Spiritomb, one of the better pokemons out there existing in the Diamond/ Pearl generation. What makes this ghost type so fascinating is the fact that it had no type weakness and had a high defence proportion. It is because of these fact that I had decided to do up a Wifi competitive Spiritomb.

Spiritomb (Male) Level 54
Item hold: Quick Claw
Skills: Hypnosis
Dark Pulse
Nasty Plot
Destiny Bond

The item hold is pretty explainory. First I would start off things with Hypnosis. When the opponent's pokemon is asleep, it is the best time to build up its special attack stats using Nasty Plot. And when its special attack status can no longer rise any further, I would used it as a mini sweeper and take out as many of my opponent's Pokemons as possible.

Destiny Bond is just there to kamikaze with a stronger Pokemon. Any suggestion on how should I make it better?