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Thread: VP vs. houndude! [Ref: chaos_redefined]

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  1. #1
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    Default VP vs. houndude! [Ref: chaos_redefined]

    So I only have 2 battles, time for a third I'd say!

    Rules
    2v2, 1 at a time
    You send first, I attack first
    No damage cap
    DQ time: 4 days
    Banned Moves: Rest, Substitute, Protect/Detect
    Arena: A basic, grassy field. Nothing special, unless you have a better arena idea which I'll consider.
    SteamID: virtualplay
    PSN Handle: VirtualPlay1337

    VirtualPlay: they were checking your age so they could legally allow the guys to ogle you?
    ChobiChibi: yeah I guess XD

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    Default Re: VP vs. someone! [Ref: someone else]

    I'll take up your challenge if you're ok with that.

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    Default Re: VP vs. someone! [Ref: someone else]

    I'll ref.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Okay to both of you; please send your Pokémon, houndude.
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    VirtualPlay: they were checking your age so they could legally allow the guys to ogle you?
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Alrighty then, I'll use my male Houndour first. (He has no nickname)

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    ...Well darn, you've found the one type that's strong against all my Pokémon. I guess I'll just have to pick one that can fight well.

    Go, Morelce! (Sneasel ♀)


    Alright, he's got an advantage over you, but you've got some tricks up your sleeve as well. Start off with a Calm Mind to boost yourself, go for a Reflect to keep those physical attacks away, then finish up with a Brick Break.

    If at any point he uses Sunny Day, replace it with Hail, but only do that once and push back the moves (so Brick Break will fall off the list).

    Calm Mind ~^~ Reflect ~^~ Brick Break
    Sub: Hail once after Sunny Day, push moves back.
    SteamID: virtualplay
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    VirtualPlay: they were checking your age so they could legally allow the guys to ogle you?
    ChobiChibi: yeah I guess XD

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Ok houndour while she's busy buffing herself start off with a Will-o-wisp. Follow that up with a point blank Fire Blast as she sets up reflect. Finish off the round by Countering that Brick Break.

    Will-o-wisp~Fire Blast~Counter

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]



    Round 1

    Arena: A basic, grassy field. To the left of you, there is grass. Then, if you turn your head, you will see more grass.
    DQ Time: 4 days
    Additional rules: No damage caps.
    Banned Moves: Rest, Substitute, Protect/Detect

    ~~~

    Virtual Play and MoreIce(female)

    HP: 100 (====================)
    EN: 100 (====================)


    Houndude and Houndour(male)

    HP: 100 (====================)
    EN: 100 (====================)

    ~~~

    ~First turn~

    Houndour opens up by spitting a few small blue flames, they dance around as they chase MoreIce, singeing her tail feather things. MoreIce accepts the pain, calming her mind, and getting ready for more dangerous things to come.

    MoreIce: -2EN, SpAtt+1, SpDef+1, burn
    Houndour: -4EN

    ~Second turn~

    The dangerous things that MoreIce were preparing for start now, by the looks of it. Houndour lets loose a blast of fire, shaped like a kanji, but it also happens to be shaped like a person. It smacks right into MoreIce, to which he responds by... granting himself a reflective barrier.

    MoreIce: -5 EN, -17 HP, reflect
    Houndour: -10 EN

    ~Third turn~
    MoreIce opens this round by throwing a brick at his enemy, with enough force that it breaks on his head. Houndour counters by knocking the two halves back at MoreIce.

    MoreIce: -5 EN, -9 HP
    Houndour: -5 EN, -10 HP

    ~Bonus material~
    MoreIce really doesn't like that singed tail.

    MoreIce: -2HP

    ~~~

    Virtual Play and MoreIce(female)

    HP: 72 (====================)
    EN: 88 (====================)
    reflect, +1 sp att, +1 sp def, burn

    Houndude and Houndour(male)

    HP: 90 (====================)
    EN: 81 (====================)

    Houndude and Houndour attack next

    ~~~



    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Ok, the first round went well so let's keep it up. Start off by sending a Sludge Bomb into your foes face. Follow that up with back to back Flamethrowers. If at any time you opponent makes it hail change things up and cancel it by using Sunny Day.

