Results 1 to 8 of 8

Thread: Help improve my team

  1. #1

    Default Help improve my team

    Here is my team in Yellow (nicknames are in brackets)

    Charizard (Kyo)
    Attacks:
    Slash
    Flamethrower
    Ember
    Leer

    Articuno (Squall)
    Attacks:
    Peck
    Ice Beam
    Blizzard
    Fly

    Dugtrio (Remy)
    Attacks:
    Slash
    Earthquake
    Dig
    Sand Attack

    Blastoise (Guile)
    Attacks:
    Bite
    Surf
    Withdraw
    Hydro Pump

    Jolteon (Hsien-Ko)
    Attacks:
    Thunder
    Pin Missile
    Agility
    Thunderbolt

    Alakazam (Zidane)
    Attacks:
    Recover
    Psybeam
    Psychic
    Reflect

    Anyone please help improve my team. Any advice?

  2. #2
    Banned
    Join Date
    Nov 2002
    Posts
    27

    Default Help improve my team

    well, you don't neccessarily need 2 of the same type attacks on one pokemon, eg Charizard, it doesn't need flamethrower AND ember, flamethrower is sufficent enough. Try replacing it was a move that will counter more types. Just a suggestion.

  3. #3
    Banned
    Join Date
    Oct 2002
    Posts
    371

    Default wooo....

    Charizard
    Flamethrower/FireBlast
    Slash/WingAttack
    SwordsDance
    Earthquake

    U are not going to be using 2 fire moves in link battles. I'll take Fireblast but, flamethrower is more stable...up to u. SwordsDance raises your attack pretty high. Earthquake/Slash/WingAttack which run off attack willl then do more damage.

    Articuno
    Substitute
    DoubleEdge
    Blizzard
    Rest/BubbleBeam

    This poke has great def and special, and not too bad speed. Blizzard for STAB. Substitute for scouting. DoubleEdge for a good strong attack, Rest for recovery or bubblebeam for fire types.

    Dugtrio
    Slash
    SandAttack/Substitute
    Earthquake
    RockSlide

    Earthquake>Dig. So RockSlide over dig. Earthquake and RockSlide are a good combo. SLash for neat CH. Sandattack or Substitute for annoyance. Maybe make him yer starter.

    Blastoise
    Surf
    Earthquake
    IceBeam/Blizzard
    SeismicToss

    LOL. 3 pokes have earthquake... Surf>HydroPump cos more pp and doesn't miss so often. Blizzard for grasstypes/dragons. SeismicToss is good for solid damage(100 each time). Earthquake for Electrics.

    Jolteon
    ThunderWave!!!
    Thunderbolt
    SandAttack/FocusEnergy/
    PinMissile/Reflect

    ThunderWave for Paralysing. A PARed poke is slower and therefore your other pokes will go first in attacking which is good. Thunderbolt is more stable than thunder. Sandattack is annoying...or FocusEnergy which increases the chance for a CH(Critical Hit). PinMissile is ok....Reflect will help its defense. If you chose SandAttack then go with reflect, if you want pinmissile then have FocusEnergy.

    Alakazam
    Psychic
    Recover
    ThunderWave/SeismicToss
    Reflect

    This is the best set for alakazam. Again, PSychic> Psybeam so psybeam is a waste of move space. Reflect for its terrible defense. ThunderWave is Useful, or SeismicToss, which is good for pokes which psychic can't take down.


    I suggest you get a normal type like snorlax or tauros. You only have one strong ATTACKer --Charizard. The rest of your team is SPECIAL based.

    Moves which run off attack=Ground/Rock/Normal/Flying/Ghost/Poison/Bug/Fighting

    Moves which run off special=Psychic/Fire/Water/Grass/Ice/Dragon/

  4. #4

    Default Re: Help improve my team

    Charizard (Kyo)
    Slash
    Flamethrower
    Ember
    Leer


    Leer won't work with Slash in RBY; since it almost always crithits, it ignores stat mods. Replace Ember and Leer with Body Slam and Swords Dance; Earthquake'll get rid of pesky electrics if they switch in.

    Articuno (Squall)
    Peck
    Ice Beam
    Blizzard
    Fly


    You don't need two of each; you can't get rid of Fly, though, so ditch Peck and one of the Ice moves, probably for Sub (scouting, as Myth said, ie you don't get knocked down by electric zaps) and Double-Edge.

    Dugtrio (Remy)
    Slash
    Earthquake
    Dig
    Sand Attack


    Don't bother with Sand Attack; with his Defense, he won't be around long enough for it to matter. Replace Dig and it with Rock Slide and Sub so he doesn't go down too fast.

    Blastoise (Guile)
    Bite
    Surf
    Withdraw
    Hydro Pump


    Upgrade Bite to Body Slam; you don't need Withdraw or Pump, so two more attacks in their place.


