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    Default TPM Mega Evolution Tower

    MEGA EVOLUTION TOWER

    Welcome to the Mega Evolution Tower, where referees and trainers can find out just how Mega Evolutions work in the TPM ASB League. In this tower we will illustrate just how to handle the many different Mega Evolutions that are prevalent in the ASB.

    How to...

    First things first, in order to even Mega Evolve one of your pokémon, you'll need a Mega Ring and a Mega Stone. Mega Rings can be purchased here for 10 points a piece! That might sound steep, but remember that you're physically altering the state of your pokémon to be superior fighting creatures! Mega Stones, however, are a bit more tricky. Mega Stones have been spotted in the Safari Zone lately, so finding one there is your best bet. Once you find one and finish your quest, you can bring it here to get it affixed to any of your pokémon capable of Mega Evolution. Once that is done, you will only be able to Mega Evolve that pokémon with that stone.

    Activating Mega Evolution

    Just like in the games, Mega Evolution can only occur during battle. Mega Evolution costs an action, and has the highest priority in battle aside from switching out a pokémon. Once you have Mega Evolved one of your pokémon, you won't be able to do it again during the battle unless otherwise stated!

    How Mega Evolved Pokémon Differ

    Certain Mega Evolutions are much stronger than their counterparts, especially in ASB. However, a lot of pokémon capable of Mega Evolution only have aesthetic and stat changes, which aren't as evident in the league. In an effort to make all Mega Evolutions worthy of use, some pokémon will get better stat gains upon Mega Evolution than others. These stat gains exist outside of normal rules for stat gains (ex. Mega Banette gets +4 Attack upon Mega Evolution, but will still be able to raise their Attack six stages, theoretically giving them a +10).

    Here is a chart that will display how some Mega Evolutions differ from their regular counterparts:

    VENUSAUR
    @Overgrow, Chlorophyll > @Thick Fat / Grass/Poison / Venusaurite / +2Atk, +2SpA, +1SpD

    CHARIZARD
    -X
    @Blaze, Solar Power > @Tough Claws / Fire/Flying > Fire/Dragon / Charizardite X / +1Atk, +1Spd

    CHARIZARD
    -Y
    @Blaze, Solar Power > @Drought / Fire/Flying / Charizardite Y / +3SpA, +2Spd

    BLASTOISE

    @Torrent, Rain Dish > @Mega Launcher / Water / Blastoisite / +2Def, +2SpA, +2SpD

    BEEDRILL

    @Swarm, Sniper > @Adaptability / Bug/Poison / Beedrillite / +3Atk, +2Spd, -3SpA

    PIDGEOT

    @Keen Eye, Tangled Feet, Big Pecks > @No Guard / Normal/Flying / +3SpA, +1Spd

    SLOWBRO

    @Own Tempo, Regenerator > @Shell Armor / Water/Psychic / Slowbroite / +4Def, +1SpA

    ALAKAZAM

    @Synchronize, Inner Focus, Magic Guard > @Trace / Psychic / Alakazamite / +2SpA, +2Spd

    GENGAR

    @Cursed Body > @Shadow Tag / Ghost/Poison / Gengarite / +3SpA, +1SpD, +1Spd

    KANGASKHAN

    @Early Bird, Scrappy, Inner Focus > @Parental Bond / Normal / Kangaskhanite / N/A

    PINSIR

    @Hyper Cutter, Mold Breaker, Moxie > @Aerialate / Bug > Bug/Flying / Pinsirite / +2Atk, -2SpA

    GYARADOS

    @Intimidate, Moxie > @Mold Breaker / Water/Flying > Water/Dark / Gyaradosite / +1Atk, +1SpA

    AERODACTYL

    @Rock Head, Pressure > @Tough Claws / Rock/Flying / Aerodactylite / +2Atk, +2Spd

    STEELIX

    @Rock Head, Sturdy, Sheer Force > @Sand Force > Steel/Ground > +2Def, +2SpD

    AMPHAROS

    @Static, Plus > @Mold Breaker / Electric > Electric/Dragon > Ampharosite > +1SpA, +1Spd,

    SCIZOR

    @Swarm, Technician, Light Metal > @Technician > Bug/Steel > Scizorite > +2Atk, +1All
    HERACROSS
    @Swarm, Guts, Moxie > @Skill Link > Bug/Fighting / Heracrossite > +2Atk, +1Def

    HOUNDOOM

    @Early Bird, Flash Fire, Unnerve > @Solar Power > Dark/Fire > Houndoomite > +3Def, +2SpA

    TYRANITAR

    @Sand Stream, Unnerve > @Sandstream / Rock/Dark > Tyranitarite > +2Atk, +2Def, +2SpD

