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Thread: Prodigy challenges Pokemaster Ash.

  1. #81
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    Default Prodigy challenges Pokemaster Ash.

    An unfortunate last round you had, Gammel. And our opponent is, of course, still determined to seize every type advantage he can get. It won't save him, though.

    Dart in and spray corrosive venom into the Blastoise's eyes. You'll have to fight through the Icy Wind to get into position, but simultaneously blinding and poisoning the turtle will be worth the trade-off. Veer off immediately after launching your attack and accelerate with Agility to escape into the safety of the sky. I'd be surprised if Blastoise tagged you with Hydro Pump after getting a Toxic in the eyes, but after last round, it's probably a good idea to be a bit careful.

    From there, whip up a Sandstorm at ground level if you can do it from your current location high above the arena. If not, give yourself a bit of a break, but fend off the Blizzard with a Flamethrower if you have to.

    Toxic (Blastoise's eyes), Agility, Sandstorm/conserve energy/Flamethrower

  2. #82

    Default Prodigy challenges Pokemaster Ash.

    Round Nineteen:
    Gammel the Aerodactyl (63%, slightly fatigued, badly poisoned) vs. PMA's... Blastoise.

    Gammel prepares for a daring assault... he dives head on into the Blastoise's blast of chilling wind to spit poison into the massive turtle's face. The Blastoise reels back in surprise in blindness as the poison sinks through his skin into his bloodstream, though he constantly blinks back the few drops that irritate his eyeballs.

    Numbness has slowed Gammel's reflexes down quite a bit, but that's nothing a little psionic speed boosting can't handle. He shoots toward the skies, and the Blastoise doesn't even come close to nailing him with his highly pressurizes blast of water... he's shooting at shadows that flicker across blinded eyes.

    The sandstorm that Gammel summons doesn't help the Blastoise's eyesight, either. He aims blasts of freezing cold toward the skies, but he still misses Gammel by about ten feet... he's getting closer, though, and his vision is starting to clear up, despite the sandstorm weathering his shell.

    End of Round Nineteen Status:
    Gammel the Aerodactyl: 50%, mildly fatigued, badly poisoned, airborne (high)
    a Blastoise: 94%, blinded, badly poisoned, slightly fatigued
    Arena effects: Sandstorm active for four more actions

  3. #83
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    Default Prodigy challenges Pokemaster Ash.

    Good, Gammel. Aerodactyls aren't built to fight Blastoises (and couldn't have been.. they were the terrors of the ancient skies before that particular species had even evolved as far as modern Squirtles), but we'll give this one a run for its money. Shield yourself with a light Substitute in case Blastoise clears his eyes enough to start shooting with accuracy again, and cut it up a bit with sharp, focused Razor Wind blasts. I'm sure it would be pleased to have flying sand enter its wounds.

    Substitute, Razor Wind, Razor Wind

  4. #84
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    Default Prodigy challenges Pokemaster Ash.

    Okay, Blastoise. Use Rain Dance to counter this sandstorm. Then use Swagger to confuse Aerodactyl. Lastly nail him with Hydro Pump!
    The one and only Pokemaster Ash
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  5. #85

    Default Prodigy challenges Pokemaster Ash.

    Round Twenty:
    Gammel the Aerodactyl (50%, mildly fatigued, badly poisoned, airborne [high], psionically boosted speed) vs. a Blastoise (94%, blinded, badly poisoned, slightly fatigued)
    Arena effects: Sandstorm active for four more actions

    Blessed rains fall from the sky, relieving the Blastoise's sand-torn skin and washing away what's left of the poison in his eyes... on the other hand, Blastoise's blessing seems to be Gammel's curse. He doesn't look too particularly fond of the clouds gathering above the arena, nor the drops pelting his rocky hide.

    Meanwhile, as Gammel cuts into the Blastoise with blasts of slicing wind, the turtle proceeds to spew profanities at Gammel's decoy... the body double is, of course, unfazed by the display, but it seems Gammel is. He steams as rage boils up inside...

