Hi there.
I'll participate thanks. How about you go first and I'll send in Charmander?
Hello! I was just approved and I'm raring to go. It will be a simple match [3v3, Indigo Stadium, OHKOs and Rest banned] as is usual with first battles. So who will provide me with my first glorious victory or my first crushing defeat [or somewhere in between]?
Last edited by Mr. Madister; 13th September 2012 at 12:58 PM.
Hi there.
I'll participate thanks. How about you go first and I'll send in Charmander?
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
Excellent! I'll send out Skulldozer, my Cubone with Rock Head.
Skulldozer, start it off with Earthquake three times.
Right Charmander use Sunny Day and then hit it with Fire Blast and end with Overheat
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
Still in need of a ref.
I've got this. Expect it up tonight.
EDIT: Just remember to provide all the details about your Pokemon. I still need Skulldozer's gender and Charmander's gender/ability.
Many thanks. And my apologies, gender completely slipped my mind. Skulldozer is male.
Thanks oslo. Charmanders ability is Blaze. (I had to look it up so should probably have a wee note on my computer for this stuff.)
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
TEAM MR. MADISTER
versus
TEAM FIREPOKEMON
Location: Indigo Stadium
Rules: Rest and OHKO moves are banned
Abilities: Active
DQ Time: One week
‡ Pre-Round ‡
‡ Round 1 ‡
Good day, ladies and gents! Today we find ourselves under the bright lights of Indigo Stadium, where nondescript never goes out of style. The battle at hand will pit the new against the relatively inexperienced as newbie Mr. Madister faces off against everyone's favourite Fire Pokemon enthusiast, Firepokemon. Let's get things underway, aye?
The trainers release. Mr. Madister calls upon the help of a skull-wearing, bone-wielding warrior as Firepokemon summons a Charmander to the field. (Shocker.) Charmander starts things off with a bit of a jig. Legs are kicked, arms are flailed and jazz hands are copious. Suddenly, the sun over the stadium begins with shine with extra vigour as Skulldozer takes that club of his and whams it hard against the earth. Shockwaves splay out across the arena and fling Charmander harshly against the ground. Ooh. Nobody likes a faceplant right out of the gate.
Skulldozer: <-8 EP>
Charmander: <-17 HP; -4 EP>
Using that hot, hot heat for increased firepower, Charmander breathes out a flaming ideogram that screams across the field and collides with Skulldozer. Yowch! Anybody like their Cubones, er, extra crispy? Skulldozer lets out a little moan and repeats his previous tactic. (If it ain't broke, why fix it, right?) Once again, Charmander falls victim to the oncoming Earthquake. This doesn't look good for the wee widdle weptile.
Skulldozer: <-20 HP; -8 EP>
Charmander: <-17 HP; -10 EP>
Charmander keeps up the heat with yet another powerful flaming strike. This one is even more mighty than the last and all but turns Skulldozer into a pile of ash. (But at least you'd be able to exchange him for a Blue Flute! Wah-wah.) Skulldozer responds by doing what he does best: Earthquaking. Charmander falls to the ground and shoots the helmeted warrior a dirty look. Looks like the Lizard Pokemon is getting a bit sick of that particular tactic.
Skulldozer: <-24 HP; -8 EP>
Charmander: <-17 HP; -12 EP; -2 SpA>
‡ Post-Round ‡
Notes:
> At 0 EP, Pokemon will begin to lose 1 HP for every 2 EP they consume
> This round was reffed with a 40% damage cap
> Still need Charmander's gender
> Unless overcome, bright sunlight will remain in effect for two more rounds
> TEAM FIREPOKEMON to command next
Last edited by Oslo; 13th September 2012 at 06:26 PM.
Charmander is Male thanks.
Charmander use Flare Blitz followed by Fire Punch and end with Iron Tail.
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
Ok Skulldozer, Protect yourself from that Flare Blitz. While you're behind your bubble of safety, use Rock Tomb. Then finish with Sandstorm.
