opponent is advancing. Quickly. Again, she is lifted into the air. She struggles with all of her might against the grasp of Galadriel, but only to some avail. Galadriel throws her with great effort, and she sails toward the ominous river. She lands several feet away from the bank, but not without significant injury. After a few moments, she gets to her feet and the two battling pokémon have an intimidating staring contest. Both are eager to get even for their own reasons.

    Current status:
    Galadriel: 72%, bruised, panting
    Equinox: 61%, bruised, stressed

  10. #10
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Good work Equinox, lets try some stuff out on her.

    Use your psychic powers, your a strong pure bred psychic, this should be easy for you. That river, it's wild and out of control, and it's very damaging should you fall into it. So instead of getting Galadriel into the river, get the river to go to her. Use your Psychic powers to divert the river and guide it towards your enemy. If it doesn't hit don't worry, just try and flood the cave.

    Now, wth the cave drenched and your enemy soaking wet, use your mind powers to lift yourself above the arena, float in the air above the waters.

    Finally, a powerful Zap Cannon into the waves. It'll conduct through the entire cave, and shock Galadriel indefinatly, whether she makes more clones or not.

    Psychic to move the river | Psychic to levitate | Zap Cannon


  11. #11
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Silly Equinox. Galadriel will not fall so easily!

    Equinox wants to move the river, Galadriel? Playtime has just begun. Start the round, Galadriel, with Thunder Wave on Equinox. Force her muscles to lock up and restrict her physical movement. Whether or not you disrupt her concentration really makes no difference. The poor Hypno's trying to move that raging river with her psionic powers? Hah. She can try.

    Galadriel, lift yourself with Psychic as well. Position yourself somewhat above Equinox at medium range away from her so that a Hyper Beam blow from you will knock her down into the river. Then, of course, Hyper Beam. You'll be far away enough from the Hypno that, even if her Zap Cannon does come your way, you'll be able to dodge easily. If Equinox does not fall into the river like she should, don't fret. We'll have tired out her mind sufficiently either way, especially if she tries to fight her fall. Don't release your psionic grip on yourself just yet; we can renew it sometime later if necessary.

    ~ Thunder Wave ~ Psychic ~ Hyper Beam ~

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  12. #12
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Um, ASHarris?

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  13. #13
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    I'm dead. Didn't you know that?

    Charizard04621 vs RaZoR LeAf
    Galadriel the Blissey vs Equinox the Hypno

    O_o

    Pre-round status:
    Galadriel: 72%, bruised, panting
    Equinox: 61%, bruised, stressed

    Round III

    Without any hesitation, Equinox immediately begins to comply with her first order. Well, at least she tries to. Moving the course of a river is no simple feat. It would involve lots and lots of digging, and her psychic powers have nowhere near the strength to perform all of that in just a short while. She frantically struggles with the river and manages to get a few waves of water to splash over the edge, but that's about it. As she considers giving up her mental assault, a sharp twinge of pain runs down her body and she feels many of her muscles physically locking into place.

    Not being able to move too much, Equinox focuses on her mental prowess and lifts herself a few feet into the air. There's no real water to avoid, and she isn't sure why she should still be doing this, but it's pretty much her only option at the moment anyway. Using her mind, she turns herself to face Galadriel's position only to see her glowing with the familiar blue aura and floating higher into the air than even she.

    With a slight sigh, Equinox charges some of her stored eletrcial energy into a sphere between her hands. She can only see Galadriel out of the top of her peripheral vision. Her head doesn't really seem to want to move upwards. She doesn't notice the bright ball of energy forming in the hands of her opponent. Again using a little bit of her mental energy, Equinox tilts herself up ever so slightly as to be able to get a better target with her pulsating electrical orb. She sees exactly what the cunning Blissey is up to, but it's too late to properly respond. A brilliant beam of energy flies toward the center of Equinox, slamming right into her chest. Her pre-charged attack explodes somewhat, covering Equinox is perilous sparks of strong electrical impulses. Her psionic grip is lost, and she flies backward with the momentum of the attack that hit her. Her back slams hard into the trecherous waters, and the cold envelops her on all sides, pulling her to a place of darkness. But she can't go yet. Some unseen force pulls her out of the water and sets her gently upon the bank nearby. Whether the force came from her or something else is unknown.

