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Thread: [GYM] Charles Legend VS. Crazy Elf Boy Sub-DL :O

  1. #1
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    Wink [GYM] Charles Legend VS. Crazy Elf Boy Sub-DL :O

    Nice Gym badge Crazy now let's see if I can win it from you.

    ~Charles Legend
    Last edited by Charles Legend; 15th August 2009 at 04:05 AM.
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    “If at first the idea is not absurd, then there is no hope for it.” ― Albert Einstein

    "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences." --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

    "To build a story world, the author must be part artist, part engineer, and sometimes part mad scientist.." --from Fundamentals of world building by Jessie Verino

    “Let food be thy medicine and medicine be thy food.” - Hippocrates


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:???

    If CEB accepts this, I will ref.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:???

    I will accept this match, this will be a normal 3 on 3 in the Strategym, there are no banned moves and the DQ limit shall be 7 days or 1 of your Earth weeks. As the gym leader I shall send out first I will be using Mary Celeste my Female Mismagius and since I sent oud first you send out and attack.
    Last edited by Crazy Elf Boy; 14th August 2009 at 11:47 PM.


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:???

    Well it's been a while since I used him but still, Go Rookie my male Houndoom!

    Rookie use Taunt then Shadow ball end this round with Crunch!

    ~Charles Legend
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    “If at first the idea is not absurd, then there is no hope for it.” ― Albert Einstein

    "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences." --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

    "To build a story world, the author must be part artist, part engineer, and sometimes part mad scientist.." --from Fundamentals of world building by Jessie Verino

    “Let food be thy medicine and medicine be thy food.” - Hippocrates


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Ok Protect yourself from the taunt, before the Shadow Ball use Imprison and finish with a Taunt of your own.

    Protect ~ Imprison ~ Taunt


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined



    Round 1

    Arena: The Strategym
    DQ Time: 7 days. Also known as one earth week.
    Additional rules: Since this is a gym battle, there are no damage caps.
    Banned Moves: None

    ~~~

    Charles Legend and Rookie

    HP: 100 (====================)
    EN: 100 (====================)

    Taunt ~ Shadow Ball ~ Crunch

    Crazy Elf Boy and Mary Celeste

    HP: 100 (====================)
    EN: 100 (====================)

    Protect - Imprison - Taunt

    ~~~

    ~First turn~

    Mary Celeste appears on the arena, immediately opening up with a protective barrier. Rookie tries to taunt Mary Celeste, but the protective barrier stops poor Rookie.

    Rookie: -5 EN
    Mary Celeste: -12EN

    ~Second turn~

    After the mean Rookie tried to taunt her into attacking, Mary Celeste imposes her mind on his and locks all the moves she can. Unfortunately for Rookie, this includes shadow ball. So, Rookie does nothing this turn.

    Rookie: Imprisoned
    Mary Celeste: -8 EN

    ~Third turn~

    Rookie rushes towards Mary Celeste and takes a bite, with a nice, resounding crunch. Mary Celeste responds by taunting the houndoom, continuing it's rushing of attacks.

    Rookie: Taunted (6 turns left), -5 EN
    Mary Celeste: -12HP, -5 EN

    ~Extra Content~

    Both users are teleported to the Forest of Satarashi: "This battle field is deep within the forest; it is strewn with tree roots, entangling vines, hollow trunks and the fruit of the nearby trees (Not all of them beneficial). The grass here is in varying heights from very long on the outsides and growing short in height as they reach the middle to be only an inch high.
    Attacks powered up: Grass
    Attacks weakened: Ground"

    ~~~

    Charles Legend and Rookie

    HP: 100 (====================)
    EN: 90 (====================)
    Taunted, imprisoned

    Crazy Elf Boy and Mary Celeste

    HP: 90 (====================)
    EN: 82 (====================)

    ~~~

    Crazy Elf Boy and Mary Celeste to attack next.

    Last edited by chaos_redefined; 18th August 2009 at 10:29 PM.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    One thing chaos_redefined Rookie is a Houndoom not a Houndour...-_-'

    ~Charles Legend
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    “If at first the idea is not absurd, then there is no hope for it.” ― Albert Einstein

    "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences." --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

    "To build a story world, the author must be part artist, part engineer, and sometimes part mad scientist.." --from Fundamentals of world building by Jessie Verino

    “Let food be thy medicine and medicine be thy food.” - Hippocrates


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Quote Originally Posted by Charles Legend View Post
    One thing chaos_redefined Rookie is a Houndoom not a Houndour...-_-'

    ~Charles Legend
    Sorry about that. I'll go fix that.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Ok lets start off by using Thunderwave to paralyse it then follow with a Toxic finish off with Curse.