    SCEPTILE

    @Overgrow, Unburden > @Lightning Rod > Grass > Grass/Dragon > Sceptilite > +1Atk, +1Spd

    BLAZIKEN

    @Blaze, Speed Boost > @Speed Boost > Fire/Fighting > Blazikenite > +4Atk, +2SpA

    SWAMPERT

    @Torrent, Damp > @Swift Swim > Water/Ground > Swampertite > +3Atk

    GARDEVOIR

    @Synchronize, Trace, Telepathy > Pixilate > Psychic/Fairy > Gardevoirite > +2SpA

    MAWILE

    @Hyper Cutter, Intimidate, Sheer Force > @Huge Power > Steel/Fairy > Mawilite > +4Def

    SABLEYE

    @Keen Eye, Stall, Prankster > @Magic Bounce / Dark/Ghost > Sablite > +4Def, +4SpD, -3Spd

    MEDICHAM

    @Pure Power, Telepathy > @Pure Power > Fighting/Psychic > Medichamite > +4Atk, +2Spd

    AGGRON

    @Sturdy, Rock Head, Heavy Metal > @Filter > Steel/Rock > Steel / Aggronite > +2Def

    MANECTRIC

    @Static, Lightning Rod, Plus > @Intimidate > Electric / Manectricite / +3SpA, +3Spd

    BANETTE

    @Insomnia, Frisk, Cursed Body > @Magic Bounce > Ghost / Banettite > +4Atk

    SHARPEDO

    @Rough Skin, Speed Boost > @Strong Jaw > Water/Dark / Sharpedite > +2Def, +2SpD

    CAMERUPT

    @Magma Armor, Solid Rock, Anger Point > @Sheer Force > Fire/Ground > Cameruptite > +2SpA, +2SpD

    ABSOL

    @Pressure, Super Luck, Justified > @Magic Bounce / Dark / Absolite > +2SpA, +2SpD

    ALTARIA

    @Nature Cure, Cloud Nine > @Pixilate > Dragon/Flying > Dragon/Fairy > Altarite > +2SpA

    GLALIE

    @Ice Body, Inner Focus, Moody > @Refrigerate / Ice / Glalite > +2Atk, +2SpA

    SALAMENCE

    @Intimidate, Moxie > @Aerialate > Dragon/Flying > Salamencite > +1Atk, +3Def

    METAGROSS

    @Clear Body, Light Metal > @Tough Claws > Steel/Psychic > Metagrossite > +1All

    LOPUNNY

    @Cute Charm, Klutz, Limber > @Scrappy > Normal > Normal/Fighting > Lopunnite > +2Atk

    GARCHOMP

    @Sand Veil, Rough Skin > @Sand Force > Dragon/Ground > Garchompite > +2Atk, +2Def, +2Spd

    LUCARIO

    @Inner Focus, Steadfast, Justified > @Adaptability > Fighting/Steel > Lucarite > +2Atk, +2SpA

    ABOMASNOW

    @Soundproof, Snow Warning > @Snow Warning > Grass/Ice > Abomasnowite > +4Atk, +4SpA

    GALLADE

    @Steadfast, Justified > @Inner Focus / Psychic/Fighting / Galladite > +4Atk, +2SpA

    AUDINO

    @Healer, Regenerator, Klutz > @Healer / Normal > Normal/Fairy / Audinite / +3Def, +3SpD

    GRENINJA

    @Battle Bond / Water/Dark / KO Opponent (w/ @Battle Bond ability) / +4SpA, +1Spd, Water Shuriken damage x2


    MEWTWO-X
    N/A

    MEWTWO
    -Y
    N/A

    LATIAS

    @Levitate / Dragon/Psychic / Latite / +4SpA, +4SpD, +2Spd

    LATIOS

    @Levitate / Dragon/Psychic / Latite / +4Atk, +4Def, +2Spd

    GROUDON
    @Drought > @Desolate Land / Ground > Ground/Fire / Ruby Orb / N/A

    KYOGRE

    @Drizzle > @Primordial Sea / Water / Sapphire Orb / N/A

    RAYQUAZA
    @Air Lock > @Delta Stream / Dragon/Flying / Use Dragon Ascent / N/A

    DIANCIE

    @Clear Body > @Magic Bounce / Rock/Fairy / Diancite / +4Atk, +4SpA, +4Spd, -4Def, -4SpD

    ZYGARDE
    @Power Construct / Dragon/Ground / Zygarde Core, <50% Health / +2All
    Last edited by Greyfox; 19th December 2016 at 03:30 PM.

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