    Sludge Bomb~ Flamethrower (Sub: Sunny Day if Hail is used)

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Well, he's prepared for Hail, but not for a Rain Dance so start with that to dampen his fire attacks. Then get in a Torment to stop that second Flamethrower, and finish with another Brick Break.

    Rain Dance ~^~ Torment ~^~ Brick Break
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    VirtualPlay: they were checking your age so they could legally allow the guys to ogle you?
    ChobiChibi: yeah I guess XD

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Round 2

    Arena: A basic, grassy field. To the left of you, there is grass. Then, if you turn your head, you will see more grass. Oh wait, there's a burnt bit of grass there. Don't look that way. Instead, if you look to your right, you will see some lovely grass.
    DQ Time: 4 days
    Additional rules: No damage caps.
    Banned Moves: Rest, Substitute, Protect/Detect

    ~~~

    Virtual Play and Morelce(female)

    HP: 72 (====================)
    EN: 88 (====================)
    reflect (5 more rounds), +1 sp att, +1 sp def, burn

    Rain Dance ~ Torment ~ Brick Break

    Houndude and Houndour(male)

    HP: 90 (====================)
    EN: 81 (====================)

    Sludge Bomb ~ Flamethrower ~ Flamethrower

    ~~~

    ~First turn~

    Morelce opens this encounter with a funny little dance. Houndour spits a glob of sludge at Morelce, and wonders why funny little dances make it rain.

    Morelce: -8 HP, -3 EN
    Houndour: -10EN

    ~Second turn~

    Morelce starts throwing comments about Houndour's mother, to which Houndour responds by breathing fire. Kind of a weird thing to do, what with the rain and the like.

    Morelce: -6EN, -8HP
    Houdour: -8EN, tormented (6 turns)

    ~Third turn~
    Morelce picks up one of the brick bits that Houndour knocked back, and throws it at Houndour again. Houndour is too tormented to do anything about it as it breaks on his head again.

    Morelce: -6EN
    Houndour: -11HP

    ~Bonus material~
    Morelce really doesn't like that singed tail.

    Morelce: -2HP

    ~~~

    Virtual Play and Morelce(female)

    HP: 62 (====================)
    EN: 79 (====================)
    reflect (4 more rounds), +1 sp att, +1 sp def, burn

    Houndude and Houndour(male)

    HP: 79 (====================)
    EN: 71 (====================)
    Tormented (4 more turns)

    VirtualPlay and Morelce attack next.

    ~~~
    Last edited by chaos_redefined; 20th August 2009 at 01:44 AM. Reason: fixed with the points made by VP in the next post


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Okay, first of all (yeah yeah I just noticed this), Her name is Morelce, MORELCE. This is a Comic Sans { i }. Note the solid line and lack of dot. Morelce means dark ice. Plus I'm not the kind of person to have that kind of a name on my Pokémon.

    Second, as some constructive criticism, here are a few things you messed up in your ref: (1) the incorrect moves listed for Houndoom at the beginning; (2) the fact that you left houndude as attacking next; (3) not as important, but you can place the female Pokémon sprite instead of the male one, PE2K has them.

    Aaaaaannnyway...

    That Houndour probably doesn't look like he likes the rain, so he'll probably try to change it. Stop him from doing that by Taunting him instead. If he manages to get a Sunny Day off before being Taunted (not sure why since you're faster), cancel it with Rain Dance, but if it's still raining then Captivate him so his fire isn't as bad. Finish with a Mud Slap.

    Taunt ~^~ Captivate ~^~ Mud Slap
    Sub: Rain Dance instead of Captivate if Sunny Day gets off.
    SteamID: virtualplay
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    VirtualPlay: they were checking your age so they could legally allow the guys to ogle you?
    ChobiChibi: yeah I guess XD

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Alright, we're still doing good. Start this round with a Hidden Power, let's hope it doesn't wind up being something ineffective. Follow that up with a nice Fire Fang. Finally try to dodge the mud by using a Faint Attack just before your opponent hits you.