    Thunderwave ~ Toxic ~ Curse
    Last edited by Crazy Elf Boy; 18th August 2009 at 11:08 PM.


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Rookie use Heatwave to counter that thunder wave then use Sludge bomb to counter the toxic then use Crunch!

    ~Charles Legend
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    “If at first the idea is not absurd, then there is no hope for it.” ― Albert Einstein

    "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences." --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

    "To build a story world, the author must be part artist, part engineer, and sometimes part mad scientist.." --from Fundamentals of world building by Jessie Verino

    “Let food be thy medicine and medicine be thy food.” - Hippocrates


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Round 2

    Arena: The Strategym - Forest of Sarashi
    DQ Time: 7 days. Also known as one earth week.
    Additional rules: Since this is a gym battle, there are no damage caps.
    Banned Moves: None

    ~~~

    Charles Legend and Rookie

    HP: 100 (====================)
    EN: 90 (====================)
    Taunted (6 turns left), imprisoned

    Heatwave ~ Sludge Bomb ~ Crunch

    Crazy Elf Boy and Mary Celeste

    HP: 90 (====================)
    EN: 82 (====================)

    Thunderwave ~ Toxic ~ Curse

    ~~~

    ~First turn~

    Rookie sends out heat waves to attempt to cancel out Mary Celeste's thunder waves. The laws of physics jump in and say no. Both moves connect with their opponents.

    Rookie: -10EN, paralyzed
    Mary Celeste: -3 EN, 10 HP

    ~Second turn~

    Mary Celeste throws a glob of toxic poison at Rookie, and Rookie responds by attempting to throw a sludge bomb at her. Unfortunately, paralysis gets a hold of him.

    Rookie: Toxic (1% at end of round)
    Mary Celeste: -5EN

    ~Third turn~

    Mary Celeste places a curse on Rookie, causing severe pain to herself in the process, as Rookie crunches into Mary Celeste.

    Rookie: cursed, -6EN
    Mary Celeste: -62HP, -6EN

    ~Extra Content~

    Both users are teleported to the Normal Field:

    The Plains of Karashi
    The plains of Karashi are a vast near endless plains of grass with near to no landmarks. The only things that can be seen for miles are a great Savannah tree with many branches and leaves good for cover, a small pond filled with muddy water and a small outcrop of 3 rocks in a triangular formation.
    Attacks powered up: Normal
    Attacks weakened: Ghost

    Rookie takes some damage from the curse and the toxic

    Rookie: -10HP

    ~~~

    Charles Legend and Rookie

    HP: 90 (====================)
    EN: 74 (====================)
    Taunted (3 turns left), imprisoned, paralyzed, toxic (2% next round), cursed

    Crazy Elf Boy and Mary Celeste

    HP: 18 (====================)
    EN: 68 (====================)

    ~~~

    Charles Legend and Rookie to attack next.

    Notes:
    1) Heat and Electricity don't interact in a way to cancel each other out, at least, assuming my memories.

    2) Just to clarify, each round has 3 turns. Taunt ends after the next round.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    That ghost is going down! Rookie use Crunch three times however if you are tormented use Fire Fang!

    ~Charles Legend
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    “If at first the idea is not absurd, then there is no hope for it.” ― Albert Einstein

    "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences." --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

    "To build a story world, the author must be part artist, part engineer, and sometimes part mad scientist.." --from Fundamentals of world building by Jessie Verino

    “Let food be thy medicine and medicine be thy food.” - Hippocrates


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Bump for CEB


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Charles (and CEB, and anyone else who reads this). As a general rule, I will not DQ anyone without a request from the other contestent. So, as stands, I am waiting for a request for a DQ or a post from CEB. If this post has not been responded to within a week, I will break my rule (which, admittedly, is self-imposed), since it will be clear at that point that neither contestant is interested. If you request that I do not DQ CEB, then I shall continue waiting for CEB.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Ok when is grabs you hit it with a close up Pain Split, then follow up with a Confuse Ray and finish with a Taunt. If the first Pain Split doesn't work get in another one before the next attack then sub Taunt out for Confuse Ray.

