And with that, let me welcome you, ladies and gentlemen! We are once again in for a battle that will not only try to continue the feelings everyone had in the threeway, but will also try to take it to a new, fast-paced level!
We already know where and how we are fighting, so let me introduce you to the combatants, shall we?
Three of them, still tired from the last one rest on one of the benches, talking about the last battle they all had.
Let me see, we have Emerald here, who is eagerly waiting to give his luck another shot and win this round, BTPoke, who did win the last while pulling a Robirdo in great style and Cynder, who did a great job and even entered the final tie breaker. That sums up the previous battlers, but not everyone we have involved here. Even the referee, who enters just as I said these words, pulls out his Pokéball and releases his first Pokémon, a way too big tadpole with boxing gloves.
The other three don't hesitate a second and release a few Pokémon of their own. Let's see, we have a bull, ready to stab everyone with his horns, a brilliantly colored cat (no seriously, it's awesome) and a chicken that also looks like it's about to punch someone in the face.
Quite interesting! Even the referee, taking Oslo's place since he's fighting can't wait for the start of the battle.
So, let's get going, shall we?
(Click for bigger image)
♣Round One♣
Turn 1
With the Pokémon out, nothing stands between the start of the battle and the shout of the commands. Oh well, there you go! The commands are given and the Pokémon start moving. Except for Tybalt, who pretty much just starts to stand on his back hooves and executes extremely stupid looking poses, while also boasting about how he sat on a few tadpoles the other day. Now seriously. What the hell. Ragemuffing shares my thoughts and gets angry, unfortunately also confused who to attack. While I was watching this interesting dispute, Yin also gets the fight started. As the only female on the field, she picks up Karura with her telekinetic abilities and slams her a few times against the arena floor. Oh, you don't need to be so mean! Peace man! The Combusken starts to show of some sick dance moves, not only impressing the referee and combatants, but also raising his attack sharply. Back to the Swag, we see Ragemuffin trying to forget the stupid taunting, and wow! With great sucess it seems, as he charges into Yin at great speed, knocking the Espeon over and paralysing her in the process. Oh no, bad luck returns!
[ -0 HP | -8 EP | Swagfusion | Attack (+2) ]
[ -0 HP | -5 EP | ~ ]
[ -15 HP | -6 EP | Attack (+2) ]
[ -9 HP | -10 EP | Weak Paralysis ]
Turn 2
Yin shakes her head... God, that stupid tadpole doesn't know how to treat a lady. However, Tybalt slowly approaches her, with an incredible smile on his face, his flowing mane in the wind. Yin wasn't too impressed, reflecting the charming smile back to him, and Tybalt instantly falls in love with the Espeon. Isn't she beautiful? Uhm. Yeah. Okay, that creeps me out a bit. Better watch someone else. For example Ragemuffin, who is fighting with himself again. However, he manages to keep his cool and unleashes a gigantic wave into Karura's direction. He turns around in an instant, prepared for the attack and raises a purple shield. The water slowly runs down the surface of her shield like rain while driving a car. Uh, that sure as hell brings back some memories. Yes. Of driving in a car while it rains. You've got a problem with that? Anyway, Yin, inflicted by Paralysis is still able to fling Karura around, who didn't think of a defense plan for THIS.
[ -0 HP | -7 EP | ~ ]
[ -0 HP | -6 EP | Attracted to Yin (Magic Bounce) ]
[ -14 HP | -8 EP | ~ ]
[ -0 HP | -9 EP | ~ ]
Turn 3
Finally thinking about attacking for once, Tybalt charges himself up by dragging his feet across the ground a few times, and unleashes a yellow blob of pure electricity, while shooting it into the general direction of Ragemuffin since it's insanely difficult to aim. Speaking of difficult to aim, the ball just vanishes into the sky. Well, it was an attack at least. Close enough.
Taking this as a break of trust, the Poliwhirl finally looses his cool and redirects the orders his trainer gave him into a barrage of melee hits, some weak, some strong, resulting into complete frustration. Calm down, holy.
The punishment isn't over at all, as Karura starts an airborne punch with extreme force into the beaten up Tauros, completely knocking him into the arena walls. But before he's able to land on the ground again, Yin picks him up and flings him right next to Tybalt.
[ -0 HP | -6 EP | Frustrated! ]
[ -6 HP; -18 HP | -13 EP | ~ ]
[ -11 HP capped | -8 EP | ~ ]
[ -0 HP | -10 EP | ~ ]
Referee Notes- The next set of commands will be issued in the following order:
Oslo => BTPoke => Cynder => Emerald_Gen.3 - Every status affliction was rolled by an RNG, and it seems like you are completely lucky everyone. (:
- Swagfusion works like that, you only have a 50% to unleash the planned attack at the opponent chosen, with another chance of 50% just using Frustration.
- Protect did not work against Psychic, since it was directed at the Surf and Karura got kind of outmaneuvered.
- Unless overcome, Paralyzis will slowly decay over the next two actions and Attract will remain for 7 more actions.
- Unless overcome, Swagfusion and the attack boost that comes with it will remain in effect for 6 more actions.
- Karura's speed boost comes into effect next action, raising the priority she moves in. Also, attacks that need high speed have a bit higher damage and accuracy.
- Also, you are allowed to measure if I've depleted the bars correctly, and the results will be: Nope. I did deplete them by touch, so they might not be 100% correctly. However, the percentage numbers are correct. Hopefully.
- Feel free to provide me with some feedback with this new complete template if you want to. It makes my belly warm. That sounded stupid. Actually, it's enough if I put at least a grin on your face x)
- Also, if anything is to be questioned, feel free to ask me, even in advance. (How I ref a certain status infliction or move for example.)
A little note on the layout, beginning from the next turn, the position of every Pokémon will appear at the Indigo Plateau sprite up there. However, only at the beginning of the next round, so can "kinda" say where your opponents stand, but not really. This will effect damage and energy costs of certain moves.