Sorry for it arriving a tad late, been busy and stuff. On the plus side, I updated my template a bit! (:
TEAM
Aura vs. Mikachu
These two eager combatants are duking it out under the following conditions! You might want to read them, as people are rumoring they contain helpful information!
♦
Arena♦
=> Indigo Plateau - Lucky Challenge
[ The grand old Indigo Plateau, but with a twist. Each combatant is destined to fail a single move from their pool... With what interesting outcomes will this provide us? ]
♦
DQ Time♦
=> 7 days. Because default is best!
=> Note that DQ Time only comes into effect, when one of the combatants call it.
♦
Rules♦
=> A plain 1 on 1. Two Pokémon per trainer.
=> One move will be failing each round.
=> There is no damage cap.
=> Both Pokémon are tormented.
♦
Additions♦
=> Aura's Lust. Haa. Haha. Okay I'll stop now. Haaaaa.
=> Moves that failed to execute, will be marked like so.
Team Mikachu | Team Aura |
| |
| |
Lady Bow
♀ Gastly
@Levitate | Lust
♂ Vulpix
@Drought |
♥♥♥♥♥♥♥♥♥♥[100]♥♥♥♥♥♥♥♥♥♥
■■■■■■■■■■[100]■■■■■■■■■■ | ♥♥♥♥♥♥♥♥♥♥[100]♥♥♥♥♥♥♥♥♥♥
■■■■■■■■■■[100]■■■■■■■■■■ |
~ | ~ |
Sludge Bomb
Dark Pulse
Shadow Ball | Will-O-Wisp
Hex
Payback |
Welcome, ladies and gentlemen! It's a wonderful day for yet another battle! Mikachu, waiting desperately for someone new to fight, gives the still-quite-new-but-kinda-not Aura a steely glance as she enters the battlefield. Both release their respective Pokémon, a floating dark-bulb and a fox with a few tails too many, who immediately thinks it's necessary to drown the whole arena in bright sunlight. Oh boy.
Intense Sunlight is now in effect! Fire moves deal additional damage, while certain recovery moves like Morning Sun double their regenerative efforts. Also, burns are now a lot nastier than before, so watch out!
♣Round 1♣
Stuff here! Stuff there! The fight begins with Lady Bow, dramatically... starring at their opponent with extreme focus. She then proceeds to try and hurl a poisonous bale at their opponent, however, and don't ask me for any of the physics behind that, she slips in mid-air, and spouts everything at the ground beneath her fe- body. Lust, watching the spectacle, decides to throw in a little lightshow, and burns his opponent to crisps.
[ -0 HP | -0 EP | Mediocre Burn ]
[ -0 HP | -7 EP | ~ ]
New turn, new luck! Lady Bow tries hers once more, this time suceeding in firing off a pulse of pure dark energy, even making her opponent flinch! However, this doesn't seem to matter all that much, because Lust seems to have forgotten how to Vulpix, and derps around without really doing anything worth mentioning.
[ -0 HP | -7 EP | ~ ]
[ -8 HP | -0 EP | Flinched ]
This time around, both fighters do their best to deliver a exciting performance. Lady Bow begins by hurling a ball of pure shadows at Lust, who retaliates with fierce instant Karma á la Payback!
[ -15 HP | -8 EP | ~ ]
[ -10 HP | -9 EP | ~ ]
Also, Lady Bow's burn starts to show its marks... How does a ghost even burn?!
[ -6 HP ]
Team Mikachu | Team Aura |
| |
| |
Lady Bow
♀ Gastly
@Levitate | Lust
♂ Vulpix
@Drought |
♥♥♥♥♥♥♥♥♥♥[79]♥♥♥♥♥♥♥♥♥♥
□■■■■■■■■■[85]■■■■■■■■□□ | ♥♥♥♥♥♥♥♥♥♥[82]♥♥♥♥♥♥♥♥♥♥
□□■■■■■■■■[84]■■■■■■■■□□ |
-Mediocre Burn- | ~ |
Referee Notes
- Mikachu will issue his commands next!
- Lady Bow's mediocre burn will weaken from [ -2 HP per Action ] to [ -1 HP per Action ] in 9 actions. However, in "Intense Sunlight", this counter will not decrease. Water may end the burning instantly or reduce the amount of actions necessary immensely.
- Intense Sunlight will vanish as soon as Vulpix leaves the field, or if any other weather changing move is used.
- If the Energy of a Pokémon happens to reach 0, it will lose 1 HP for every 2 EP consumed. Also, it's action pool is reduced to two per round. However, the effect of "Relax" is doubled.