Opps,I fogot to freeze it... O_o
Eevee/Antartica/2/3-5/Use Ice Beam,then throw Pokeball.
This has been Mod Approved by Lawrence_III_Fanatic and again by Lady Vulpix, also Pidgeot and Bronze_Umbreon who helped get everything straight. Also, we’ve been inducted as the first official Capture Center, that’s the same as an Adoption Center only you Capture the Pokemon.
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Pokemon Avengers: The Race Against Extinction V-20.0!!!
Created By: Quicksilver62160
Helped By: The_Missing_Link
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Introductions: Welcome to Avenger’s Mansion, home of the Pokemon Avengers! This is our main base, located in New York City near Central Park; from here we branch across the World to fight the extinction of Pokemon. Thanks to the original members we have been able to advance our technology, create new bases, and recruit more Avengers allowing us to better track patterns in Pokemon locations. We were originally created to prevent the Poachers from reeking havoc upon the pokemon world, but since earlier developments the poachers have joined the Avenger team to save the pokemon… and to take on a much greater evil. His name is Mortiegama, the death brining king, leader of the Shadow Stalkers. His minions are extremely powerful spirits, stronger and faster than any enemy we’ve faced before. They alone have dealt such a horrific blow to the pokemon world that sadly, all first and second level evolutions have been driven to extinction, along with the Dratini family, and the legendary pokemon. Now we can only find Basic Pokemon in the field, with few First Evolution Pokemon whom have narrowly escape the Shadow Stalker’s grasp.
This is where you come in, I've hired you to go out there and capture Pokemon! You must travel to the different Continents, and zones to search for the Pokemon species there! You will be given ample equipment and supplies to get you through the various worlds. Mortiegama and his minions are constantly attacking Avengers however, so be on your guard, and prepare to run if you come across any of them. Your modes of transport are set, the world is open for you to travel… good luck, my new Avenger.
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Rules:
1) Posting is like the Original Game
Pokemon Found/Continent/Area#/Equipment Left/Action
Lets say I have 1 Pokeball left, and am in North America, Region 1 fighting an Ampharos and I feed it, I'd type this:
Raichu/North America/1/1-0/Feed
Equipment: 5-5, Five Pokeballs, 5 Special Balls (Fast Ball, Lure Ball, Heavy Ball, Hyper Ball, and Master Ball), every time you use either, change the number
NEW: Radio and Cell Phone! Every now and again, I’ll post a helpful tip, play a song to lure out a Pokemon, or give you vital information for your Adopted Pokemon. And once per week you are allowed to PM me with a question about where to find Pokemon, what’s the most common, or anything you need help with.
2) In light of some misunderstandings, I will clear up the attack action misconseption. The attack comes from you, not your adopted or your other captured Pokemon (if you have one). The only attacks that can be used are status effect attacks, such as stun spore, sleep powder, confuse ray, poison powder and supersonic. No "normal" moves are allowed (I.E. water gun or tail whip). Also, you can use traps, food, rocks and attacks whenever you come in contact with a Pokemon. You don't need anything special to be able to use these options.
3) Pokemon will be on differing levels. You can advance levels by training them in different places, they come with the first moves in the Pokedex to that level. You will now have a chance to encounter 3 Pokemon at a time. You can ONLY find BASIC Pokemon, the only First Evolution available will be- Kadabra and Gyarados
- Basic Pokemon- Level 5 (Mr. Mime, Scyther)
First Evolutions- Level 10 (Gyarados, Kadabra)
4) Do not hint or ask for Pokemon, that is not allowed, also, you CAN’T capture Dragonite Family or any Legendaries in this game. You CAN buy an Eon Key at Pokemon Avengers: Temple Of Knowledge which will allow you passage to a special island where you can pinpoint one pokemon and go directly to it.
5) These ARE adopted Pokemon so you may only capture 15 Pokemon between here and Crystal Caves, so choose wisely. If you run out of Pokeballs, then you can get a fresh supply a day later.