    Hidden Power~Fire Fang~Faint Attack

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Round 3

    Arena: Rainy plains. The rain will last another 3 rounds.
    DQ Time: 4 days
    Additional rules: No damage caps.
    Banned Moves: Rest, Substitute, Protect/Detect

    ~~~

    Virtual Play and Morelce(female)

    HP: 62 (====================)
    EN: 79 (====================)
    reflect (4 more rounds), +1 sp att, +1 sp def, burn

    Taunt ~ Captivate ~ Mud Slap

    Houndude and Houndour(male)

    HP: 79 (====================)
    EN: 71 (====================)
    Tormented (4 more turns)

    Hidden Power ~ Fire Fang ~ Faint attack

    ~~~

    ~First turn~

    Morelce opens by making comments about Houndour's combat ability in comparison to a Caterpie. Houndour responds by throwing a little pink orb at Morelce. This doesn't exactly help deny Morelce's arguments...

    Morelce: -6EN
    Houndour: -5EN, Hidden Power: Psychic, taunted 7 turns

    ~Second turn~

    Houndour opens this round by munching on Morelce with feiry teeth. Apparently, toothpaste doesn't help on that. Morelce responds with a bit of a flirt. Hmm... after constant taunting and tormenting, that seems to be a pretty mixed signal. But Houndour is captivated all the same.

    Morelce: -3 EN, -6 HP
    Houndour: -5 EN, -2 SpAtt

    ~Third turn~
    Morelce decides that throwing bricks at the end of each round is getting kinda boring, and instead throws mud at Houndour. Houndour responds by teleporting just behind Morelce and attacking.

    Morelce: -6EN, -4 HP
    Houndour: -6EN, -3 HP, -1 Acc

    ~Bonus material~
    Morelce really doesn't like that singed tail.

    Morelce: -2HP

    ~~~

    Virtual Play and Morelce(female)

    HP: 51 (====================)
    EN: 79 (====================)
    reflect, +1 sp att, +1 sp def, burn

    Houndude and Houndour(male)

    HP: 75 (====================)
    EN: 55 (====================)
    Tormented (1 more turn), Hidden Power: Psychic, taunted (5 turns), -2 SpAtt, -1 Acc

    Houndude and Houndour attack next.

    ~~~

    1) Thanks VP for the points on my ref. After this reffing is up, I will go and modify the previous ref accordingly. (And fix a few other mistakes I found on second look. Apparently, we had two round 1's, for example).

    2) Just to clarify, regarding speeds. I know you take the base speed of the pokemon into account, and crazy elf boy rolls for his. Since we do not take into account the other stats of the pokemon (spAtt and what not), I have decided to go with crazy elf boy and roll. As a result, the order in which pokemon go will be different each turn. Including the subbed move that you did is still useful.

    3) Houndude and Houndour to go next. This is not a remnant from last time.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Ok let's see what we can do to extend our lead some more. Start off by getting up close and personal with an Iron Tail. Follow that up with with a powerful Rock Smash on your opponent. Finally, let's change up the area by ending the round with an Overheat.

    Iron Tail~Rock Smash~Overheat

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Well now, if he's gonna come at us full force, it's time to retaliate. Counter both the Iron Tail and Rock Smash, then since you should be close, Dig to avoid the Overheat and quickly smack him.

    Counter ~^~ Counter ~^~ Dig
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Bump for chaos.