    Galadriel looks at her drenched opponent from a few meters away, on the ground. Yes, she's on the ground. Apparently no one quite paid attention to her little fun, but it seems the momentum of such a tremendous attack performed midair is more than enough to send her flying in the opposite direction. Her own mental grip on herself was lost, and she hit the with a decent amount of force. She doesn't seem to have taken any serious damage, though.

    Current status:
    Galadriel: 51%, bruised, fatigued
    Equinox: 21% (Damage caps), bruised, paralyzed, cold, wet, and very strained

  14. #14
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Brilliant, Galadriel! Sorry, I forgot to consider Physics. You're all right, though, right?

    Galadriel: Sey!

    Okay then. Simple attack plan this round. Begin with Substitute, though you don't need to put too much effort into it. It just needs to last a short while. That way, Equinox won't be able to pull off any goodbye combos. Shadow Ball her till she falls.

    ~ Substitute ~ Shadow Ball ~ Shadow Ball ~

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Poor Equinox. Don't give up now girl, we can atleast take as much more off that Chansey before your done battling. Be strong, focus.


    Lets atleast set something up to help your team mate in the next round. Future Sight. Peer into the future and see the attack, if you fall, you'll still hurt Galadriel.

    Now for every second your concious, use Metronome.

    Future Sight | Metronome | Metronome


  16. #16
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Eeh, get better soon.

    As for PX, I'd told him that if my Elite Medallion and TM got approved before this battle was over, I would give him a chance to battle for it. I intend to keep my word.

    PX, this battle is now a Medallion battle.

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  17. #17
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    OK ASHarris, don't push yourself if your not up to it, just get plenty of rest and drink lots of fluids (alcohol).

    Char - EEeeeeeeeiiiii!!!!!


  18. #18

    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Oh, look... This battle is certainly moving right along.

    Anyway, I've been asked to subref, since ASHarris can't for the time being. I'll do my level best.

    Charizard04621 vs. RaZoR LeAf, round 4
    Galadriel the Blissey vs. Equinox the Hypno

    Previous status:
    Galadriel:
    51%, bruised, fatigued
    Equinox: 21%, bruised, paralyzed, cold, wet, and very strained

    Equinox groans in pain... That blasted Blissey is quite a troublemaker. Galadriel may be taking Equinox down, but Equinox is more than capable of making her pay for it... Equinox has allies to help, and one of them will soon need her, even though by that point she'll be down for the count. Equinox's eyes glow briefly, and that's that. Nothing happens.

    Fortunately, Galadriel hasn't taken the opportunity to attack, but seems to have waited for Equinox to return to the attack. Equinox twitches her fingers frantically, but as translucent grey energies coalesce in front of Galadriel's paunch between her fingertips, there's no way for Equinox to outrace the soon-to-explode sphere of negative energy...

    Yet even as the sphere detonates, Equinox rushes forward with brutal fury, smashing a meaty fist directly into Galadriel's meaty flank... Sparks fly every which way as Galadriel reels back, desperately trying to claim more null energy to finish off her brutally attacking opponent. She sighs in relief as Equinox's fingers resume twitching, but only because the rest of Equinox's body twitches as well... Galadriel will not be interrupted now.

    Current status:
    Galadriel:
    32%, 7% body double, bruised, badly fatigued
    Equinox: 0%, fainted

    Subreferee Notes: Future Sight will go off sooner or later
    LittlePikachu
    This admin may at times offer members a choice where the member has no chance of success.
    Sigs owned: 98


    Owner of the Judge Trophy

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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Thanks for Sub-Reffing Imperion.

    Good job Equniox, time to give you a rest. Now, lets give my newly evolved Ursaring a chance in battle!