6) If you get an of the new Pokedolls from Pokemon Avengers: Temple Of Knowledge you can now bring them here and use them to aid in capturing Pokemon. You may also mix Pokeblocks there to increase the likelihood of capturing a Pokemon.
7) You can only run five times before you run out of runs and lose a Pokeball. Your five count of runs renews itself though, everytime you go after a Pokemon or you switch areas.
8) In order to access Atlantis, the Moon, or the Abandoned Space Station you must have a Continental Key attuned to that area. You may also win various other keys that have hidden powers. Though you will not know what they do, when you are in the right area they will activate and unlock hidden mysteries of an ancient power left to preserve the Earth. You can win these at the Pokemon Avengers: Temple Of Knowledge.
9) Ancient Glyphs are powerful items that will unlock secret mysteries as you travel through the Avenger worlds. Match the element type or physical type with an area most common and you will soon find something you had never expected.
10) Items can not be exchanged between Pokemon Avengers and Crystal Caves unless otherwise specified (ie: TMs, Juices can be used).
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Warning- Atlantis is slowly sinking, we’ve only lost one area, but we are unsure if we will be able to save the others. Enjoy this lost continent while it still exists. Also, thanks to our teams of scientists, we’ve discovered areas with Pokemon on the moon. The moon is completely unlocked, explore its mysteries by getting a Moon Continental Key or grab a new Abandoned Space Center Key to explore there. Keys are found at ]Pokemon Avengers: Temple Of Knowledge.
Layout:
North America- Electric, Psychic and Steel
1) Eastern Forests: 75% Electric, 20% Psychic, 5% Steel and Other
2) Southern Bell: 40% Psychic and Steel, 15% Electric, 5% Other
3) Plain Midwest: 50% Steel, 20% Psychic and Electric, 10% Other
4) Western Beaches: 80% Electric, 10% Steel and Other, 0% Psychic
5) Mountain Chain: 75% Steel, 25% Other, 0% Electric and Psychic
6) Central Desert: 75% Psychic, 10% Electric and Steel, 5% Other
7) Frozen Tundra: 85% Psychic, 5% Electric, Steel, and Other
8 ) Great Lakes: Fishing at Random
9) Death Valley: 60% Electric, 25% Steel, 15% Other, 0% Psychic
South America- Bug, Grass, and Fire
1) Amazon River: 50% Bug, 30% Grass, 15% Fire, 5% Other
2) Rainforest Region: 50% Grass, 30% Bug, 15% Fire, 5% Other.
3) Mountain Top: 75% Fire, 10% Bug and Grass, 5% Other
4) Plateau Terrace: 50% Fire, 20% Bug, Grass, 5% Other
5) Amazon River Fish: Fishing at Random
6) Ruins Of The Incas: 60% Grass, 30% Fire, 5% Bug and Other
7) Deforestation Region: 70% Bug, 20% Fire, 10% Other, 0% Grass
Africa- Ground and Rock
1) Sahara Desert: 45% Ground and Rock, 10% Other
2) Tropical Rainforest: 65% Rock, 25% Ground, 10% Other
3) Mountain Region: 75% Ground, 15% Rock, 5% Other
4) Nile River: Fishing At Random
5) The Savanah: 70% Rock, 15% Ground, 10% Other
6) Victoria Falls: 45% Ground and Rock, 10% Other
7) The Pyramid: 55% Ground, 35% Rock, 10% Other
Europe- Ghost, Flying, and Normal
1) Scottish Haunted Castles: 100% Ghost, 0% Flying, Normal, Other
2) Grassy Knolls: 40% Flying and Normal, 15% Ghosts, 5% Other
3) Mountain Regions: 65% Flying, 25% Normal, 5% Ghost and Other
