A good ol' battle for any takers.

Challenger: Someone who is not incredibly experienced but does know what they are doing.
Ref: Someone experienced is preferred. Also, try to relax a little. Don't be so serious; let it all hang loose.
Arena: Hell
Not the smartest of places to do battle in, but this is the spot. Taking a Dante approach, this interpretation of Hell uses the circle system. The first circle is surprisingly peaceful, but things get worse from there. After three rounds in one circle, the fighters break off and descend to the next circle. There are nine circles each one is worse than the last. The circles do not have to mirror The Divine Comedy they just have to be progressively more challenging than the last. Once three rounds have past in the ninth circle, the fighters go back to the 1st circle and start the process over.
Battle Type: Four way free-for-all (So I need three challengers). Each person can use two pokemon (1 out at a time) but they are out once both of their pokemon are KO'd. Double-teaming is discouraged and the ref is free to penalize any trainers who are ganging up on one player for prolonged amounts of time(who would have thought there was fairness in Hell?).
Other: Damage caps should be tight (40-30% would be nice, but ultimately up to the ref.)
Attack Order: I will chose first, followed by the second person to post, then the third and so on. Then, the last person to choose attacks first and the first attack post order is reverse of the pokemon selection order (therefore, I'll be attacking last.) From then on the person who posted last will post first (the rest of the order doesn't change).

For example:

Round X

A posts first
B posts 2nd
C posts 3rd
D posts last.

Round Y

D posts first
A posts 2nd
B posts 3rd
C posts last.

Round Z

C posts first
D posts 2nd
A posts 3rd
B posts last.


DQ: Standard week. Very lenient.
I'll be choosing Yado, my male Slowking as my first pokemon.