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Thread: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

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    Default {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    The Crystal Caves Kiosk

    Mod Approved by Lady Vulpix and Jay

    In your journeys at the Crystal Caves Capture Center, you may use your Pokemon and the resources in the area (sticks, rocks, water, etc.) to capture a Pokemon. Not only that, but you may use items that can be found here in the Item Shop, nets to trap Pokemon, food to distract Pokemon, Pokeballs to capture Pokemon, as well as poweders to weaken Pokemon.

    Food - 2 CCPs- Distracts the Pokemon you're facing. Each box holds 20 pieces.
    Neutral Net - 5 CCPs - Can trap targetted Pokemon
    Elemental Net - 8 CCPs - Pick an element as you buy. Works well on that type pokemon, but can still trap others.
    Pokeball - 1 CCP - A weak ball for capturing Pokemon
    Great Ball - 2 CCPs - A medium strength ball for capturing Pokemon
    Ultra Ball - 8 CCPs - A strong ball for capturing Pokemon
    Fast Ball - 5 CCPs - Captures fast Pokemon more easily
    Heavy Ball - 5 CCPs - Captures heavy Pokemon more easily
    Lure Ball - 5 CCPs - Captures water-type Pokemon more easily
    Stun Ball - 10 CCPs - Captures Pokemon that have a status effect more easily
    Crystal Ball - 5 CCPs - Has an equal chance of being a Master Ball, Ultra Ball, Great Ball, Pokeball, or not working.
    Stun Powder - 10 CCPs - Causes muscle contractions and loss of mobility in the afflicted Pokemon
    Sleep Powder - 10 CCPs - Puts Pokemon to sleep
    Poison Powder - 10 CCPs - Infects teh afflicted Pokemon with toxins to weaken it.
    Freeze Pellets - 20 CCPs - Explodes in a blue cloud on impact, freezing the Pokemon solid.
    Phoenix Burns - 10 - CCPs - Explodes in a bright flame on impact, burning the afflicted Pokemon.

    Specific Enhancers

    Beach Ball - 20 CCPs - 2x Special Attack on Water Pokemon, Ice Pokemon cannot be Poisoned or Confused.
    4 Leaf Clover - 20 CCPs - 2x Defense on Grass Pokemon, Poison Pokemon cannot be put to sleep.
    Matches - 20 CCPs - 2x Speed on Fire Pokemon, Rock Pokemon cannot be paralyzed
    On-Off Socket - 20 CCPs - 2x Attack on Electric Pokemon, Steel Pokemon cannot be burned or frozen.
    Deflection Coat - 20 CCPs - 2x Special Devense on Ground Pokemon, Normal Pokemon are not affected by attraction.
    Spirit Guard - 20 CCPs: 2× HP on Ghost pokemon, Psychic pokemon cannot have their accuracy reduced.
    Clean Nappies - 20 CCPs - 2x HP on all baby pokemon (Elekid, Pichu, Tyrogue, Magby, Smoochum, Azurill, Cleffa, Igglybuff, Togepi, Wynaut, Budew, Chingling, Bonsly, Mime Jr., Happiny, Munchlax, and Mantyke).
    Oil Slick - 20 CCPs - 35% chance Ditto attacks first.
    Mirage Scale - 20 CCPs - +2 Evasion on Magikarp.
    Mystic Jewel - 20 CCPs - permanent Helping Hand effect on Unown while holding it (for both physical and special attacks).
    Metal Powder - 15 CCPs: +1 Defense on Ditto.
    Sharp Beak - 20 CCPs - boosts Flying-type attacks (held item bonus).
    Poison Barb - 20 CCPs - boosts Poison-type attacks (held item bonus).
    Nail File - 20 CCPs - boosts claw-based attacks (held item bonus).
    Destiny Knot - 20 CCPs: if the holder becomes infatuated, the attacker becomes infatuated as well.
    Cosmic Belt - 20 CCPs: 2× Speed on Dark Types, Fighting types cannot have their stats reduced.
    Magic carapace - 20 CCPs: 2× Special Defense on Bug types, Dragon types cannot suffer from side-effects from opponents' attacks.
    Pokemon Anklet - 20 CCP: 50% Speed boost.
    Pokemon Collar - 25 CCPs - 50% Physical Attack boost.
    Pokemon Earring - 25 CCPs - 50% Special Attack boost.
    Double Shield - 30 CCPs - it has a defensive type and an offensive type; the shield absorbs 50% damage from its defense type and sends it back as an attack of its offensive type (its base power is equal to ˝ the base power of the attack it's blocking) - NOT ALLOWED AT THE POKEMON ZOO BATTLE TOWER.



    ~No longer for sale~

    Screw Driver: discontinued: 2× Attack on Ryhorn.
    Frying Pan: discontinued: 2× Special Attack on Togepi.
    Mermaid Curse: discontinued: 2× Defense on Vaporeon
    Deadly Poison: discontinued: 2× HP on Beedrill.
    Sun's Rays: discontinued: 2× HP on Butterfree.

    Special Keys

    Gold Key - 20 CCPs - Neutralizes the effect of your opponent's Protect, Detect, Safeguard and Destiny Bond.
    Silver Key - 20 CCPs - It will free your pokemon from Wrap, Clamp, Bind, Fire Spin, Sand Tomb and Whirlpool.
    Crystal Key - 20 CCPs - Allows the user to break through Reflect, Light Screen and Barrier.

    Color-Changing Juices

    30 CCPs
    Green Juice
    Black Juice
    White Juice
    Gray Juice
    Red Juice
    Brown Juice
    Yellow Juice
    Blue Juice
    Purple Juice
    Pink Juice
    Orange Juice

    37 CCPs
    Gold Juice
    Silver Juice
    Copper Juice

    50 CCPs
    Inverted Juice
    Ringed Juice
    Striped Juice
    Spotted Juice
    Mystical Aura Juice
    Custom Juice (allows the drinker to make small adjustments to their color, like changing an Umbreon's rings blue or an Espeon's gem white).

    70 CCPs
    Translucent Juice
    Shiny Juice
    Kecleon Juice (whenever the pokemon is attacked, its color changes to the color of the attack recieved).
    Transparent Juice
    Iridescent Juice (any 2 colors)

    Technical Machines

    8 CCPs
    Defense Curl TM
    Icy Wind TM
    Odor Sleuth TM
    Rock Smash TM
    Water Gun TM

    10 CCPs
    Bide TM
    Bullet Seed TM
    Detect TM
    Fury Cutter TM
    Mega Drain TM
    Mega Kick TM
    Mudslap TM
    Protect TM
    Rollout TM
    Slash TM
    Thief TM

    15 CCPs
    Aerial Ace TM
    Ancientpower TM
    Attract TM
    Bubblebeam TM
    Bulk Up TM
    Calm Mind TM
    Charm TM
    Curse TM
    Dig TM
    Double Team TM
    Endure TM
    Facade TM
    Fire Punch TM
    Giga Drain TM
    Headbutt TM
    Hidden Power TM
    Hypnosis TM
    Light Screen TM
    Mega Punch TM
    Mimic TM
    Psych Up TM
    Psywave TM
    Rage TM
    Rain Dance TM
    Razor Wind TM
    Reflect TM
    Rest TM
    Rock Tomb TM
    Safeguard TM
    Seismic Toss TM
    Shock Wave TM
    Skill Swap TM
    Skull Bash TM
    Sleep Talk TM
    Snatch TM
    Snore TM
    Steel Wing TM
    Sunny Day TM
    Swagger TM
    Swift TM
    Take Down TM
    Taunt TM
    Thunder Punch TM
    Thunder Wave TM
    Torment TM
    Toxic TM

    20 CCPs
    Body Slam TM
    Brick Break TM
    Counter TM
    Double Edge TM
    Dragonbreath TM
    Egg Bomb TM
    Extremespeed TM
    Faint Attack TM
    Frustration TM
    Hail TM
    Metronome TM
    Nightmare TM
    Return TM
    Sandstorm TM
    Secret Power TM
    Sludge Bomb TM
    Submission TM
    Swords Dance TM
    Tri-Attack TM
    Water Pulse TM

    25 CCPs
    Crunch TM
    Dragon Claw TM
    Dream Eater TM
    Dynamic Punch TM
    Flamethrower TM
    Ice Beam TM
    Iron Tail TM
    Leaf Blade TM
    Muddy Water TM
    Poison Jab TM
    Rock Slide TM
    Shadow Ball TM
    Signal Beam TM
    Sky Attack TM
    Stone Edge TM
    Substitute TM
    Thunderbolt TM
    Zap Cannon TM

    30 CCPs
    Earthquake TM
    Focus Punch TM
    Psychic TM
    Softboiled TM

    35 CCPs
    Blizzard TM
    Fire Blast TM
    Hyper Beam TM
    Overheat TM
    Solar Beam TM
    Thunder TM

    50 CCPs
    Aeroblast TM
    Blast Burn TM
    Frenzy Plant TM
    Hydro Cannon TM
    Sacred Fire TM
    Volt Tackle TM

    Other Items

    Status Coin - 20 CCPs - (flip it when a status change affects you pokemon; it will either remove the status change or cause the same status change to your opponent. Can be used once a day).
    Status Die - 25 CCPs - (causes a random status change to your opponent: Burn, Poison, Paralysis, Freezing, Sleep, or Confusion. Can be used once a day - or once per battle at the Battle Tower).
    Chaos Drum - 25 CCPs -(allows the holder to use Metronome once per battle).

    Stones

    20 CCPs
    Water Stone
    Fire Stone
    Thunder Stone
    Leaf Stone
    Sun Stone
    Moon Stone
    EverStone
    Dawn Stone
    Dusk Stone
    Oval Stone
    Shiny Stone

    Special Evolutionary Items

    35 CCPs
    Genetic Accelerator Gene
    Metal Coat
    King's Rock
    Upgrade
    Dubious Disc
    Dragon Scale
    Deep Sea Scale
    Deep Sea Tooth
    Reaper Cloth
    Razor Fang
    Magmarizer
    Electrizer
    Protector
    Razor Claw
    Prism Scale
    Essence of Moss Rock
    Essence of Ice Rock
    Essence of Mt. Coronet

    If you have any questions, PM Wolfsong, or TheBlueAvenger. Or you could simply ask here and we'll try our best to answer you.

    NOTE - These items only work on captured pokemon!

    Special thanks goes to Jay who piced all of the TMs. Also, special thanks to Gabi who let us use the items in the Reward Center for Captured Pokemon. An additional note: Amy (Wolfsong) put the TMs into alphabetical order.
    Last edited by Wolfsong; 19th July 2012 at 12:20 PM. Reason: added a couple tms.... and updated a few things as well
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Wow, first reply on this version!
    I'd like to buy a Toxic TM and a Dig TM for Sophie, please.
    *Hands over 30 CCPs, keeping 195.*

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  3. #3
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    *Takes CCPs and hands over the TMs* I hope that she enjoys them.

    While i'm at this, i'll buy a water gun TM for Sapphire please. *hands over 8 leaving me with 10 atm*
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    You got it. *Takes the CCPs and hands over the TM*
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    One toxic TM for Ruki please. *hands over 15 ccps leavin me with 22 ccps
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    *hands it over* I hope he enjoys it.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    May I have a Hidden Power TM please?
    *Pays 15 CCPs leaving me with 17*
    It will be for my Bayleef, Sianna; I randomized the type and it came out as water.

  8. #8
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Of course. *hands over the TM*
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Tiana wants me to get a hidden power tm for someone. You'll find out soon enough. *hands over 15 ccps*
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    You got it. *hands over TM*
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  11. #11
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    I'll buy an Aerial Ace TM for Tia, please. *pays 15 CCPs, leaving me with 7* ^^
    What do you think of people who call themselves airheads?



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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    *takes ccps and hands over hte tm* Hope that she enjoys it
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Sorry for the double post, but i woudl like an aerial ace tm for Angel please ^^ *hands over 15 ccps
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    *Hands over TM*
    Enjoy.