4) Ancient Ruins: 75% Normal (Unknown), 15% Ghost, 5% Flying and Other
5) Mediterranean Sea: Fishing at Random
6) Ancient Forests: 65% Ghost, 15% Other, 10% Normal, 0% Flying
7) Shores Of Normandy: 70% Normal, 20% Flying, 10% Other, 0% Ghost
Asia- Dragon and Fighting
1) Mount Everest: 45% Dragon, 35% Fighting, 20% Other
2) Valley Regions: 75% Dragon, 15% Fighting, 10% Other
3) Frozen Tundra: 50% Dragon, 40% Fighting, 10% Other
4) Great Wall: 75% Fighting, 15% Dragon, 10% Other
5) Japanese Docks: Fishing Island at Random
6) Tropical Canopies: 45% Fighting, 35% Other, 20% Dragon
Australia- Dark and Poison
1) Outback: 45% Dark, 45% Poison, 10% Other
2) Plateau Region: 75% Dark, 15% Poison, 10% Other
3) Eerie Swamps: 75% Poison, 15% Dark, 10 % Other
4) Murkwood Forest: 80% Poison, 10% Dark, 10% Other
5) Island Docks: Fishing at Random
6) Shadow Graveyard: 75% Dark, 25% Other, 0% Poison
7) Sulfur Mines: 65% Poison, 30% Dark, 15% Other
Antarctica- Ice and Water
1) Frozen Tundra: 50% Ice, 45% Water, 5% Other
2) Icebergs: 75% Water, 15% Ice, 10% Other
3) Freezing Waters: 50% Ice and Water, 0% Other
4) Eskimo Hole: Fishing At Random
5) Eskimo Village: 65% Ice, 25% Water, 10% Other
6) Icy Cliffs: 75% Ice, 20% Water, 5% Other
7) Underground Lagoon: 70% Water, 20% Other, 10% Ice
Atlantis- All Types
1) The Ancient City- 100% Normal(Half Submerged)
2) Volcanis- 100% Fire
3) The Quarry- 50% Ground and Rock (Underwater)
4) The Garden of Eden- 100% Grass (Underwater)
5) Peaks of Mt. Nomad- 80% Ice, 20% Dragon
6) Banks of the Aiwa- 100% Water (Underwater)
7) Dense Forest- 50% Bug and Poison
8 ) Elysian Fields- 100% Psychic
9) Lightning Reavers- 100% Electric
10) Warrior Stronghold- 100% Fighting (Underwater)
11) Towers of the Beasts- 100% Flying
12) Land of the Iron Giants- 100% Steel
13) The Dark Underbelly- 80% Dark, 20% Ghost (Underwater)
The Moon- All Types
1) The Dark Side: 80% Dark, 20% Ghost
2) Electric Crater: 100% Electric
3) Moon Rock Mines: 50% Ground and Rock
4) Icy Pole: 100% Ice, 20% Dragon
5) Magma Fields: 100% Fire
6) Elysian Fields II: 100% Psychic
7) Forest Biodome: 50% Grass and Bug
8 ) Toxic Gas Swell: 100% Poison
9) Zero-Gravity Fighting Dojo: 100% Fighting
10) Underwater Caverns: 100% Water
11) Metal Scrap Yard: 100% Steel
12) Moontain Chain: 100% Flying
13) Ancient Alien Moon City: 100% Normal
Abandoned Space Station- Unknown
1) Observation Deck: Unknown
Note: You can only use Teleporting Alakazam and Hyper Stellar Grifor to reach the Moon or the Abandoned Space Station
You must choose one of these continents there and try to capture as many Pokemon as quickly as possible! Pokemon will appear in each area, and the percents are the odds of finding that type in the area.
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Air Pidgeot- Our Flying Transport, jump aboard our massive Pidgeot, and he'll fly you to any Continent with a tremendous flap of your wings.
Teleporting Alakazam- Our Psychic Transport, call for Alakazam to get out of a perilous jam, he'll instantly Teleport you to any other Continent and region
Extremespeed Arcanine- The fastest way to travel, jump on the back of our Arcanine, and he'll run you across the Water or Land faster then you can blink.
Dugtrio Underground Railroad- Our Train Transport. Hop on these Dugtrio, and find a new meaning to Underground Railroad, as you are warped to any Continent in a second.