    Rain is the least of the Substitute's worries, as one blast of super-pressurized water grinds it into fading dust. Despite his rage, Gammel manages to control it long enough to give the Blastoise another razor burn with a windy blade... That's not the only thing that burns, though. The poison in the two of them contines to eat away at their immune system.

    End of Round Twenty Status:
    Gammel the Aerodactyl: 39%, moderately fatigued, badly poisoned, airborne (high), psionically boosted speed wearing off, berserked
    a Blastoise: 73%, mildly fatigued, badly poisoned
    Arena effects: Raining for one more action

  6. #86
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    Default Prodigy challenges Pokemaster Ash.

    We've almost got that Aerodactyl, Blastoise. Now keep it up. Use Blizzard to get it out of the sky. Then nail him with some Hydro Pumps.
    The one and only Pokemaster Ash
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  7. #87
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    Default Prodigy challenges Pokemaster Ash.

    You can't hold out against Blastoise much longer, but we can't afford to let our opponent gain the upper hand. Gammel, re-acclerate with Agility and cripple PMA's aquatic champion with a devastating Sky Attack!

    Using the incredible aerial.. well, agility.. afforded by the two attacks used in unison, Gammel will dodge the brunt of your Blastoise's assault as he plummets from the sky, striking the giant turtle with awesome force as he collides seconds later. Of course, Gammel himself is sure to be knocked out in this kamikaze dive, but your Blastoise won't fare much better.

    Agility + Sky Attack

  8. #88

    Default Prodigy challenges Pokemaster Ash.

    Round Twenty-one:
    Gammel the Aerodactyl (39%, moderately fatigued, badly poisoned, airborne (high), psionically boosted speed wearing off, berserked) vs. a Blastoise (73%, mildly fatigued, badly poisoned)

    The Blastoise sends ice shards flying on a gust of wind toward Gammel, hoping that they'll bring him down... but no! He charges with beyond-superhuman speed and determination THROUGH the storm, dodging the brunt of it and tearing at the Blastoise with raking claws...

    The Blastoise reels back in surprise, blasting another jet of superpressurized water... but Gammel still flies.

    One more, though, and the valiant Aerodactyl tumbles to the ground.

    Gammel has fallen! He's made up for a lot of lost ground... will Prodigy's next Pokémon make up for the rest?

    End of Round Twenty-one Status:
    Gammel the Aerodactyl: fainted
    the Blastoise: 37%, badly poisoned, heavily fatigued

  9. #89
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    Default Prodigy challenges Pokemaster Ash.

    You may not have been able to notch a second kill, Gammel, but maybe that'll teach Blastoise what happens when you just stand there and blast away mindlessly with high-powered attacks. Way to show that blighter what for. ^_-

    Now Behemoth, my male Snorlax, will try to match the accomplishments of his predecessors. (Which stand, at the moment, at 100% damage dealt by Siege, 140% by Mystra, 122% by Machiavelli, and 109% from Gammel.)

    Behemoth, finish off the Blastoise with a bombardment of Shadow Balls, but raise a Reflect shield if necessary to block Blastoise's particularly nasty physical attacks (applies mainly to Fighting-type moves, but should be used to cushion against anything else that'd really hurt).

    Shadow Ball/Reflect, Shadow Ball/Reflect, Shadow Ball/Reflect

  10. #90
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    Default Prodigy challenges Pokemaster Ash.

    Heh heh. Time to show you what Blastoise can do.

    Okay, Blastoise. Nail Snorlax with a Hydro Pump. Follow that with Earthquake. Lastly give it a Blizzard!
    The one and only Pokemaster Ash
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    Former ASB Veteran Trainer
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    Fanboy of Sabrina (Pokémon), Mistral & Mireille (.hack//), and probably quite a few others I've forgotten at the moment ^_^;

  11. #91

    Default Prodigy challenges Pokemaster Ash.

    Round Twenty-two:
    Prodigy's Behemoth the Snorlax vs. a Blastoise (37%, badly poisoned, heavily fatigued)

    The tiring Blastoise intends to go out with water cannons firing, but Behemoth is ready for him! Twin blasts from his cannons threaten to weaken him, but all of a sudden a magical shield materializes, turning the burst of water into a harmless splash washing over Behemoth. It's more cooling than damaging, as far as he's concerned.