    *throws a Heavy Ball into cave, and female Ursaring pops out*

    Grizz: HEAVY BALL?!?

    Uh yeah

    EDIT - Ehh, sorry, was in a bit of a muddle.

    OK Grizz here's what to do:

    Start as you mean to go on. Smash that Blissey with a Thunder Punch. Give her a good shock!

    Now, mash her up with a powerful Dynamic Punch!

    Finally, a strong and deadly Crunch!

    If at any time she tries to use Toxic, use Protect


  20. #20
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    I appreciate finding out your next pokémon choice, PX, but you have quite forgotten that it is still your turn to attack. Galadriel and I wait.

    [EDIT]: Oh, and thank you, Impereon. Looks like Galadriel got an unlucky break. No matter; we're quite ready.

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  21. #21
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Slight change of plans, Galadriel.

    Boost yourself up into psionic flight, safely out of Ursaring's melee range. While she's concerned with your Substitute, you've got some valuable time. Make sure you're high enough that Ursaring can't reach you at any costs. Psychic.

    I'd hate to push your exhaustion pasts its limit too soon. Seika first, targeting yourself; stay in the air.

    If you're feeling reenergized, Galadriel, Softboiled. Otherwise, I apologize. If that's the case, just maintain your psionic flight, renewing it with Psychic if necessary.

    This round reminds me of Schezar and Hyacinth... I made the silly mistake of releasing a triple melee attack strategy on the Koffing when she had the initiative.

    ~ Psychic ~ Seika ~ Softboiled/maintain psionic flight ~

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  22. #22
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    ...Lovely.

    Blissey (F)
    Nickname: Galadriel
    Signature Move: Seika
    A gentle breeze whispers... Ever so slightly, a light glow radiates from Galadriel's presence, creating the illusion of divinity... Her heavenly melody, soft but triumphant, graceful but mighty, grows steadily in power as she bursts into full song. For those who listen, those she allows to hear, the song is a rebirth of strength, life. The mystical aura bathes them, purges them of their exhaustion; And thus, those blessed may charge once more into battle, confident, energized.
    The sacred melody removes all relevant fatigue from Galadriel's target. This may be Galadriel herself, her opponent, or any other pokémon on the field. A pokémon can only be healed by Seika once. One time use per battle, and per team.
    Type: Psychic | Accuracy: 90% | Damage: 0%
    Text from The Lord of the Rings: At first the beauty of the melodies and the interwoven words in Elven-tongue, even though he understood them little, held them in a spell, as soon as he began to attend them. Almost it seemed that the words took shape, and visions of far lands and bright things that he had never yet imagined opened out before him; and the firelit hall became like a golden mist above seas of foam that sighed upon the margins of the world.

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  23. #23

    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Hmm... I'll put my eye back on that sig. Unfortunately for Galadriel, Equinox isn't quite done fighting yet, even though she fainted a while back in linear time.

    Charizard04621 vs. RaZoR LeAf, round 5
    Galadriel the Blissey vs. Grizz the Ursaring

    Current status:
    Galadriel:
    32%, 7% body double, bruised, badly fatigued
    Grizz: 100%, fresh

    Grizz the Ursaring hits the floor of the cavern and charges immediately on all fours, closing with frightening speed and slamming a sparking first into a tired Blissey before she can even react... The Blissey cracks apart and dissolves, and the growling Ursaring turns to spot the real Blissey, now cradled in a reddish glow as she rises out of Grizz's reach.

    Grizz ponders the situation. She can't reach Galadriel way up there... What can she do? She might be able to figure something out, but there's that distracting hum... Galadriel does not recognize the hum either, the final vengeance of her last opponent. A veritable WALL of light plows through the chamber, smashing into Galadriel and leaving her a dark silhouette in the blinding radiance. Unable to concentrate on flight, suffering, and singing all at once, she crashes to the ground, bouncing slightly.

    Even as Galadriel completes her song, Grizz grins and sprints forward, a white-glinting fist smashing directly into Galadriel's face! Galadriel staggers and slumps, and almost falls... In a daze, she taps into her egg for energy, as Grizz's fangs leap for her!