Lapras Liner- Our Water Transport. Jump aboard this Cruise Ship to travel in style and fashion to any of the Continent, this is the only way to travel.
Hyper Stellar Grifor- A test transport, faster then ExtremeSpeed Arcanine on the ground, and faster then Air Pidgeot in the air. When he moves time nearly stands still.
Tyranitar Ground Service- Much like ExtremeSpeed Arcanine but not as fast, Tyranitar can move over the ground quickly if the need be.
Deep Sea Swampert- Get out onto the water and dive beneath the waves for an ocean floor cruise on Deep Sea Swampert.
Altaria Cloud Dancers- For a more relaxing ride, trying passing through the sky via clouds on Altaria Cloud Dancers.
When you want to move to a new Continent, you'll type:
Continent/Area #/Transport Mode
Lets say you go to North America Eastern Woods by Extremespeed Arcanine, type:
North America/1/Extremespeed Arcanine.
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Important Information:
When you capture a Pokemon, they count towards your Capture Pokemon limit and like Adopted Pokemon, you must raise them, take care of them, and buy items for them. If you want to raise your Captured Pokemon levels, get items for them to use in battle, TMs to give them special attacks, or to gain more Capture Center Pts, go to The Capture/Adoption Center Rules , you'll find everything you need there.
T_M_L
My ASB Team:
Nightshade, Orion, Drake, Apollo, Shino, Ares, Arya, Isis, Ace, Arbiter, Nero, Haplo, Coren, and Marit
Opps,I fogot to freeze it... O_o
Eevee/Antartica/2/3-5/Use Ice Beam,then throw Pokeball.
S_P- Aiming an ice beam at the Eevee, you shoot it and watch as it connects and instantly freezes her up. Lobbing another Pokeball, she goes in this time but it's not enough because after a few shakes, she comes right back out, quickly defrosting:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
T_M_L
My ASB Team:
Nightshade, Orion, Drake, Apollo, Shino, Ares, Arya, Isis, Ace, Arbiter, Nero, Haplo, Coren, and Marit
O well,
Teleporting Alakazam/Abandoned Space Station/1
Sorry, you need an Abandoned Space Station Key for that and right now, Quick isn't active so the Temple of Knowledge is currently down. Sorry about that
T_M_L
My ASB Team:
Nightshade, Orion, Drake, Apollo, Shino, Ares, Arya, Isis, Ace, Arbiter, Nero, Haplo, Coren, and Marit
But you said...
Note: You can only use Teleporting Alakazam and Hyper Stellar Grifor to reach the Moon or the Abandoned Space Station
I suggest you read the rules more carefully next timeWarning- Atlantis is slowly sinking, we’ve only lost one area, but we are unsure if we will be able to save the others. Enjoy this lost continent while it still exists. Also, thanks to our teams of scientists, we’ve discovered areas with Pokemon on the moon. The moon is completely unlocked, explore its mysteries by getting a Moon Continental Key or grab a new Abandoned Space Center Key to explore there
T_M_L
My ASB Team:
Nightshade, Orion, Drake, Apollo, Shino, Ares, Arya, Isis, Ace, Arbiter, Nero, Haplo, Coren, and Marit
O well.
This sounded intresting,so...
Air pidgiot/Africa/7
P.S.When are you going to make some songs for the radio thingy?
P.S.S.Nobody else is here,so I'm getting loney.
*Wanders in*
This looks interesting....it doesn't matter that I'm playing at the CCCC does it?
Anyway...
Australia/6/Extremespeed Arcanine
Charmander/South America/3/4-5/Get Closer
(Just a little question:If I want to attack the Pokemon,can I attack it with one of my adopted pokemon?)
No,Pokemon Avengers have the power to attack other pokemon without their pokemon's help.(only status attacks)Don't ask me how they do it, I don't know.
P.S.I'm not lonley anymore!
Charmander/South America/3/4-5/Uses Sleep Powder.
Glad to see PA making a comeback :grins at TML: anyhoo 1 pokeball left.