Protect + Rock Tomb ~ Sandstorm
Signature under construction (Once I have access to more than a mouseless Macbook and a DSi)
White Version Friend Code: 4041 2948 7053
TEAM MR. MADISTER
versus
TEAM FIREPOKEMON
Location: Indigo Stadium
Rules: Rest and OHKO moves are banned
Abilities: Active
DQ Time: One week
‡ Pre-Round ‡
‡ Round 2 ‡
Things are just about even-Steven as the next round gets underway. Skulldozer shields himself within a Protective bubble as Charmander comes rampaging like a madman. The lizard smacks into the bubble like a bug into a windshield and stumbles backwards in a bit of a daze. Thus, he doesn't even see the rocks coming. Boulders pile upon him and trap him inside. Skulldozer giggles. What a joker.
Skulldozer: <-11 EP>
Charmander: <-8 HP; -10 EP; -1 Spd>
Despite his lowered Speed, Charmander is still the speediest Poke on the field. He comes thumping toward Skulldozer and delivers a punch to the gut, which causes Skulldozer to double over. Suddenly, swells of sand roll into the stadium (much to the annoyance of the coughing and spluttering audience). Charmander looks around and frowns. What are these weather hacks?
Skulldozer: <-14 HP; -4 EP>
Charmander: <-6 EP>
As Skulldozer bides his time, Charmander switches things up with an Iron Tail. Thwack! His tail glows silver and collides with Skulldozer's tender belly. That's what you get for the weather change, jerkmuffin.
Skulldozer: <-10 HP>
Charmander: <-8 EP>
The sand bugs Charmander quite a bit <-2 HP>.
‡ Post-Round ‡
Notes:
> Unless overcome, the sandstorm will remain in effect for eight more actions
> TEAM MR. MADISTER to command next
Ok Skulldozer, I want you to use Swords Dance once, then Earthquake twice. If he tries to use Flare Blitz again, sub for Protect. If he tries to use Fire Blast or Flamethrower, use Aerial Ace to dodge away. Hang in there, little guy.
Last edited by Mr. Madister; 14th September 2012 at 08:52 PM.
Signature under construction (Once I have access to more than a mouseless Macbook and a DSi)
White Version Friend Code: 4041 2948 7053
Use Flare Blitz until protect fails and if you are able to include a further attack and use Fire Punch.
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
TEAM MR. MADISTER
versus
TEAM FIREPOKEMON
Location: Indigo Stadium
Rules: Rest and OHKO moves are banned
Abilities: Active
DQ Time: One week
‡ Pre-Round ‡
‡ Round 3 ‡
Charmander, who seems to be coping quite admirably despite a type disadvantage and a pesky Sandstorm, keeps up the heat with another madcap rampage. Eager not to fall on the receiving end of this Flare Blitz, Skulldozer Protects himself in another unbreakable bubble. Charmander kicks and scratches and gets hot flames all over the bubble, but nothing happens.
Skulldozer: <-8 EP>
Charmander: <-10 EP>
Rinse and repeat! Charmander sticks to his Flare Blitzing ways as Skulldozer maintains his Protect. However, as Charmander's attack beats against the barrier again and again, tiny cracks start to form in the bubble. Could this be a warning of things to come? I'm going to say yes, definitely.
Skulldozer: <-8 EP>
Charmander: <-10 EP>
Smash! Skulldozer does his best to maintain his bubble, but alas, it just wasn't meant to be. Charmander's next Flare Blitz bursts right through the Protect and catches Skulldozer unawares. With various flaming melee moves, Charmander promptly overwhelms Skulldozer but suffers a little bit of recoil in the process. Such is the cost of kicking ass.
Skulldozer: <-14 HP; -8 EP>
Charmander: <-5 HP recoil; -10 EP>
The sand continues to grate against Charmander's scaly skin <-3 HP>.
‡ Post-Round ‡
Notes:
> Unless overcome, the sandstorm will remain in effect for five more actions
> TEAM FIREPOKEMON to command next
Charmander use Fire Fang and follow that Metal Claw and end with Fire Blitz
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
Alright, Earthquake twice then protect.
Signature under construction (Once I have access to more than a mouseless Macbook and a DSi)
White Version Friend Code: 4041 2948 7053
TEAM MR. MADISTER
versus
TEAM FIREPOKEMON
Location: Indigo Stadium
Rules: Rest and OHKO moves are banned
Abilities: Active
DQ Time: One week
‡ Pre-Round ‡
‡ Round 4 ‡
Charmander marges over to Skulldozer and... oh, yes... he picks the Cubone up and puts him right in his mouth! Then, as though chewing gum, he chomps down hard on the Ground-type warrior... and then his fangs burst into flames, which is pretty different from how most of us might chew gum. Nonetheless, Skulldozer is feeling awfully sore by the time he's spit out, but that doesn't stop him from hitting up his foe with another Earthquake. Painful.