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Round 4

    Arena: A basic, grassy field. To the left of you, there is grass. Then, if you turn your head, you will see more

    grass. Oh wait, there's a burnt bit of grass there. Don't look that way. Instead, if you look to your right, you will see

    some lovely grass.
    DQ Time: 4 days
    Additional rules: No damage caps.
    Banned Moves: Rest, Substitute, Protect/Detect

    ~~~

    Virtual Play and Morelce(female)

    HP: 51 (====================)
    EN: 64 (====================)
    reflect (3 more rounds), +1 sp att, +1 sp def, burn

    Counter ~ Counter ~ Dig

    Houndude and Houndour(male)

    HP: 75 (====================)
    EN: 69 (====================)
    Tormented (1 more turn), Hidden Power: Psychic, taunted (5 turns), -2 SpAtt, -1 Acc

    Iron Tail ~ Rock Smash ~ Dig

    ~~~

    ~First turn~

    Houndour smashes at morelce with his temporarily shiny tail. Morelce ducks as the blow scrapes his burn mark, and responds

    with a counter. However, the pain of striking the burn reveals Morelce's weakness. Strike at the burn for more damage.

    Houndour: -11HP, -5EN
    Morelce: -9P, -5EN, -1 def

    ~Second turn~

    Houdour smashes a rock against the burn mark, hence confirming that spot. Morelce picks up some of the rock pieces and

    throws them at the enemy. But, now Houndour has confirmed the weakness.

    Houndour: -8HP, -5EN
    Morelce: -6HP, -5EN, -1 def

    ~Third turn~
    Houndour breathes a stream of fire as Morelce disappears underground.

    Houndour: -10EN
    Morelce: -6EN

    ~Bonus material~
    Morelce really doesn't like that singed tail.

    Morelce: -2HP

    ~~~

    Virtual Play and Morelce(female)

    HP: 34 (====================)
    EN: 48 (====================)
    reflect (2 more rounds), +1 sp att, +1 sp def, burn, -2 def

    Houndude and Houndour(male)

    HP: 56 (====================)
    EN: 49 (====================)
    Hidden Power: Psychic, taunted (2 turns), -2 SpAtt, -1 Acc

    VirtualPlay and Morelce attack next.

    ~~~
    Yeah... Houndude's 50%/10% chance of getting the defense lowered rolled really well in his favor. I flavored it as striking

    the burn. And no, refresh and the like won't heal it. The spot will just be a bit sore. Also, if VP decides to surface this round, he will go first in that turn.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Well then, I guess it's time to surface. Morelce, drive right into that doggie with the second part of Dig, boost yourself with a Swords Dance, then fuel yourself with that burn and use Façade!

    Dig (attack) ~^~ Swords Dance ~^~ Façade
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Ok Houndour, we're just going to have to take that dig attack. Start of the round by bringing out the sun and turning up the heat with a nice Sunny Day. Then, since you're foe will be distracted, hit her hard with a nice Fire Blast and follow that up with another Fire Blast as she comes at you.

    Sunny Day~ Fire Blast x2

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Ok houndour let's just go all out this round and finish our foe off. Just use Faint Attack the entire time hoping to land a strike. If your opponent tries to counter by using a Faint Attack to dodge yours just use Counter instead to dish back the damage.

    Faint Attack x3 (sub Counter in case of incoming Faint Attack)

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Round 5

    Arena: A basic, grassy field. To the left of you, there is grass. Then, if you turn your head, you will see more grass. Oh wait, there's a burnt bit of grass there. Don't look that way. Instead, if you look to your right, you will see some lovely grass.
    DQ Time: 4 days
    Additional rules: No damage caps.
    Banned Moves: Rest, Substitute, Protect/Detect

    ~~~

    Virtual Play and Morelce(female)

    HP: 34 (====================)
    EN: 48 (====================)
    reflect (2 more rounds), +1 sp att, +1 sp def, burn, -2 def

    Dig (attack) ~ Sword's Dance ~ Facade

    Houndude and Houndour(male)

    HP: 56 (====================)
    EN: 49 (====================)
    Hidden Power: Psychic, taunted (2 turns), -2 SpAtt, -1 Acc

    Sunny Day ~ Fire Blast ~ Fire Blast

    ~~~

    ~First turn~

    Morelce charges to the surface for a powerful dig attack and slams into Houndour. Ready for the worst, Morelce is hit by ... an argument between Houndour and Houndude. Why would Houndour waste time with Sunny Day when it has more important things to do, like attack Morelce after it insulted his mother.

