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Thread: Gym "Obstacles"

  1. #1

    Default Gym "Obstacles"

    What is your opinion on gym obstacles, such as the lift's in Byron's gym or
    the warp panels in the Mosdeep Gym? Do you think Gym's should be done "Anime-style", in which you walk in the gym and challenge its leader?
    Personally I find them fun, but a few were somewhat vexing. I'd also like some variety, however. I wouldn't mind a straight challenge, but I'd prefer obstacles be kept
    for most gyms.

  2. #2
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    Default Re: Gym "Obstacles"

    To me, it's part of the gym challenge. I like to think of gyms as being Pokemon's equivalent to dungeons. In Zelda, you don't walk into a dungeon and challenge the boss right away. Same thing here.
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  3. #3
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    Default Re: Gym "Obstacles"

    ^ I agree, I think that its usually mostly fun, and sometimes the extra trainers are good quick experience for my lower leveled pokemon, so I would keep them there.

  4. #4
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    Default Re: Gym "Obstacles"

    I'm trying to think of a time I enjoyed the Gym challenges. Probably Blaine's Question Machines or Giovanni/Blue's escalators.

    Apart from that. No. I really don't like gyms with annoying little things. I want to get in, kick some ass and get out.

  5. #5
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    Default Re: Gym "Obstacles"

    I like clever ones, that make you think. Wallace's fragile ice floor, Blaine's quizzes, Morty's invisible paths...

    All-battle Gyms like Norman's and the like can fuck right off.

    I honestly think Gen IV overdid it a bit, too. Volkner's and Byron's Gyms were a bit unnecessarily complicated, and you STILL had to fight through a lot of them.

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  6. #6
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    Default Re: Gym "Obstacles"

    The gym challenges overall are interesting, without them you'd be just leveling up in a bush. Which is fun, too, though.

  7. #7
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    Default Re: Gym "Obstacles"

    I like them, as long as there is enough fighting. Since that's what I came to do.

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    Default Re: Gym "Obstacles"

    I liked them all, except for Lt. Surge's trash can puzzle. I found that more stressful than anything, what with having to save after finding the 1st, and reset if the next one is not the 2nd.
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    Default Re: Gym "Obstacles"

    I always find them a bit annoying. You're finally in the gym, you want to challenge the Leader and you have to go through all those obstacles and warp panels and gym trainees first.
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  10. #10
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    Default Re: Gym "Obstacles"

    Quote Originally Posted by Magmar View Post
    I liked them all, except for Lt. Surge's trash can puzzle. I found that more stressful than anything, what with having to save after finding the 1st, and reset if the next one is not the 2nd.
    Why waste the time resetting? I just randomly guess and find my path that way really easily.

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  11. #11
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    Default Re: Gym "Obstacles"

    Gym Challenges are important - They add a bit of training/mental exercise, which I like.

    The one thing that annoys me is having to REDO the puzzles. Once they're done, they should stay that way...
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  12. #12
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    Default Re: Gym "Obstacles"

    I think the biggest dick move was Fuschia's gym puzzle.

    Player: "OH LOOK KOGA'S RIGHT THERE" *try to walk right up to him*
    Wall: *NO U*
    Player: *FFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUU*
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  13. #13
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    Default Re: Gym "Obstacles"

    ...I don't think you quite grasp what "No u." means...

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  14. #14
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    Default Re: Gym "Obstacles"

    I like the gym puzzles. The only one I hated is the annoying trash can puzzle in Lt. Surge's gym.

  15. #15
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    Default Re: Gym "Obstacles"

    Quote Originally Posted by CuteLassJigglypuff View Post
    I like the gym puzzles. The only one I hated is the annoying trash can puzzle in Lt. Surge's gym.
    Watson's puzzle was pretty much a rehash of that, sort of.
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  16. #16
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    Default Re: Gym "Obstacles"

    Most of the first gyms were kinda lacking... Especially when you realize that their line-up is, in the grand scheme of things, pretty pathetic. They could have had some sort of puzzle to make it so that trainers who start their journey at the opposite side of the world have some sort of reason to think of these gyms as more than a quick badge. (Assuming that in the pokemon world, there are trainers who start over in, say Saffron City or Canalave City, and that it is pure co-incidence that we start in the town we do.)


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