Suddenly, a bright light comes over Charmander. Boy is Blazin'.
Skulldozer: <-9 HP; -8 EP>
Charmander: <-17 HP; -5 EP; Blaze>
Charmander decides to go easy on his foe with a wee little Metal Claw which raises his offensive prowess. Huzzah! Skulldozer, meanwhile, shakes things up with yet another Earthquake. Charmander falls to the ground and is pretty sure that seismology is his most hated thing in the entire world.
Skulldozer: <-5 HP; -8 EP>
Charmander: <-17 HP; -3 EP; +1 Att>
Deciding to put his pretty new ability to good use, Charmander goes for a rampaging Flare Blitz... which Skulldozer successfully stymies with another Protect. The Cubone blows Charmander a raspberry. Teehee.
Skulldozer: <-8 EP>
Charmander: <-10 EP>
More Sandstorm = more pain for Charmander <-3 HP>.
‡ Post-Round ‡
Notes:
> Unless overcome, the sandstorm will remain in effect for two more actions
> TEAM MR. MADISTER to command next
Now we've got him, Skulldozer. Start by using Endure + Bone Club. If the little lizard is still kicking, crack him with your Bone again. If not relax a bit.
Signature under construction (Once I have access to more than a mouseless Macbook and a DSi)
White Version Friend Code: 4041 2948 7053
Charmander with what little energy you have left launch Flare Blitz till you run out.
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
TEAM MR. MADISTER
versus
TEAM FIREPOKEMON
Location: Indigo Stadium
Rules: Rest and OHKO moves are banned
Abilities: Active
DQ Time: One week
‡ Pre-Round ‡
‡ Round 5 ‡
Charmander goes for one final Flare Blitz, tearing into Skulldozer with a series of destructive physical swipes. However, when the sparks and embers have cleared, Skulldozer remains upright and battle-ready! How is this possible? The Cubone raises his bone to deliver one final attack... and then stops. Weak and weary, Charmander slumps over without even sustaining a finishing blow.
Skulldozer: <-7 HP; -4 EP; Endured>
Charmander: <-2 EP; -4 HP fatigue; -1 HP recoil>
‡ Post-Round ‡
Notes:
> Unless overcome, the sandstorm will remain in effect for one more action
> TEAM FIREPOKEMON to release and command next
Zofis my lovely Dratini. Female with Shed Skin appear.
Zofis launch into Waterfall until it faints.
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
Endure + Earthquake + Earthquake
Signature under construction (Once I have access to more than a mouseless Macbook and a DSi)
White Version Friend Code: 4041 2948 7053
TEAM MR. MADISTER
versus
TEAM FIREPOKEMON
Location: Indigo Stadium
Rules: Rest and OHKO moves are banned
Abilities: Active
DQ Time: One week
‡ Pre-Round ‡
‡ Round 6 ‡
Charmander is recalled to his Pokeball as firepokemon makes his second selection. With a flash out light, out comes a wiggling Dratini which scurries into battle. Skulldozer once again attempts to brace himself against any finishing moves, but it doesn't pan out this time: before the Cubone can kick up an Earthquake, Zofis lunges forward with an aquatic tackling move and knocks the skulled warrior out of the battle.
Skulldozer: <-1 HP; -4 EP>
Zofis: <-6 EP>
The dying Sandstorm leaves Zofis with a speck of damage <-1 HP> before petering away.
‡ Post-Round ‡
Notes:
> TEAM MR. MADISTER to release and command next
Go, Seeth! My male Croagunk with Poison Touch. Ok Seeth, start by using Low Sweep. Then follow that up with Poison Jab. Finish the round with Torment.