    Houndour: -10HP

    ~Second turn~

    Houndour finally gets a command worth following, and blasts fire at Morelce. Morelce responds by dancing. The dance is kinda funny, and Houndour is no longer worried about random comments about his mother. Sticks and stones.

    Morelce: -15HP, -6EN, +2Att
    Houndour: -10EN, -taunt

    ~Third turn~
    Morelce uses the burn to power his Facade, while Houndude throws more fire around.

    Morelce: -15HP, -6EN
    Houndour: -14HP, -10EN

    ~Bonus material~
    Morelce really doesn't like that singed tail.

    Morelce: -2HP

    ~~~

    Virtual Play and Morelce(female)

    HP: 2 (====================)
    EN: 36 (====================)
    reflect (2 more rounds), +1 sp att, +1 sp def, burn, -2 def, +2 att

    Houndude and Houndour(male)

    HP: 22 (====================)
    EN: 29 (====================)
    Hidden Power: Psychic, -2 SpAtt, -1 Acc

    Houndude and Houndourattack next.

    ~~~
    This would have been up last night, but my internet doesn't like me.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Alright, Morelce, you put up a good fight, especially for being weak to his type. Let's leave him with a parting gift, though, and let a Toxic go as he comes in for his attack. If by some miracle you're still up, first make sure he's poisoned, and if so just Façade until you go down.

    Toxic ~^~ Façade/Toxic ~^~ Façade/Toxic
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Round 6

    Arena: A basic, grassy field. To the left of you, there is grass. Then, if you turn your head, you will see more grass. Oh wait, there's a burnt bit of grass there. Don't look that way. Instead, if you look to your right, you will see some lovely grass.
    DQ Time: 4 days
    Additional rules: No damage caps.
    Banned Moves: Rest, Substitute, Protect/Detect

    ~~~

    Virtual Play and Morelce(female)

    HP: 2 (====================)
    EN: 36 (====================)
    reflect (2 more rounds), +1 sp att, +1 sp def, burn, -2 def, +2 att

    Houndude and Houndour(male)

    HP: 22 (====================)
    EN: 29 (====================)
    Hidden Power: Psychic, -2 SpAtt, -1 Acc

    ~~~

    ~First turn~

    Morelce manages to spit toxic at Houndour before Houndour knocks him out with a Faint Attack.

    Houndour: -4EN, +Toxic
    Morelce: -5EN, -2HP

    ~Bonus Material~

    The toxic eats at Houndour

    Houndour: -2HP

    ~~~

    Virtual Play and Morelce(female)

    ~ Dead ~
    reflect (1 more rounds)

    Houndude and Houndour(male)

    HP: 20 (====================)
    EN: 25 (====================)
    Hidden Power: Psychic, -2 SpAtt, -1 Acc, Toxic (4% next round)

    VP to send out and attack. Houndude attacks second.

    ~~~
    I didn't know what people normally do when they deal more HP damage than is required to kill them. I just said enough to kill.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Alright, well I now have something strong to battle you.

    Go, Kana! (Gallade ♂)


    Alright, you've gained some resistances with your evolution, even though you still have some unusable moves. In any case, you're freshly out so we need to get you prepared for the battle. Start with a Taunt so he comes straight at you. Use a Swords Dance next, then finish with X-Scissor.

    Taunt ~^~ Swords Dance ~^~ X-Scissor
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Bump for Houndude


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Well Houndour you've done great but I think your time has come to an end. Let's just go all out and just use Fire Blast twice and follow that up with a Counter on the X-scissor if you survive it, if not then you've done an amazing job no matter what.

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Round 7

    Arena: A basic, grassy field. To the left of you, there is grass. Then, if you turn your head, you will see more grass. Oh wait, there's a burnt bit of grass there. Don't look that way. Instead, if you look to your right, you will see some lovely grass.
    DQ Time: 4 days
    Additional rules: No damage caps.
    Banned Moves: Rest, Substitute, Protect/Detect

    ~~~

    Virtual Play and Gallade(male)

    HP: 100 (====================)
    EN: 100 (====================)
    reflect (1 more rounds)

    Houndude and Houndour(male)

    HP: 20 (====================)
    EN: 25 (====================)
    Hidden Power: Psychic, -2 SpAtt, -1 Acc, Toxic (4% next round)


    ~~~

    ~First turn~

    Kana opens up with some comments about how Houndour is the son of a female dog-like creature, and Houndour responds by spitting a blast of fire, indicating how big and scary he is, and, you know, coating Kana in flames.