    When Galadriel finally manages to squirm away from Grizz's grasp, she doesn't look a whole lot better than she was a minute ago... She drew energy to heal that can not be easily replaced, and her Seika is spent. On the other hand, she isn't wholly incapacitated; she may be able to last a few more rounds, at this rate.

    Current status:
    Galadriel:[/b] 46%, bruised, moderately fatigued
    Grizz: 100%, flushed

    Oh, and a note to Charizard04621, since she might be wondering... Yes, one use of Softboiled DID take Galadriel straight from fresh to moderately fatigued. It burns a LOT of energy.
    LittlePikachu
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  24. #24
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Hmm, I wasn't planning to ask. I appreciate the tremendous amount of energy that Softboiled requires.

    Galadriel! Begin with a light Substitute. Then, go on a terrible offensive! Thunder Wave until it works, then go for Toxic.

    Oh, if you're feeling particularly vicious, though, and would much rather tear that Ursaring to pieces, Seismic Toss her into the raging river, then continue. I'm guessing that'll discourage Swagger, unless PX wants his Ursaring to be mincemeat.

    ~ Substitute/Seismic Toss ~ Thunder Wave(until success)/Seismic Toss ~ Toxic/Seismic Toss ~

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  25. #25
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Damn that Blissey is powerful;, but don't worry Grizz, we'll get her.

    Start off with a powerful Slash.

    Now, Protect against any electrical discharges, i don't want you getting paralysed too soon.

    Last but not least, Double Team in the darkness so that Galadrial doesn't know who to Toxic.

    --

    Oh, and if she does try to Seismic Toss, then Counter it!


  26. #26

    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Charizard04621 vs. RaZoR LeAf, round 6
    Galadriel the Blissey vs. Grizz the Ursaring

    Current status:
    Galadriel:
    46%, bruised, moderately fatigued
    Grizz: 100%, flushed

    Grizz bares her fangs... This pesky Blissey just will not fall. Yet, this is one of those situations that can best be solved with violence, and there are few that are better at violence than a powerful Ursaring! She extends her paw in a hooked grip, smashing Galadriel into dozens of pieces... Another trick! That accursed Blissey will NOT be able to keep this up forever!

    Grizz realizes just in time that blue sparks are arcing in from behind, and throws a shield against them just in time. The sparks skip gaily across the surface of the protective barrier, but these sparks are made to disrupt... Grizz's emergency defense will not hold out long. One choice, then. As her defense frays dangerously, Grizz races to formulate a distraction: many faux Ursaring to sacrifice themselves for Grizz's benefit. As the shield cracks apart, one Grizz splits into six. Sparks crackle through one of these Ursarings, and it fades to shadow forever...

    Current status:
    Galadriel:
    33%, bruised, fatigued
    Grizz: 100%, five false images, breathing hard
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Okay Grizz lets calm down a little, you've got clones so we don't have to be as fast and furious this round.

    Get yourself in the right state of mind for battle Focus Energy.

    Now, Swagger and get that Blissey so annoyed and shocked it wont know what to do.

    Lastly Metal Claw give that overweight Chansey a face full of steel.


  28. #28
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    How dare that trainer call you an overweight Chansey, Galadriel? You're an all-powerful Blissey, and certainly not overweight. Let's teach them a lesson, no?

    Sweep the entire area with Icy Wind. Make sure none of the Ursaring's clones survive.

    You'll be mad... Very mad. Mad enough to want to rip that Ursaring to pieces. You'll want blood, won't you? Well, you can have it. Hurl that thing into the raging river, and laugh with pleasure as it is torn apart. Seismic Toss.

    Once the Ursaring is in the river, keep her there. Tear up her flesh. Watch her blood fly! Hyper Beam.