    The shield can do nothing for the seismic eruptions that ripple through the arena moments later, but Behemoth sustains it and retaliates with a dimly glowing sphere of etheral energy. The Blastoise is looking really pale now... he stumbles to the floor, but he manages to struggle back to his feet...

    ...long enough to shower Behemoth in ice crystals, anyway. Another shield materializes, stopping the brunt of the storm, as the Blastoise collapses from exhaustion for good.

    PMA's Blastoise has fallen... He has one Pokémon left. Does this last Pokémon stand a chance against the two Prodigy has left? Yeah, right.

    End of Round Twenty-two Status:
    Behemoth the Snorlax: 90%
    the Blastoise: fainted

  12. #92
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    Default Prodigy challenges Pokemaster Ash.

    Hm. Looks like Gammel didn't teach Blastoise what happens when you just stand there and blast away mindlessly with high-powered attacks.

    Your next battler, PMA?

  13. #93
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    Default Prodigy challenges Pokemaster Ash.

    You did pretty well, Blastoise. Return! [recalls the fallen Pokémon] This may be taking the expression fighting fire with fire a little too far but..... [pulls out a Great Ball] Hit it, Snorlax! [the massive male Pokémon materializes] Hm... Mine has a size advantage on yours. Probably won't make too much of a difference, though.

    Okay, Snorlax. Start off with Rain Dance. Follow up with Zap Cannon. Lastly give it a nice Earthquake!
    The one and only Pokemaster Ash
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  14. #94
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    Default Prodigy challenges Pokemaster Ash.

    Hm, Behemoth. Our opponent claims his Snorlax has a size advantage, though I don't see it. Even if he does, you'll just have to cut him down to size, won't you?

    Stride in while Snorlax uselessly plays with the weather and crush your foe with a resounding Dynamicpunch. Take advantage of his momentary disorientation by spitting some Toxic venom before leaping back and engaging him in a contest of geokinetic ability.. while he produces a tremor, crack open a Fissure on the earth he stands on.

    Dynamicpunch, Toxic, Fissure

  15. #95

    Default Prodigy challenges Pokemaster Ash.

    Before the two Snorlaxen begin to pound each other, there's one other dispute that must be resolved... At first glance, PMA's Snorlax appears to be much fatter, but on closer examination it appears to be merely two inches of hair. With the hair shaven off, Behemoth is about an inch taller (wider?).

    Size advantage, indeed.

    Round Twenty-three
    Behemoth the Snorlax (90%) vs. PMA's Snorlax

    PMA continues to spam orders left and right as his Snorlax starts dancing\lumbering as only a Snorlax can in a plea for rain... But Behemoth advances with a fist crackling with concussive explosive energy! The Snorlax on the receiving end reels back in pain, stunned.

    Behemoth sticks around long enough to splatter his adversary with a vile, corrupted spitwad before he makes his slow, lumbering retreat... despite the chaotic state of PMA's Snorlax mind, it doesn't take much thought to aim at something that's fairly close by and isn't moving too quickly. One spheroid of crackling sparks later, and Behemoth's muscles begin to seize up, but only slightly.

    The paralysis doesn't seem to have set in yet, as Behemoth manages to crack open the earth with immense mental psychokinetic prowess! PMA's mind is swirling with mental chaos, so he can't respond in kind... however, some sort of preservational instinct tells him to move out of the way, which he does.

    End of Round Twenty-three Status:
    Behemoth the Snorlax: 81%, paralyzed
    that other Snorlax: 83%, confused, badly poisoned
    Arena effects: Raining for two more actions; Fissure in middle of arena

  16. #96
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    Default Prodigy challenges Pokemaster Ash.

    Stay on your side of the fissure, Behemoth, and blast Ice Beams across the chasm. If Snorlax tries to bridge the gap and engage you in melee combat or his confusion keeps him from attacking, push him back or simply drop him into the fissure with Psychic. Of course, you won't want to fall in yourself, so save yourself with psionic flight if the need arises.

    Ice Beams or Psychics (offensive or defensive)

  17. #97
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    Default Prodigy challenges Pokemaster Ash.