    Houndour: Taunted (6 turns), -10EN
    Kana: -10HP, -6EN

    ~Second turn~

    Kana does a few practice punches to get her back into shape, while Houndour spits more fire.

    Houndour: -10EN
    Kana: -10HP, +2Att, -6EN

    ~Third turn~

    Kana puts his practice to the test, and charges at Houndour with 2 slashing attacks. He hits with the first one, but Houndour manages to get underneath the second one and bites Kana.

    Houndour: -8HP, -5EN
    Kana: -3EN, -7HP

    ~Bonus Material~

    The toxic eats at Houndour

    Houndour: -4HP

    ~~~

    Virtual Play and Kana(male)

    HP: 73 (====================)
    EN: 85 (====================)
    +2 Attack

    Houndude and Houndour(male)

    HP: 8 (====================)
    EN: 0 (====================)
    Hidden Power: Psychic, -2 SpAtt, -1 Acc, Toxic (8% next round), taunted (3 more turns)

    Houndude and Houndour attack next. HP will be used in place of EN when no EN is available.
    ~~~
    Last edited by chaos_redefined; 12th September 2009 at 02:59 AM.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

  29. #29
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Well Houndour I am more than pleased with how you've performed in your first time out. Finish up by blazing your opponent with Fire Blast until you can't go anymore.

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Okay, I don't think anything else will be guaranteed to work properly, so let's just avoid that Fire Blast by Teleporting behind him. He won't last more than one. If by some miracle he does, Swords Dance until he falls.

    Teleport (behind Houndour) ~^~ Swords Dance ~^~ Swords Dance
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Round 7

    Arena: A basic, grassy field. To the left of you, there is grass. Then, if you turn your head, you will see more grass. Oh wait, there's a burnt bit of grass there. Don't look that way. Instead, if you look to your right, you will see some lovely grass.
    DQ Time: 4 days
    Additional rules: No damage caps.
    Banned Moves: Rest, Substitute, Protect/Detect

    ~~~

    Virtual Play and Kana(male)

    HP: 73 (====================)
    EN: 85 (====================)
    +2 Attack

    Houndude and Houndour(male)

    HP: 8 (====================)
    EN: 0 (====================)
    Hidden Power: Psychic, -2 SpAtt, -1 Acc, Toxic (8% next round), taunted (3 more turns)


    ~~~

    ~First turn~

    Kana starts teleporting around the field, not letting Houndour have any idea where he is. Houndour fires at an afterimage, and dies from the effort.

    Houndour: -8HP(converted from EN)
    Kana: -4EN

    ~~~

    Virtual Play and Kana(male)

    HP: 73 (====================)
    EN: 81 (====================)
    +2 Attack

    Houndude and Houndour(male)
    ~Dead~


    Houndude sends, then VP abd Kana attacks, then Houndude attacks.
    ~~~

    Sorry about the delays. Real life does that sometimes.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Great job Houndour. Now it's time for a much deserved rest. Well...the only thing I've got that stands a chance is this. I'll send out my Gastly (F) (and again no nickname).

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Well then, looks like I'll have to take you out with your weakness.

    Kana, Taunt it to keep it attacking, then Psycho Cut it and finish with a Zen Headbutt!

    Taunt ~^~ Psycho Cut ~^~ Zen Headbutt
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Ok Gastly let's try doing one of the only viable things I think you can do. Start of with attract, if that works then you might have a way to win this. If the Taunt succeeds then from there just use Shadow Ball twice to finish the round. If not then use a Double Team and follow it up with a Confuse Ray to really mess with your opponent.