Europe/4/Air Pidgeot
Remember people, you can be customers at Pokemon Avengers and CCCC at the same time but you can only catch 15 Pokemon between both of them so keep count of how many Pokemon you've caught. It's not our jobs to keep count
S_P- Whistling for a Pidgeot, you wait a few minutes before you hear screeching from above. Looking up, you see a Pidgeot divebombing you but before you can move away, he slows down and lands right next to you. A bit perturbed, you still get on and ask her to take you to The Pyramids in Africa. Trilling, she complies and rising up in the air, you swiftly head north to a much warmer continent. At first, the ride is much colder due to the frezzing wind chill you're passing through but once you pass the equator, things become much warmer until you land next to one of the Egyptian pyramids, feeling brutal in a jacket and pants. Immediately peeling the clothes off, you feel much better and head towards the nearest pyramid, which is a bit smaller than normal but it looks important as an Onix, Larvitar and Sandshrew guard the entrance:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
You can try to get pass the guards and into the pyramid or go to another pyramid
Sneasel- Look above at my gold notice
In the NY Base, you climb onto one of the Arcanines to head towards the Shadow Graveyard in Australia. Flying forward, you start to head cross-country but you know the US well enough to know the scenery of each state. As soon as you get to California, you speed pass the cars on the backed up highways and soon see the Pacific. Heading towards the ocean, you think you're going to sink but Arcanine is able to run on the water and you head southwest to your destination. An easier travel than going across the US, the only problem you have with the water is all the mist constantly spraying you but the ride is short and smooth and you come quickly to the island continent/country of Australia. Heading inland, the ride to the graveyard is even shorter and soon enough, you come to the entrance. Already shaking from the ominous presence surrounding it, you hop off it Arcanine and head towards the graves. As soon as you come towards one of them, a Houndour, Sneasel and Carvanha appear out of nowhere to just look at you:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
You can explore the graveyard some more
LN- Skitty is right. You can also use trap moves like meanlook, fire spin, whirlpool, wrap and bind. And also please edit your posts next time instead of making new posts so we can cut down on the spam
Getting a bit closer to the Charmander, he starts to back away but he has no chance to escape as you use sleep powder on him to send him into dreamland:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
Pikachu- In the sense that there were only 2 people playing recently? I suppose you're right but PA has always had its ups and downs
Walking out of the cave, you head outside and call for the Pidgeot. Soon enough, one comes down and you hop on as soon as he lands. Getting up into the air, you grip Pidgeot tightly as you tell him to take you to the Ancient Ruins. Going straight across Asia and then into Europe, the trip is quite quick and you feel much better as you land outside of the temple in a warmer country. Going inside, it doesn't take long for you to spot some Pokemon as you see an Aipom and Togepi bouncing on top of a sleeping Snorlax's stomach:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
You can barely push around Snorlax to get into other corridors
T_M_L
My ASB Team:
Nightshade, Orion, Drake, Apollo, Shino, Ares, Arya, Isis, Ace, Arbiter, Nero, Haplo, Coren, and Marit
Africa/7/Try to get past the guards and into the pyramid
*Reads gold notice*
Got it.
Heh, Sneasel
Sneasel/Australia/6/5-5/Trap it with Mean Look
Charmander/South America/3/4-5/Get Closer then uses Pokeball....*crosses fingers*
-_-.......Good to be back (YET again)
Antartica/2/Altaria Cloud Dancers
(BTW: WHere's Quick?)
S_P- Pointing to an obscure direction in the distance to distract the guards, it apparently works as they look in the direction, trying to see what you're pointing at. Running past them, you make your way inside without any confrontation. The inside is quite dark but with torches lit around, you can see it's decorated with many pictures of Egyptian life and their culture. Taking out one of the torches, you hold it out in front of you and start to move forward but unexpectedly, a Rhyhorn, Cubone and Baltoy show up in front of you:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
There are 3 passages you can take
Sneasel- Using a meanlook, you successfully trap her while the other 2 Pokemon run/hop away:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
LN- Edging a bit closer, you take out a Pokeball and throw it at Charmander. Getting sucked in, the ball rocks back and forth a few times but it's not enough to capture him as he pops out, already waking up from his nap:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
Cody- Hey man, nice to see you back. Where have you been? Quick's been busy with school and work so I'm the only one working right now. I haven't talked to him in weeks though so I might have to take care of this for a while
Coming back to PA for another round of Pokemon capturing, you hop on to Altaria's back (or the cloud, per say) and float up to head towards the Icebergs. With the Pidgeot and any other means of air transportation, it's all about speed. With the Altaria though, it's more comfort than anything. While traveling at a relatively fast pace, you're still able to enjoy the view from above without watching it whiz by you in a flash. The trip is longer, but it was well worth it as you show up in Antarctica double the time it takes for the Pidgeot to take you there, which isn't very long at all. Hopping off, you feel all nice and toasty in your warm clothes. Still able to travel easily without feeling bunched up, you start to cross a few icebergs when you spot a Mudkip, Goldeen and Wooper playing water tag:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
You can continue to hop icebergs or go into the water
T_M_L
My ASB Team:
Nightshade, Orion, Drake, Apollo, Shino, Ares, Arya, Isis, Ace, Arbiter, Nero, Haplo, Coren, and Marit
Charmander/south America/3/3-5/Uses Stun Spore
Sneasel/Australia/6/5-4/Use Master Ball
As of yet I'm trying to be pretty specific in my searching, seeing as how the end is drawing closer. And I think I'll avoid these guys and jump into the water and try to find what I'm looking for.Originally posted by The_Missing_Link
Coming back to PA for another round of Pokemon capturing, you hop on to Altaria's back (or the cloud, per say) and float up to head towards the Icebergs. With the Pidgeot and any other means of air transportation, it's all about speed. With the Altaria though, it's more comfort than anything. While traveling at a relatively fast pace, you're still able to enjoy the view from above without watching it whiz by you in a flash. The trip is longer, but it was well worth it as you show up in Antarctica double the time it takes for the Pidgeot to take you there, which isn't very long at all. Hopping off, you feel all nice and toasty in your warm clothes. Still able to travel easily without feeling bunched up, you start to cross a few icebergs when you spot a Mudkip, Goldeen and Wooper playing water tag:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
You can continue to hop icebergs or go into the water
BTW: I had quit for a while, now I'm back so, I guess I'll just see if I can get back into the playing of this game.
So, uhhh...
Antartica/2/Jump In Water
Africa/2/Go in middle passage
EDIT:Not that it really matters,but I got more posts in here than anybody.
Uh I was in Europe - 3 before, why would i need to go over Asia?
Anyways, Dang that randomizer is mean, Let's see Togepi or Snorlax?
Snorlax!/Europe/4/0-1 (Dang)/ Knock out Togepi and Aipom with Thunder Wave, Hit snorlax with Spore and then Blizzard
LN- Using a stun spore on the half asleep Charmander, you successfully paralyze but this makes him mad:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
Sneasel- Quite eager, aren't we?
Not wanting to waste any time, you hurl a master ball at the Sneasel. Zipping inside, she tries to fight the strength of the ball but honestly, who can fight the master ball? With that said, she gives up and lets the light fade out. Congrats, you caught a Sneasel!
Sneasel at Level 5 (female)
Base Stats and Attacks to Level 5
Breeded Move of Choice
No TM
Holding: 1 CCP
Personality: Naive
Trait: Inner Focus - Prevents flinching
What will you do now?
Cody- What do you mean 'the end is drawing closer'?