Signature under construction (Once I have access to more than a mouseless Macbook and a DSi)
White Version Friend Code: 4041 2948 7053
Zofis do Protect first and then launch into Dragon Rush and finally do Dragon Pulse
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
TEAM MR. MADISTER
versus
TEAM FIREPOKEMON
Location: Indigo Stadium
Rules: Rest and OHKO moves are banned
Abilities: Active
DQ Time: One week
‡ Pre-Round ‡
‡ Round 7 ‡
It's time for a newbie to take to the field. With a flash of crimson, out pops a poisonous fighting frog which raises its fists in a display of aggression. Seeth wastes no time in cutting to the chase: he darts toward Zofis and attempts to throw off the Dratini's balance with a quick sweep of his legs, but the attempt falls short. Zofis Protects herself with an energy bubble which blocks the Croagunk's attack.
Seeth: <-4 EP>
Zofis: <-8 EP>
Seeth darts in for another physical strike, this time slamming Zofis in the gut with a powerful jab. The Dratini's face takes on a purplish hue as poison begins to leech into her bloodstream. Uh-oh. However, Zofis refuses to back down and demonstrates her plucky ways with a full-on tackling maneuver. Seeth is bowled over and left in a state of pain.
Seeth: <-12 HP; -6 EP>
Zofis: <-10 HP; -8 EP; Psn>
Shenanigans continue as Seeth begins singing "Call Me Maybe" at the top of his lungs. Ahh! How positively Tormenting! Overcome with ire, Zofis nonetheless manages to see clearly enough to blasts her opponent in the face with a Dragon Pulse. That ought to put a corkhole in that freaky frog.
Seeth: <-11 HP; -4 EP>
Zofis: <-7 EP; Tmt>
Zofis does not Shed any Skin and instead begins to feel the Poison take effect <-2 HP>.
‡ Post-Round ‡
Notes:
> Zofis will remain under the effects of Torment for eight more actions
> TEAM FIREPOKEMON to command next
Zofis use Facade first up. If they go to block it, use Dragon Dance. On your second turn use Dragon Dance regardless of what happens on the first turn. Launch into Facade if still poisoned, otherwise launch into Dragon Rush
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
Start with Nasty Plot, then use Venoshock. Sub out Venoshock for Sludge Bomb if Shed Skin kicks in. Then finish up the round with Protect.
Signature under construction (Once I have access to more than a mouseless Macbook and a DSi)
White Version Friend Code: 4041 2948 7053
TEAM MR. MADISTER
versus
TEAM FIREPOKEMON
Location: Indigo Stadium
Rules: Rest and OHKO moves are banned
Abilities: Active
DQ Time: One week
‡ Pre-Round ‡
‡ Round 8 ‡
Things press on as Seeth concocts a Nasty Plot. He thinks of every ebil, awful thing in the book and stuffs it all into one wicked plan that he intends to exact upon his foe. In the meantime, Zofis takes a more direct approach and simply smacks Seeth in the face. To each their own.
Seeth: <-14 HP; -4 EP; +2 SpA>
Zofis: <-5 EP>
Zofis shows off her most excellent dancing moves and proves once and for all that legs are pretty irrelevant when it comes to boogeying down. As her strength and agility rise, Seeth bathes the Dratini in a gooey concoction that only serves to aggravate Zofis's existing Status condition. Her skin begins to sizzle and the dancing comes to an end.
Seeth: <-5 EP>
Zofis: <-17 HP; -4 EP; +1 Att; +1 Spd>
As the round comes to an end, Zofis wriggles forward for another Facade but only ends up attacking Seeth's purple protective barrier. The Croagunk blows Zofis a raspberry. The bastard.
Seeth: <-8 EP>
Zofis: <-5 EP>
Zofis winces in pain as the Poison does its stuff <-3 HP> but then smiles in relief as she moults her skin. Idk why that would makes her feel less Poisoned, but it does. Huzzah.
‡ Post-Round ‡
Notes:
> Zofis will remain under the effects of Torment for five more actions
> TEAM MR. MADISTER to command next
Sludge Bomb x2 ~ Nasty Plot
Signature under construction (Once I have access to more than a mouseless Macbook and a DSi)
White Version Friend Code: 4041 2948 7053
Facade ~ Dragon Rush ~ Dragon Dance
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
TEAM MR. MADISTER
versus
TEAM FIREPOKEMON
Location: Indigo Stadium
Rules: Rest and OHKO moves are banned
Abilities: Active
DQ Time: One week
‡ Pre-Round ‡
‡ Round 9 ‡
As the next round begins, Zofis tries to attack but is rendered immobile by the memory of that pesky Torment. Though Zofis is no longer Poisoned, Seeth seems eager to make sure that doesn't stay true for long. The froggy belches out a churning ball of corrosive gunk that splatters all over Zofis and, whaddya know, induces Poison.