    Attract~Shadow Ball/Double Team~Shadow Ball/Confuse Rat

  35. #35
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Round 8

    Arena: A basic, grassy field. To the left of you, there is grass. Then, if you turn your head, you will see more grass. Oh wait, there's a burnt bit of grass there. Don't look that way. Instead, if you look to your right, you will see some lovely grass.
    DQ Time: 4 days
    Additional rules: No damage caps.
    Banned Moves: Rest, Substitute, Protect/Detect

    ~~~

    Virtual Play and Kana(male)

    HP: 73 (====================)
    EN: 81 (====================)
    +2 Attack

    Houndude and Gastly(female)

    HP: 100 (====================)
    EN: 100 (====================)



    ~~~

    ~First turn~

    Gastly opens up by flirting with Kana. Kana gets into things, and spends the time fauning for Gastly.

    Gastly: -4EN
    Kana: Attracted, spent round attracted

    ~Second turn~

    Kana sends his new love flowers. Or psychic blades of fury. Always get those mixed up. Don't give many flowers as a result. Gastly shows off how attractive she can be by making 4 of herself.

    Gastly: -12HP, +3 clones, -6 EN
    Kana: -6EN

    ~Third turn~

    Kana manages to keep his eyes on the love of his life, even with all the clones running round. He smacks her with a headbutt of psychic power, causing her to lose focus, and he gets over this temporary infatutation

    Gastly: Flinched, -14HP
    Kana: -6EN

    ~~~

    Virtual Play and Kana(male)

    HP: 73 (====================)
    EN: 69 (====================)
    +2 Attack

    Houndude and Gastly(female)

    HP: 74 (====================)
    EN: 90 (====================)
    +3 clones

    Houndude and Gastly attack next

    ~~~


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

  36. #36
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Okay, I was going to give houndude some extra time, possibly a bump, but now that I see he hasn't been on TPM since September 30th I'm gonna call the DQ on him.
    SteamID: virtualplay
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    VirtualPlay: they were checking your age so they could legally allow the guys to ogle you?
    ChobiChibi: yeah I guess XD

  37. #37
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Crap, I thought about this the other day but I didn't have time to do anything. Oh well, I can accept a DQ if still stands. Sorry about that.

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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Well if you want to continue then please post your attacks.

    The only reason I called DQ was because you hadn't logged in since Sept. 30th and thought that you were gone off somewhere never to return (like Adrenaline >.>').
    SteamID: virtualplay
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    VirtualPlay: they were checking your age so they could legally allow the guys to ogle you?
    ChobiChibi: yeah I guess XD

  39. #39
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Nope, still around. Just got unexpectedly busy for awhile. Anyway, Gastly start off the round using a Hypnosis. If the succeeds use a Dream Eater for every round he's still asleep. Keep using Hypnosis until you manage to get your foe to sleep. The only changes to this would be 1) if you opponent uses a weather altering move to destroy your clones remove it with Sunny Day and then use Double team again or 2) if your opponent renders it impossible for you to put him to sleep then switch from Hypnosis to Shadow Balls for the round.

    Hypnosis (until success)~ Dream Eater (for all rounds for is asleep) Sub: Sunny day/Double team combo or Shadow Ball if needed

  40. #40
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    Default Re: VP vs. houndude! [Ref: chaos_redefined]

    Alright, I always try to avoid subbing moves and this is why. Kana, we're taking advantage of those move subs! Start of with a Rain Dance just to remove his clones and make him need to make more. Then put up a Safeguard so he can't successfully use Hypnosis. Finish with a Shock Wave to destroy all those clones.

    If you get put to sleep, Sleep Talk until you wake up, and if you wake up this round, follow the moveset above, skipping Rain Dance (so Safeguard, then Shock Wave if possible).

    Rain Dance/Sleep Talk ~^~ Safeguard/Sleep Talk ~^~ Shock Wave/Sleep Talk/Safeguard
    SteamID: virtualplay
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    VirtualPlay: they were checking your age so they could legally allow the guys to ogle you?
    ChobiChibi: yeah I guess XD

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