    ~ Icy Wind ~ Seismic Toss ~ Hyper Beam/Seismic Toss ~

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  29. #29
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    *whistles*

    Round 7

    Pre-round status:
    Galadriel: 33%, bruised, fatigued
    Grizz: 100%, five false images, breathing hard

    Grizz gives Galadriel a menacing glance before closing her eyes and falling into a trance. She grits her teeth against a chilling breeze, resuming her focus with relative ease. Her images fade away into the deep abyss, but with her attention elsewhere, they aren't even missed.

    Opening her eyes, feeling calm and serene, she looks upon Galadriel and executes her scheme. She taunts her, toys with her in the form of verbal assault. Surely each loss her trainer has endured was her fault. Galadriel brims with anger; she's seeing pure red. As the insults flow, she wants Grizz dead. With a piercing cry, she attacks the bear. But with her newfound abilities, Grizz doesn't seem to care. Screaming and tearing, Galadriel pushes Grizz around. A few swift kicks to the knee, and the giant falls down. Galadriel steps back, gleeful at her success. But Grizz gets back to her feet, intent on ending this mess.

    Furious at the fact that Grizz still stands, Galadriel rushes back at her with outstretched hands. She throws a few punches and lets out a few kicks, but Grizz has had enough, so she pulls her own trick. Her paw crackles with energy as it slams into her foe. Galadriel is knocked back by the sheer force of the blow. Sprawled on her back with an unseen weight upon her chest, Galadriel is still determined to prove herself the best. She struggles to her feet, her energy nearly spent. But the fall of her opponent is where her will is entirely bent. Some interesting things have happened thus far, but I think it's safe to bet... that if you think you've seen something here, you ain't seen nothin' yet.

    Current status:
    Galadriel: 14%, bruised, berserked, greatly fatigued
    Grizz: 64%, focused, sweating freely

  30. #30
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Good God! Galadriel, are you all right? Do you need to be withdrawn?

    Galadriel: RRRRRRRRRRRGHHH...

    ...Right. Of course not. Not yet, anyway. You want to destroy that stupid Ursaring, right? Of course you do. But listen to me, Galadriel.

    If you want to come out on top, you've got to harness that fury and battle with some strategy. I will not prevent you from taking out all your anger on that wretched Ursaring; I want to help you do it. Tearing at her freestyle won't accomplish nearly as much as ultimately possible. You can completely destroy her if you harness your rage wisely and use it to blast Grizz into total oblivion.

    Believe in me, Galadriel! Coming out on top now will be difficult, but you can still leave Grizz in the worst state possible! You can make her remember the terrible agony you caused her years from now. You can make her suffer, Galadriel! But you must control your fury, and use it to your advantage.

    Bashing Grizz into Submission would torment her the most, Galadriel. But be wary! You cannot destroy what is not real; if Grizz makes mirror images of herself, you must get rid of them all with a terrifying Blizzard! Then, and only then, can you get to Grizz and wreak utter havoc upon her, in your glorious fit of blazing fury... And make her pay, make her pay! Go for it, Galadriel! Conquer!

    ~ Submission or Blizzard ~

    There is one course that Grizz may take which I will not try to prevent. I will respect Galadriel's wish to continue a relentless assault.

    *** @ASHarris: Rhyming! ^______________^

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  31. #31
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Hah. Okay Grizz lets try and take her out last and for all.

    When Galadriel begins her Submission attack, watch where she's going. If sh'es heading right for you, be sure to Counter her attack. If he's aiming for one of your clones though, take the opportunity to use Honey paws your sig move.

    Now. Whatever happens, use Protect so you can avoid any damage from the Blizzard. Your cloens wont be as lucky, but you'll escape frost bite.

    Lastly finish off Galadriel with a Slash

    Ursaring (Female)
    Nickname: Grizz
    Signature Move: Honey Paws
    Grizz sits down on the floor (or whatever she may be on at the time) and sucks leftover honey from her paws. By eating the honey some of her health is restored. Can be used 3 times per battle, once per round, with a 3 round interval.
    Type: Normal | Accuracy: 90% | Damage: 0% | Restores 15% Health to Grizz. Does not effect Status changes (Poison, Paralysis, etc)


  32. #32
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Err, RL, Grizz's clones are already gone.