    Pain Split ~ Confuse Ray ~ Taunt (Sub: Pain Split ~ Confuse Ray


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Round 3

    Arena: The Strategym - Plains of Karashi
    DQ Time: 7 days. Also known as one earth week.
    Additional rules: Since this is a gym battle, there are no damage caps.
    Banned Moves: None

    ~~~

    Charles Legend and Rookie

    HP: 90 (====================)
    EN: 74 (====================)
    Taunted (3 turns left), imprisoned, paralyzed, toxic (2% next round), cursed

    Crunch ~ Crunch ~ Crunch

    Crazy Elf Boy and Mary Celeste

    HP: 18 (====================)
    EN: 68 (====================)

    Pain Split ~ Confuse Ray ~ Taunt

    ~~~

    ~First turn~

    Rookie takes a nice solid crunch out of Mary Celeste, at which point Mary Celeste shares the pain.

    Rookie: -42HP, -6EN
    Mary Celeste: +42HP, -12HP, -10EN

    ~Second turn~

    Mary Celeste follows up by sending a beam of chaos at Rookie, confusing it. As if this wasn't bad enough, Rookie is then stuck in the spot, it's paralyzed body not allowing it to move.

    Rookie: Paralyzed this round, Confused
    Mary Celeste: -3EN

    ~Third turn~

    Mary Celeste then runs circles around Rookie, screaming about the feminine characteristics of the canine Rookie.
    Rookie takes offense to this, and takes another satisfying bite out of Mary Celeste.

    Rookie: -6EN, Taunt reset (5 turns)
    Mary Celeste: -12HP, -5EN

    ~Extra Content~

    Steel Field: Cliemen’s Steel Mill
    A normal run of the “mill” steel mill. There are random machines going on and off beeping all the time running numerous tests. Huge steel beams swing over head held together by fragile cables which may break at any second. Other then that there a piles of steel beam lying on the ground which provide excellent cover and shields.
    Attacks powered up: Steel
    Attacks weakened: Poison

    Rookie takes some damage from the curse and the toxic. However, the imprisonment wears off.

    Rookie: -17HP

    ~~~

    Charles Legend and Rookie

    HP: 31 (====================)
    EN: 62 (====================)
    Taunted (5 turns left), paralyzed, toxic (4% next round), cursed, confused

    Crazy Elf Boy and Mary Celeste

    HP: 36 (====================)
    EN: 50 (====================)

    ~~~

    Crazy Elf Boy and Mary Celeste to attack next.

    Last edited by chaos_redefined; 6th September 2009 at 10:34 AM. Reason: Minor errors pointed out by CEB


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Ok start off with Flash to lower his accuracy then hit it with 2 Thunder's.

    Flash ~ Thunder x2


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    I'm back with a gateway that has a quad core.

    Anyways Rookie close your eye then use sunny day then Dark pulse!

    ~Charls Legend
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    “If at first the idea is not absurd, then there is no hope for it.” ― Albert Einstein

    "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences." --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

    "To build a story world, the author must be part artist, part engineer, and sometimes part mad scientist.." --from Fundamentals of world building by Jessie Verino

    “Let food be thy medicine and medicine be thy food.” - Hippocrates


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Round 4

    Arena: The Strategym - Cliemen’s Steel Mill
    DQ Time: 7 days. Also known as one earth week.
    Additional rules: Since this is a gym battle, there are no damage caps.
    Banned Moves: None

    ~~~

    Charles Legend and Rookie

    HP: 31 (====================)
    EN: 62 (====================)
    Taunted (5 turns left), paralyzed, toxic (4% next round), cursed, confused

    Close eyes ~ Sunny Day ~ Dark Pulse

    Crazy Elf Boy and Mary Celeste

    HP: 36 (====================)
    EN: 50 (====================)

    Flash ~ Thunder ~ Thunder

    ~~~

    ~First turn~

    Mary Celeste releases a bright light that blinds Rookie as he argues with his master about these stupid commands like "Close your eyes" instead of "Burn the thing that insulted your lineage"

    Rookie: -1 Acc
    Mary Celeste: -3 EN

    ~Second turn~

    Mary Celeste calls upon a bolt of lightning, while, once again, Charles Legend says stuff like "Nah, why attack when you can make it sunny? Who cares if he insulted your mother?"