    Snorlax, use your own Psychic to drop your opponent into the Fissure. Then use Earthquake. If these work, Rest. If not, use another 'quake.

    Psychic, Earthquake, Rest/Earthquake.
    The one and only Pokemaster Ash
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  18. #98
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    Default Prodigy challenges Pokemaster Ash.

    Given your rate of reffing prior to this round, my guess is that you just weren't here when PMA posted his attacks, so you didn't notice while the topic got buried. Anyway, here it is.

  19. #99

    Default Prodigy challenges Pokemaster Ash.

    Round Twenty-four:
    Behemoth the Snorlax (81%, paralyzed) vs. some other Snorlax (83%, badly poisoned)
    Arena effects: Raining for two more actions; fissure in middle of arena

    A lone raincloud drenches the dueling Snorlaxen as they face off... PMA's Snorlax struggles to regain his composure, fighting the stress of an explosive blow as Behemoth spits a stream of ice crystals from across the fissure. PMA's Snorlax didn't even get a chance to try using psionic might to hurl Behemoth in the pit... not like it matters. Trying to move around a half-ton weight with telekinesis is just as futile as moving it around by tugging away with your bare hands.

    Behemoth continues to strafe away with his chilling breath, while PMA's Snorlax manages to fight off his migraine for the time being, channeling his mental energies into a seismic disturbance! The massive crack swells further, separating the two combatants even more.

    Suddenly, a fit of twitching forces Behemoth to put an end to his ice blasting, and PMA's Snorlax seizes the initiative with another seismic disturbance. Then the poison waging war with his immune system decides to give an unfriendly, painful reminder of its presence.

    End of Round Twenty-four Status:
    Behemoth the Snorlax: 63%, paralyzed, mildly fatigued
    some other Snorlax: 53%, badly poisoned
    Arena effects: Fissure widened slightly

  20. #100
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    Default Prodigy challenges Pokemaster Ash.

    Okay, Snorlax. We won't let this guy beat us. Nail your opponent with a Hyper Beam. After that, use Rest to regain strength. You'll need it. If that works, use Sleep Talk to come up with something to annoy Behemoth. If it doesn't, use Earthquake! (Boy, the arena's really getting torn up)
    The one and only Pokemaster Ash
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  21. #101
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    Default Prodigy challenges Pokemaster Ash.

    Not so fast, PMA. Behemoth, detonate!

    Selfdestruct

  22. #102

    Default Prodigy challenges Pokemaster Ash.

    Round Twenty-five:
    Behemoth the Snorlax (63%, paralyzed, mildly fatigued) vs. another Snorlax (53%, badly poisoned)
    Arena effects: Fissure widened slightly

    PMA's Snorlax gathers plasma for one final blow... well, before he takes a nap, anyway. But before he manages to unleash his destructive energies across the gorge, Behemoth traipses around the edge, and detonates with even more power!

    Needless to say, both are down within moments.

    PMA's last Pokémon has fallen! Prodigy and Behemoth are victorious!

    And, for once, this referee can catch his breath.

  23. #103
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    Default Prodigy challenges Pokemaster Ash.

    [is speechless as he recalls Snorlax] I didn't think he was close enough to take so much damage. However I guess you got him fair and square. Good job.
    The one and only Pokemaster Ash
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    Former ASB Veteran Trainer
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    Fanboy of Sabrina (Pokémon), Mistral & Mireille (.hack//), and probably quite a few others I've forgotten at the moment ^_^;

  24. #104
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    Default Prodigy challenges Pokemaster Ash.

    Bravo! Bravo! Very nice match, extremely fun to read.

    Its matches like this that I wish I could battle in. Meh.

  25. #105
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    Default Prodigy challenges Pokemaster Ash.

    PMA, thanks for the battle. That was one of the most enjoyable matches I've had, and it gave me a chance for me to finish a battle I left unresolved last time.

    DRWS, thanks for sticking with us and getting through all twenty-five rounds instead of sinking into despair after you realized there were going to be twice as many Pokemon as you originally thought. ^_^

    Anyway, I'm here to capture a Rhyhorn. Yes.

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