    Anyway, here is Round 8.

    Round 8

    Charizard04621 vs RaZoR LeAf
    Galadriel the Blissey vs Grizz the Ursaring


    Prebattle Stats:

    Galadriel: 14%, bruised, berserked, greatly fatigued
    Grizz: 64%, focused, sweating freely


    Battle

    As this eighth and possibly last round for Galadriel unfolds, Galadriel glares at Grizz. Not about to let the Ursaring take her down, the angered Blissey begins to charge at Grizz. Readying her fists to repeatedly inflict brutal punches on the Ursaring, Galadriel smashes her fists into Grizz pretty hard. Ouch, indeed. However, the Ursaring is ready to quickly avenge this, as she begins to glow a bright blue, the glow causing Galadriel's fists to smack into her face, making her tumble backwards. Hoping she can stay in this, the Blissey struggles to get up, but this is proven to be too much for her as she falls back down, no longer aware of what is going on. With this round over, who will step up for the fallen Galadriel? Only time will tell as I wave my flag, declaring Galadriel unable to battle, and this eighth round to draw to a close.

    Post Battle Stats:

    Galadriel: 0% KOed
    Grizz: 48% focused, moderately fatigued
    Knight of Time

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  33. #33
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Galadriel, 152% damage! Bravo! Return. You deserve a good rest.

    Just because we have an early lead does not mean that we are going to ease up. For my second choice, I shall let loose a more subtle killer, but dangerous nonetheless...

    Kensei, the Silent Assassin, come forth!

    Kensei: .......................

    Kensei is my prized Scyther, and he looks forward to tearing your Ursaring to pieces for what she's done. Look out; he may not be as much of a powerhouse as Galadriel, but he can make your pokémon suffer just as much with his own ways.

    [EDIT]: Sorry, a glaring Mathematical error that I could not ignore.

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  34. #34
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Ah a Scyther, interesting choice.

    Lets start off with a Double Team and spread yourself out in the cave.

    Now if Scyther approaches you at all use Fire Punch. If it stays away use Defence Curl.

    Finally use Toxic lets try and get that Scyther sickly.


  35. #35
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    If she wants to play, let's play.

    Kensei, set up a decent sized Substitute, spray all the Ursarings with Swift, and finish off by splattering Grizz with Toxic or by using Swift if there are any remaining clones of hers. Don't worry; she won't be doing any attacking this round.

    ~ Substitute ~ Swift ~ Toxic/Swift ~

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  36. #36
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Round 9

    Charizard04621 vs RaZoR LeAf
    Galadriel the Blissey vs Grizz the Ursaring


    Prebattle:

    With the next round about to come up, Charizard04621 runs over to the fallen Galadriel's side. Recalling the defeated Blissey back into her Pokeball, she takes out another Pokeball. Enlarging it, she opens it up to reveal a male Scyther named Kensei, the Silent Assassin (Kensei for short). With Kensei now taking the place of Milky, I wave my flag, declaring this eighth round to begin.

    Grizz: 48% focused, moderately fatigued
    Kensei: 100% fresh, ready to battle


    Battle

    As this ninth round unfolds, Grizz smirks at Kensei. Preparing to make a few clones of herself, the Ursaring closes her eyes, and begins to concentrate. Within a few seconds, Grizz opens her eyes to see a total of two mirror images beside her. However, this doesn't bother Kensei that much, as the Scyther calls forth his Malletspace account to make a body double for him, fashioned from some of his energy. Within about a second or two, the body double appears in front of Kensei.

    Soon, Grizz smirks at Kensei again. Turning away from the Scyther, the Ursaring and her clones all curl up tightly, prepared to take anything that might come their way, like in the form of three shining, pointed stars of light which hit Grizz and her mirror images, causing the mirror images to instantly vanish into nothing. Stinker.