    Jolteon (Hsien-Ko)
    Thunder
    Pin Missile
    Agility
    Thunderbolt


    Ditch the first three for Wave, Reflect, DoubleTeam (so they can't be pesky and switch out on you). He's one of the speediest already, so Agility isn't necessary.

    Alakazam (Zidane)
    Recover
    Psybeam
    Psychic
    Reflect


    Don't need Psybeam; Kinesis might be nice, or Double Team again if you like to be annoying.


  5. #5

    Default Re: Help improve my team

    [QUOTE]Originally posted by Wild Female Machoke
    [B]Here is my team in Yellow (nicknames are in brackets)

    Charizard (Kyo)
    Attacks:
    Slash
    Flamethrower
    Ember
    Leer

    (Adam: remove Ember and Leer.
    Add Earthquake to counter electric Pok'e mon,
    and Swords dance. (Note: you can replace Slash for Hyper Beam and do Swords Dance and Hyper Beam for a deadly combo)

    Articuno (Squall)
    Attacks:
    Peck
    Ice Beam
    Blizzard
    Fly

    (Adam: I usely let Articuno have the two ice attacks
    but get rid of one of them.
    and replace Peck and Blizzard with Dubble Team and Substitute

    Dugtrio (Remy)
    Attacks:
    Slash
    Earthquake
    Dig
    Sand Attack

    (Adam: I would keep Earthquake and Slash. (and Dig is also nice to have)
    put in Rock slide to counter Flying pokemon

    Blastoise (Guile)
    Attacks:
    Bite
    Surf
    Withdraw
    Hydro Pump

    (Adam: Remove Hydro pump.
    is isn't worth counting on.
    and bite.
    add Earthquake and Ice Beam

    Jolteon (Hsien-Ko)
    Attacks:
    Thunder
    Pin Missile
    Agility
    Thunderbolt

    (Adam: Thunderbolt is okay to keep.
    replace the others with Flash, Body Slam, and thunder wave

    Alakazam (Zidane)
    Attacks:
    Recover
    Psybeam
    Psychic
    Reflect

    (pick any other psychic attacks to keep.
    add some of the following chooses.
    TM: Body Slam, Mega Punch, and Toxic
    Trade Backs from G/S/C:
    Fire Punch, Ice Punch, Thunder Punch, or HeadButt

  6. #6
    Master Trainer
    Master Trainer

    Join Date
    Feb 2001
    Posts
    7,737

    Default Help improve my team

    @ Myth: Wing Attack's power is 35 base in RBY. Adding STAB only brings it up to 52.5.

    @Rolken: Charizard's base speed is fast enough that Slash always Critical Hits for it. Base Critical Hit percentages in RBY are based upon base Speeds (Paralysis, Agility and such do not factor in). I think that if something has a sufficiently low base Speed and uses Slash, it won't cause Critical Hits all the time. I'm pretty certain that I've done this before on someone, but perhaps not. I'll have to get back to you on that.

    Charizard: Swords Dance, Earthquake, Flamethrower, Body Slam is the set I use. Slash over Body Slam if you like its Critical Hit power; I just prefer Body Slam because it has a chance of paralyzing annoying Starmies when they come in on a switch.

    Articuno: Blizzard, Substitute, Double-Edge, Rest; something like that, anyway. So far you've had two 4x Rock weaknesses... Not a good thing.

    Dugtrio: Substitute, Sand Attack, Earthquake, Slash. Dig takes two turns. Earthquake is far more useful.

    Blastoise: Surf, Blizzard, Earthquake, Seismic Toss is the standard. Blastoise's Special isn't high enough to produce satisfactory results with Ice Beam. Blastoise's high Defense does not require Withdraw.

    Jolteon: Thunder Wave, Thunderbolt, Sand Attack, Substitute(Focus Energy if you decide to try the PBS). Paralysis is a very important thing in RBY.

    Alakazam: Psychic, Recover, Thunder Wave, Seismic Toss/Reflect. I personally prefer Seismic Toss so I don't run out of pp as quickly, but it's up to you.

    Overall, this team lacks vital Paralyzers, and at least three of its members are directly threatened by Rhydon and Golem. Good luck, though.

    [COLOR=silver][B]Guardian Lune

    [COLOR=gold]
    All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost.
    From the ashes a fire shall be woken,
    A light from the shadows shall spring;
    Renewed shall be blade that was broken,
    The crownless again shall be king.

  7. #7

    Default Help improve my team

    Yes, What They Said!

  8. #8
    Misanthropic Master Trainer
    Master Trainer
    RaZoR LeAf's Avatar
    Join Date
    Jun 2000
    Location
    Wales, UK
    Posts
    8,454

    Default Help improve my team

    Originally posted by pikachu master
    Yes, What They Said!
    Don't do that again. Ever.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •