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25th March 2004, 09:44 PM
#1
RMT and make my day
Team Touch Me
Ninjask(+def,-sp def) Leftovers
Aerial Ace
Double Team
Swords Dance
Baton Pass
Salamence (+Sp Att, - att) Shell bell
E-Quake
Aerial Ace
Crunch
Dragon Claw
Gorebyss (+Sp Att, - Att) Leftovers
Surf
Ice Beam/Amnesia
Iron Defense
Baton Pass
Hariyama (+Sp Def, - Def) (ability: heat and cold protection) leftovers
Belly Drum
Reversal
E-Quake
Whirlwind
Nintales (+Def, -Sp Def) @leftovers
Will-O-Wisp
Confuse Ray
Flamethrower
Roar
Alakazam (+Sp. Att -att) @ choice band
Trick
Disable
Recover/Fire Punch
Psychic
So what do you think? I Double Team and swords dance with Ninjask and swtich to Salamence. Then at some point I'll have Gorebyss out who can baton pass defenses to Hariyama or Alakazam. Hariyama belly drums and reverses or e-quakes and hopefully survives with the baton pass. Nintales is the annoyer and another pseudo hazer and Alakazam is self explanatory. He tricks, disables the move, recovers, and attacks or switches.
I know there isn't haze or a rapid spinner, and there aren't any real tanks on my team. It needs a little bit of work and any help would be appreciated. Gracias.
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