I am not a strategic player and I never bother with EVs, IVs or natures (it's time-consuming and not very fun...). With that out of the way...

Help my team I'm training up to battle against the Elite Four at the moment. Before you ask, I only have 5 pokemon because, well, I dunno, I made a habit of just using 5 team members and having an HM slave in the sixth slot (Bibarel @ Surf, Rock Climb, Rock Smash, Strength). I have run into a few problems though. I think my first two pokemon are okay; the other 3 need some seeing to!!


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Torterra [M] @ Quick Claw (I intend to change that to Leftovers when I find a ruddy Munchlax though)
Lv 51
Overgrow


Wood Hammer
Earthquake
Curse
Synthesis

I expect this is a pretty standard setup, no? It's not causing me any problems...


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Mr Mime [M] @ Light Clay
Lv 51
Filter


Reflect
Light Screen
Baton Pass
Psychic

I have a Mr Mime maaainly because Psychic is a handy type to have and the Special Attack front in my team was a bit iffy. The thinking behind the moveset was quite simple, the barriers would be nice to Baton Pass (especially onto Honchkrow, and Light Screen for Torterra and Luxray also), and Light Clay seemed quite a nice new hold item, I thought it'd suit Mr Mime.


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Gyarados [M] @ Shell Bell
Lv 51
Intimidate


Dragon Dance
Ice Fang
Aqua Tail
Waterfall

Aqua Tail: 90 BP, 90% accuracy, 10 PP
Waterfall: 80 BP, 100% accuracy, 15 PP, 20% chance of flinch

Which do I go for? I know I want to have a physical water move and Dragon Dance - what else can you recommend?


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Honchkrow [F] @ Soothe Bell (ought to change that really... it likes me now)
Lv 52
Super Luck


Nasty Plot
Fly
Wing Attack
Night Slash

This is... well... I thought I knew what I was doing but then I made a mess of things. I made my way through most of the game with Torterra, Luxray and Murk/Honchkrow so I thought, "I know, I'll go for Nasty Plot & Dark Pulse as the other two are physical attackers, Luxray knows Crunch and her Special Attack is not much lower than her Attack...". But, she has Super Luck, so surely that'll work well with the critical hit ratio of Night Slash? And then I wasn't sure what to do when it came to flying moves, because since Fly has a better BP than it used to and it's handy ingame and and and... suggestions would be appreciated (and for your information, her Attack is currently 146; Special Attack is 137)


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Luxray [M] @ Amulet Coin
Lv 51
Rivalry


Scary Face
Swagger
Thunder Fang
Crunch

I wasn't sure what to do here. Like Honchkrow, because I haven't bothered with EVs or anything, its attack stats aren't that different (currently Att: 142, Sp. Att.: 133) but then again Rivalry will raise the attack power in a lot of situations so I wasn't sure whether or not I should be changing Thunder Fang for Discharge when he hits level 56. And plus I'm really unsure about Scary Face and Swagger as it is, I just left them because, you know, didn't know what else to do :|