    Rookie: -12 HP
    Mary Celeste: -10EN

    ~Third turn~

    Mary Celeste calls down more bolts of thunder, while Rookie sits there spasming from his paralysis.

    Rookie: -12HP
    Mary Celeste: -10EN

    ~Extra Content~

    Electric Field: Thunder Fields of Adorna
    A field of blackened soil and charred earth, the fields of Adorana are always constantly under siege by a never ending thunderstorm of a dangerous class. Gale force winds make it nigh impossible to fly and constant thunder strikes batter the ground without relent. (Electric Pokemon are immune to the Lightning)
    Attacks powered up: Electric
    Attacks weakened: Flying

    Rookie takes some damage from the curse and the toxic. However, the imprisonment wears off.

    Rookie: -4HP(toxic), -18HP(curse)

    ~~~

    Charles Legend and Rookie

    Dead

    Crazy Elf Boy and Mary Celeste

    HP: 36 (====================)
    EN: 27 (====================)

    ~~~

    Charles Legend to send first and attack.



    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Go Sloppy Joe my male Snorlax!

    Ok Sloppy Joe use fry it with Thunder Punch then use Crunch then use Outrage!

    Oddly enopgh Crazy a lot of the Pokemon on your team I have been planing to get, but oh well right now I am trying to built up points to mainly evolve my current Pokemon,

    ~Charls Legend
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    “If at first the idea is not absurd, then there is no hope for it.” ― Albert Einstein

    "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences." --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

    "To build a story world, the author must be part artist, part engineer, and sometimes part mad scientist.." --from Fundamentals of world building by Jessie Verino

    “Let food be thy medicine and medicine be thy food.” - Hippocrates


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Ok start off with a Toxic and then when he crunches you take it and then use Pain Split, finish with Thunderwave.

    Toxic ~ Pain Split ~ Thunderwave


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Round 5

    Arena: The Strategym - Thunder Fields of Adorna
    DQ Time: 7 days. Also known as one earth week.
    Additional rules: Since this is a gym battle, there are no damage caps.
    Banned Moves: None

    ~~~

    Charles Legend and Sloppy Joe

    HP: 100 (====================)
    EN: 100 (====================)

    Crazy Elf Boy and Mary Celeste

    HP: 36 (====================)
    EN: 27 (====================)

    ~~~

    ~First turn~

    A giant blob of Snorlax appears on the battlefield, ready to do some ghostbusting. He gets a charge running through it's fist, and rams it right into Mary Celeste. Mary Celeste coughs up some sludge, and Sloppy Joe realizes too late that it is actually Toxic.

    Sloppy Joe: toxic, -6EN
    Mary Celeste: -12HP, -3 EN

    ~Second turn~

    Sloppy Joe grabs Mary Celeste and takes a nice satisfying crunch out of her. Mary Celeste takes this oppurtunity to share the feeling, creating a flow of energy between the two.

    Sloppy Joe: -44HP, -6EN
    Mary Celeste: -12HP, +44HP, -12EN

    ~Third turn~

    Mary Celeste releases a ripple of energy that paralyzes Sloppy Joe. Sloppy Joe responds by releasing an aura of draconic rage, which slams at Mary Celeste pretty hard.

    Sloppy Joe: Paralyzed, -10EN
    Mary Celeste: -10HP, -3EN

    ~Extra Content~

    Dark Field: Bat Caves of Androzeni
    A pitch black cave with next to no visibility what so ever, Dark type pokemon have no problem seeing in this cave. There is also a possibility that a swarm of bats will fly through the cave and possibly damage both pokemon with Dark type energy.
    Attacks powered up: Dark
    Attacks weakened: Psychic

    Rookie: -2HP (toxic)

    ~~~

    Charles Legend and Sloppy Joe

    HP: 54 (====================)
    EN: 88 (====================)
    toxic (4% next round), paralyzed

    Crazy Elf Boy and Mary Celeste

    HP: 46 (====================)
    EN: 6 (====================)

    ~~~

    Crazy Elf Boy and Mary Celeste to attack next. EN used below 0 comes out of HP.