Seeth: <-7 EP>
Zofis: <-13 HP; Can't move!; Psn>
No longer immobilized, Zofis throws her body forward and scores a hit against Seeth. Looks like that powerful strike has dazed the Croagunk for the present moment.
Seeth: <-13 HP; Fln>
Zofis: <-8 EP>
The round ends as Seeth and Zofis use stat-boosting moves. Er... wouldn't it have made more sense to use those moves at the beginning of the round as opposed to the end? Meh, it's prolly not my place to question.
Seeth: <-4 EP; +2 SpA>
Zofis: <-4 EP; +1 Att; +1 Spd>
Zofis feels the familiar twinge of Poison <-3 HP>. No Shed Skin for her.
‡ Post-Round ‡
Notes:
> Zofis will remain under the effects of Torment for two more actions
> TEAM FIREPOKEMON to command next
o.o I was meant to command first. Should I make my command or as a result of Mr. Madister going first do things change?
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
Sorry about that, my mistake.
Signature under construction (Once I have access to more than a mouseless Macbook and a DSi)
White Version Friend Code: 4041 2948 7053
hmm ok no problem.
Zofis use Facade and then launch into Outrage twice.
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron
Torment ~ Venoshock ~ Venoshock
Signature under construction (Once I have access to more than a mouseless Macbook and a DSi)
White Version Friend Code: 4041 2948 7053
TEAM MR. MADISTER
versus
TEAM FIREPOKEMON
Location: Indigo Stadium
Rules: Rest and OHKO moves are banned
Abilities: Active
DQ Time: One week
‡ Pre-Round ‡
‡ Round 10 ‡
Seeth bounds toward Zofis and holds a finger half an inch from Zofis's face. Not touching you, not touching you, not touching you! he says (douchily). Zofis squirms and tries to back away from the Croagunk, but he continues to invade her personal space. Grah! What a Tormenting guy. She responds with a rather aggressive physical strike that throws Seeth onto his tuckus. He really was cruising for that particular bruising.
Seeth: <-16 HP; -4 EP>
Zofis: <-5 EP; Tmt>
Seeth once again attacks with a poisonous concoction that aggravates Zofis's existing Status condition. As the Dratini winces, she goes from Tormented to Outraged in four seconds flat. She leaps onto her opponent, wraps her body around his neck and begins strangling the living shit out of him. Learn to cage that rage, sweetheart.
Seeth: <-16 HP; -5 EP>
Zofis: <-19 HP; -10 EP>
Though Zofis would love to continue this strangle-fest, the memory of that Torment forces her to desist. She hops off and oxygen once again begins circulating through Seeth's body. Sweet relief! He celebrates with another Venoshock, which once again does a fair bit of damage. Zofis responds with a few well-chosen curse words for her opponent while Seeth giggles (and if you've ever heard a Croagunk giggle before, omg, it's the scariest sound).
Seeth: <-5 EP>
Zofis: <-19 HP; Can't move!>
Zofis takes even more Poison damage <-3 HP> and ends up reaching the damage cap, but she still can't quite seem to Shed her Skin.
‡ Post-Round ‡
Notes:
> This round was reffed with a 40% damage cap
> Zofis will remain under the effects of Torment for six more actions
> TEAM MR. MADISTER to command next
Endure + Venoshock + Vaccum Wave
If he tries to Protect or Detect sub Vaccum Wave with Feint.
Signature under construction (Once I have access to more than a mouseless Macbook and a DSi)
White Version Friend Code: 4041 2948 7053
Zofis use Facade then Dragon Rush. If still poisoned use Facade again otherwise launch into Frustration
Registered March 24th 2000
Dude, you were the dumbass who was pissing us all with your "game", you've lied to us, spammed. (yes you have) and utterly annoyed us, you big, fat hypocrite.
Oh I miss you Calaveron