Stripping off your heavier clothing, you attach a breathing device to your mouth to help you breathe and jump into the water to explore. The water is bitter cold but you're able to handle it. It appears you can find Pokemon easier down here as you immediately spot a Feebas, Wailmer and Spheal little ways off:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
You can continue to explore underwater or go back onto the icebergs
S_P- It really doesn't. I've gained 1000+ posts since I first joined PA. Beat that
Going into the second passage, you find it just as dark and ominous as the central hall. Only the torch is saving you from running out of the pyramid altogether. After a few minutes down the straight corridor, it feels like someone is following you. Turning around, you find your suspicions to be correct as a Trapinch, Mudkip and Gligar are closely trailing you for no reason:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
The only things you really can do is continue down the corridor or go past the Pokemon into one of the other passages
Pikachu- Sorry, I thought you were in Asia before
Using a thunderwave immediately, you strike the other 2 Pokemon and send them rolling off of the Snorlax. Lifting his head, the Snorlax wonders what's going on when you spray him with a sleep powder. Drifting off to sleep, it gives you a perfect chance to use a blizzard, but it manages to freeze only 3/4 of him since Snorlax is a large Pokemon:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
T_M_L
My ASB Team:
Nightshade, Orion, Drake, Apollo, Shino, Ares, Arya, Isis, Ace, Arbiter, Nero, Haplo, Coren, and Marit
You know, the great big battle and stuff Quick established. I'll keep swimming.
A Trapinch!Yay!
Trapinch/Africa/7/5-3/Feed
Also,I got the most posts in this thread.
Yay^_^
*Hugs her Sneasel*
Australia/6/Explore the graveyard some more
Snorlax/Europe/4/0-1/First, Stun Spore, then get the Remaining 1/4 with Ice Beam, and finish with my Heavy Ball! (God this better work :prays: )
Cody- heh, I don't think we'll get to the big battle for a while, as long as Quick's away
Moving away from them, you start to swim a bit deeper although the lighting is much poorer as you go down. You think nothing of it however and swim more swiftly. Starting to feel the cold a bit more, you continue to swim, thinking you'll find something. A minute later, you start to feel woozy and lightheaded. Stopping where you are, you start to panic as you're completely surrounded by black. Looking up, you can barely see the light from above. Starting to pass out, you're suddenly pushed from behind by 3 heads. Soaring upwards, you quickly surface and wildly look around to see who helped you. It turns out to be a concerned Chinchou, Squirtle and Carvanha who saved you from imminent danger:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
You can dive back down or go back onto the icebergs
S_P- Still, not a big accomplishment. After the post counters were visibly taken away, there has been spamming on the boards by people who wanted to up their post count
Taking out a piece of food, you throw it to the Trapinch who quickly accepts the offer and immediately goes for it:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
Sneasel- Successful in capturing Sneasel, you pocket the ball and continue on through the graveyard. Continuing to examine the ancient gravestones, you find that the whole graveyard is dedicated to Pokemon. Although in such a dismal environment, you think it's kind of sweet to have a personal burial ground for Pokemon. Minutes later, you feel yourself being latched onto. Looking down, you see a Larvitar trying to swipe at your pants leg, an Eevee gripping your leg with its claws and a Murkrow ready to headbutt you down:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
All you can really do is fight them and get away
Pikachu- Stun sporing the mostly frozen Snorlax, you then freeze the rest of him up with an ice beam. Throwing your last ball, which happens to be a heavy ball, you watch as it smacks against the ice but sucks Snorlax in anyway. Praying that it'll work, you don't even need to as the heavy ball is designed to hold Pokemon like Snorlax in. So it's no surprise when after a few shakes, the light goes out. Congrats, you caught a Snorlax!
Snorlax at Level 5 (male)
Base Stats and Attacks to Level 5
Breeded Move of Choice
No TM
Holding: 1 CCP
Personality: Hasty
Trait: Immunity- Prevents poisoning
*ding dong* Sorry, but you have ran out of Pokeballs. Come back tomorrow and you'll get a fresh batch and restart your adventure. Cya till then
T_M_L
My ASB Team:
Nightshade, Orion, Drake, Apollo, Shino, Ares, Arya, Isis, Ace, Arbiter, Nero, Haplo, Coren, and Marit
Trapinch/Africa/7/4-3/Use Master Ball.