    Edit: I'll buy an Aeroblast TM please.
    *Has 3 CCPs left*

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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    You got it. *hands over the TM*
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Flamethrower for Sunita please. She's gonna need it ^^; *hands over 25 ccps leaving me with 36
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    It's yours. *Hands over TM*
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  18. #18
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    I have talked with Hannah and Jeff and we have decided to add odor sleuth as a tm to the shop since it is a useful tm and all.

    Speaking of odor sleuth tms i'd like to purchase one for Ranec please. *hands over 10 ccps* I'd also like a sunny day tm for Sunita please. This will be my last purchases for a while until i can save up my ccps again. *pays 15 ccps* That leaves me with 11 ccps.
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Done and done.

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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Taunt TM for Ranec please. *hands over 15 ccps*
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    You got it. *Hands over the TM*
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  22. #22
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Hi.

    I've decided the time has come for my captured Seadra (I recently named her Arielle) to evolve into a Kingdra (just like I promised when I caught her), so I'd like to buy a Dragon Scale please.

    'hands over his 35 CCPs leaving him with none for the moment'
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    *Hands over the Dragon Scale*

    Hope Arielle enjoys her new form

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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    I would like to buy a box of Pokemon food please. Hungry Carvanha. ^^; *pays 2 CCPs*
    What do you think of people who call themselves airheads?



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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    You got it. *hands over the food*
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Can I have an Earthquake TM please? *Gives 30 CCP's leaving me with 129* Last TM I'm planning on getting for a while; it'll be for Omega to add to the list of stuff to teach him eventually. xD

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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    *Takes CCPs and hands over the TM*

    While I'm at it, I'd like to buy a hidden power TM for phoenix when she hatches. It will be *randomizes type* of the fire type. Interesting... *hands over 15 ccps leaving me with 22*
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    *Ry hands over TM*

    That's one way to make sure Phoenix lives up to her namesake.

  29. #29
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Last purchase from me for the time being, but i would like a Protect TM and a Double Team TM for Zale please. *hands over 24 ccps leaving me with 27*
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    *Hands over TMs*

    Enjoy.

  31. #31
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    I'd like a dragonbreath TM for Sunita please *hands over 20 ccps leaving me wtih 142.*
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    You got it. *hands over the TM*
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  33. #33
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Can I have a Toxic TM for Kurly, please? *Hands over 15 CCPs, keeping 190.*

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  34. #34
    Blue blue Master Trainer
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Yes, you can. Hope Kurly gets good use out of it. *Hands over the TM*
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  35. #35
    Veteran Trainer
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    I'd like an earring for sunita please *hands over 25 ccps*
    Silver Wolf
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  36. #36
    Blue blue Master Trainer
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Enjoy. *Hands over TM*
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  37. #37
    Veteran Trainer
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Large purchase Alert.

    I'd like:
    1 Mud Slap TM for Ranec
    1 Double Team TM for Kumar
    1 Charm TM for Jovi
    1 Facade TM for Laila
    1 Dig TM for Lani
    1 Swift TM for Dakota
    and
    1 Shock Wave TM for Angel

    *hands over 100 CCPS leaving me with 25*

    I'll be back when i can afford to get the rest of the team something ^^;
    Silver Wolf
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  38. #38
    Blue blue Master Trainer
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    Sure you don't mean CCPs? If ya do, then enjoy the TMs.
    Quote Originally Posted by Heald View Post
    Maybe he figured he 'sold out' when he accepted a modding position and hanged himself. At least, that's what I would do.

  39. #39
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    ack. x.x i'm doing too much at the same time. Yeah i meant ccps goes and edits that .xx
    Silver Wolf
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  40. #40
    My font color trolls... Advanced Trainer
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    Default Re: {Sub-Game} The Crystal Caves Kiosk Version 3 [MA]

    I would like to buy a Hidden Power TM for Anubis please. It will be.. *randomizes* Rock. ^.^
    What do you think of people who call themselves airheads?



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