ROUND 5
Arena = Desert

A desert, far away from civilization. The weather is sunny in the day, and very cold in the night. The sand is hot and can occasionally hurt your feet (unless you find a way to protect yourself - make the sand wet..., or you have a fire Pokemon)




Team - Perfect Chaos
+

Cyndaquil - Ifrit M
Blaze

33/100 HP
58/100 PP
-1 Atk.
*Paralysis*

"Soon, I will make a comeback..."
Defense Curl ~ Rollout ~ Rollout


Team - Cynder
+

Growlithe - Quartz F
Intimidate

51/100 HP
50/100 PP
+1 Atk., +2 Spd.
Dig ~ Snarl ~ Snarl



The night is very cold, should`ve brought a sweater. Oh well...
Quartz digs bellow the ground and creates multiple tunnels throughout the fields ground. It takes a lot of energy, but she finishes on time. Ifrit curls up in a ball... is he giving up?
Ifrit -2 PP, +1 defense
Quartz -9 PP


Ifrit prepares to dive into the holes, but the paralysis once again takes away his action. Meanwhile Quartz gives out angry barks and the tunnels lead them all the way above ground. The sand shakes a bit and Ifrit covers up his ears. Seems like the Snarl was indeed a lot more powerful. But sand isn`t the best material for complicated structures. The tunnels collapse, leaving Quartz stuck.
Ifrit -10 HP, -1 Sp. Attack
Quartz -6 HP


Quartz doesn`t seem to be around, so Ifrit decides to roll around to boost her rollout. His body gets a lot of movement and heals from the paralysis.
Ifrit -3 PP


Team - Perfect Chaos
+

Cyndaquil - Ifrit M
Blaze

23/100 HP
53/100 PP
-1 Atk., +1 Sp. Def.
"Where is he?"


Team - Cynder
+

Growlithe - Quartz F
Intimidate

45/100 HP
41/100 PP
+1 Atk., +2 Spd.
"I can`t breathe!"


Notes:
- Quartz is stuck under the sand, she needs to dig herself up.
- PC goes first
- BLAZE is still active