Murkrow/Australia/6/5-4/Use Spore
Charmander/south America/3/3-5/Uses Pokeball....
S_P- Launching the master ball, the satisfied Trapinch rushes into the ball. Rocking around a bit, you know the outcome though and watch her give up and let the light go out. Congrats, you caught a Trapinch!
Trapinch at Level 5 (female)
Base Stats and Attacks to Level 5
Breeded Move of Choice
No TM
Holding: 1 CCP
Personality: Hardy
Trait: Hyper Cutter - Attack cannot be lowered
What will you do now?
Sneasel- Releasing a spore at the Murkrow, he goes down for the count while the other 2 chicken out and run away:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
LN- It takes more than single moves to catch a Pokemon. You need combos to successfully capture a Pokemon. Just remember that in the future
Throwing another Pokeball at the Charmander, the paralysis eludes him for the moment and he destroys the Pokeball with his claws:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
T_M_L
My ASB Team:
Nightshade, Orion, Drake, Apollo, Shino, Ares, Arya, Isis, Ace, Arbiter, Nero, Haplo, Coren, and Marit
I think this is right, sorry if it isn't
Murkrow/Australia/6/4-5/Run, continue exploring the graveyard
I'd like ot release Nahima (poochyena) and Asher (vulpix) then I would like to take the extreme speed Arcanine to Mountain Top of South America please
I'll thank them and go back to iceberg hopping
I'll make its breeded move Dragonbreath.
Africa/2/Walk around,in hope of finding a pokemon I want.
Sneasel- Walking away, you continue around the area, starting to get bored. You know that the graveyard isn't a hazardous place so you find the nearest tree to lay against. Closing your eyes, you doze off a bit. What seemed like hours later which in reality was only a few minutes, you hear an ear-piercing scream. Immediately waking up, you glare at a cackling Sableye with an Absol and Cacnea behind him:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
You can continue to explore the area
Nala- *releases Pokemon*
Getting on an Arcanine, you head towards the Mountain Top in South America. Knowing the travel pace of Arcanine well enough, you relax as Arcanine runs south and across many terrains before coming to the woods of SA and then the mountain base. Running upwards, it doesn't take long before you get to the top and hop off. Instantly, you see some Pokemon such as a Torchic, Cyndaquil and Charmander:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
You can head in any direction
Going back to iceberg hopping, you leap across a couple of them, slipping on the way. Getting tired of it, you go more slowly, watching where you leap. Heading across one of them, you slip backwards and fly headfirst into the water. Coming up sputtering, you hear snickers and look to your left to see a Mantine, Clampearl and Horsea try to not laugh at you:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
You can get back up on the ice or stay in the water
S_P- Continuing down the passage, you soon spot more pictures on the walls and torches as well. Up ahead, you see a fork in the passage and choose to go left. Walking down, it looks the same as the main passage but you soon come upon a dead end. Pushing against it to see if it leads elsewhere, you're a bit surprised when the wall rumbles and pushes sideways quite easily. Opening into a brand new room, you look to see a tomb in the middle. Built from pure gold stone, you think that the king must be lying in there. The curiousity getting better of you, you lay the torch on the ground and starting to lift the top of it. Creaking like the wall, it opens up quite easily, which makes you kind of suspicious but you're intent on finding out what's in the tomb. Pulling it up all the way, you suddenly get a heart attack as a Phanpy pops out and scares the living crap out of you while a Geodude and Nincada come out from behind a pillar, laughing and crying at the same time:
Feed/Throw Rock/Run/Throw Ball/Attack/Chase/Trap/Use Pokedoll/Get Closer/Throw Pokeblock
You can either go out into the right passage or go out to the main hall and go into either the first or third passage
T_M_L
My ASB Team:
Nightshade, Orion, Drake, Apollo, Shino, Ares, Arya, Isis, Ace, Arbiter, Nero, Haplo, Coren, and Marit
Charmander/South America/3/5-5/If the charmander is shiny i will throw my master ball. Otherwise I will just head north and keep looking.