    Soon, Grizz smirks at Kensei yet again. Uncurling herself, the Ursaring turns to face Kensei again, as she spits out a highly poisonous glob of venom that is absorbed into Kensei's skin. Little does Grizz know, that another poisonous glob of venom is sent her way courtesy of the real Kensei, but it is too late to dodge, as she winces from the toxins entering her body and beginning to torment her. With this round over, what will become of Grizz and Kensei? Only time will tell as I wave my flag, declaring this ninth round to draw to a close.


    Post Battle Stats:

    Grizz: 41% focused, no clones, badly poisoned, pretty fatigued
    Kensei: 81% confident, a little fatigued, Substitute (19%)
    Knight of Time

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  37. #37
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Great, Kensei. Take off into the air, then keep firing off Razor Wind or Swift as you see fit.

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  38. #38
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Ok Grizz, lets try our best to subdue this Scyther.

    First a Seismic Toss into a corner, so it's trapped.

    Zap Cannon to bring it down. A paralysed Scyther, is easy prey.

    Finally, Fire Punch burn it too.


  39. #39
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Round 10

    Charizard04621 vs RaZoR LeAf
    Kensei the Scyther vs Grizz the Ursaring


    Prebattle Stats:

    Grizz: 41% focused, no clones, badly poisoned, pretty fatigued
    Kensei: 81% confident, a little fatigued, Substitute (19%)


    Battle

    As this tenth round unfolds, Kensei snickers at Grizz. Starting to flap his wings rapidly to stay in the air for a while, the Scyther snickers once again at the grounded Grizz. However, Grizz is not too happy about this, as the Ursaring runs toward Kensei, preparing to grab him with her bare hands, and she is lucky to succeed in this as Kensei suddenly finds himself thrown into a wall not too far off. However, little does Grizz know, that the Scyther begins to snicker to himself, knowing that his body double is doing all the work for him.

    Meanwhile, the airborne Kensei continues to snicker at Grizz. Flapping his wings rapidly to make a narrow, yet powerful blast of wind, the Scyther directs it in Grizz's direction, and he snickers to himself again as the wind blast begins to widen in a triangular shape, finding its way to Grizz's body where it begins to inflict numerous cuts on her body. Ouch. However, Grizz manages to shake this off quickly, as the Ursaring creates a fat, wobbly spark of electricity which she fires in Kensei's direction. However, Kensei is lucky to be able to dodge the electrical spark, as it harmlessly moves away from him, despite almost reaching him. Lucky.

    Soon, the airborne Kensei continues to snicker at Grizz. Beginning to rapidly flap his wings again to create a second narrow, powerful blast of wind, the Scyther directs it in Grizz's direction once more, and Kensei watches in delight as the Ursaring begins to cry out from some of her cuts becoming worse, combined with the additional cuts already starting to be inflicted on her body. Double ouch. At once Grizz growls to herself. Running toward Kensei, the Ursaring's fist begins to glow a fiery reddish orange, as she prepares to smack him with it. However, upon contact, the Scyther suddenly begins to burn up into ashes, and the real Kensei suddenly appears again, just in time to see his precious body double completely turn to ashes thanks to Grizz' fiery fist, just as Grizz continues to wince from the toxins tormenting her insides. With this round over, will Grizz be able to possibly survive the next round? Only time will tell as I wave my flag, declaring this tenth round to draw to a close.


    Post Battle Stats:

    Grizz: 15% focused, badly poisoned, heavily fatigued
    Kensei: 81% confident, airborne, moderately fatigued

    Edit: Damage typo on Grizz... Man, how I hate it these days when I forget about STAB...
    Knight of Time

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    Owner of the Zelda Unown Trophy (2011), the Gamer Unown Trophy (2012), the Hangman Trophy (2014), the Have you played this game? Unown Trophy (2015), and the Hard Worker Trophy (2019)

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  40. #40
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    Default Charizard04621 vs. PX Referee: DarkPrince the Dark Knight

    Erk. Sorry Grizz, i feel your pain. And it looks like there's no way we'll be able to take out that Scyther in your current state. So lets atleast go out with a bang. Faint Attack, Slash then Fire Punch


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