    I am modifying pain split's cost due to how powerful it is. Also, if outrage is used consecutively, it's damage increases, up to a maximum of 14. However, if you get to the third one, once you stop, you are confused.
    Last edited by chaos_redefined; 1st October 2009 at 05:22 AM. Reason: fixed color bars


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

  23. #23
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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Start off with a Taunt then relax for a bit then follow by relaxing finish with a Dark Pulse. If the first aunt doesn't work use another one.

    Taunt ~ Relax ~ Dark Pulse (Sub: Taunt)


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Sloppy Joe use Crunch three times!

    ~Charles Legend
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    “If at first the idea is not absurd, then there is no hope for it.” ― Albert Einstein

    "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences." --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

    "To build a story world, the author must be part artist, part engineer, and sometimes part mad scientist.." --from Fundamentals of world building by Jessie Verino

    “Let food be thy medicine and medicine be thy food.” - Hippocrates


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Round 6

    Arena: The Strategym - Bat Caves of Androzeni
    DQ Time: 7 days. Also known as one earth week.
    Additional rules: Since this is a gym battle, there are no damage caps.
    Banned Moves: None

    ~~~

    Charles Legend and Sloppy Joe

    HP: 54 (====================)
    EN: 88 (====================)
    toxic (4% next round), paralyzed

    Crunch x 3

    Crazy Elf Boy and Mary Celeste

    HP: 46 (====================)
    EN: 6 (====================)

    Taunt ~ Relax ~ Dark Pulse (Sub: Taunt)

    ~~~

    ~First turn~

    Mary Celeste calls Sloppy Joe a fat slob, claiming that he will never amount to anything. Sloppy Joe does what everyone should do when insulted: take a crunch out of the person who insulted you.

    Sloppy Joe: taunted (8 rounds), -5EN
    Mary Celeste: -16HP, -5 EN

    ~Second turn~

    Sloppy Joe wants to crunch into Mary Celeste, but his muscles don't let him. And so, Mary Celeste takes the chance to lay around, relaxing for a bit.

    Sloppy Joe: paralyzed
    Mary Celeste: +6EN

    ~Third turn~

    A pulse of darkness emanates from Mary Celeste, leading into a loud crunch from Sloppy Joe.

    Sloppy Joe: -12EN, -5EN
    Mary Celeste: -16HP, -5EN

    ~Extra Content~

    Before being teleported off, a flock of bats hit both Sloppy Joe and Mary Celeste. They hit Mary Celeste harder (being dark-type against ghost), but Sloppy Joe then goes and suffers from toxic.

    Dragon Field: Birthing grounds of the Sky Dragons
    A series of pillars on top of a mountain several thousand metres above the ground. It is a very dangerous field because both fighters need to hop from one pillar to another to get to each other unless they can fly. If a pokemon falls off then they are rescued by a mysterious dragon but at the cost of 5HP.
    Attacks powered up: Dragon
    Attacks weakened: Steel

    Sloppy Joe: -4HP (toxic), -5HP (bats)
    Mary Celeste: -7HP (bats)

    ~~~

    Charles Legend and Sloppy Joe

    HP: 33 (====================)
    EN: 78 (====================)
    toxic (8% next round), paralyzed, taunted 6 rounds

    Crazy Elf Boy and Mary Celeste

    HP: 7 (====================)
    EN: 2 (====================)

    ~~~

    Crazy Elf Boy and Mary Celeste to attack next. EN used below 0 comes out of HP.



    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

  26. #26
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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Start off by using Rest, then just Relax twice.

    Rest ~ Relax x2


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Sloppy Joe use Shadowball three times!

    ~Charles Legend
    Last edited by Charles Legend; 15th October 2009 at 05:53 AM.
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  28. #28
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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Round 7

    Arena: The Strategym - Dragon Field: Birthing grounds of the Sky Dragons
    DQ Time: 7 days. Also known as one earth week.
    Additional rules: Since this is a gym battle, there are no damage caps.
    Banned Moves: None

    ~~~

    Charles Legend and Sloppy Joe

    HP: 33 (====================)
    EN: 78 (====================)
    toxic (8% next round), paralyzed, taunted 6 rounds

    Shadow Ball x 3

    Crazy Elf Boy and Mary Celeste

    HP: 7 (====================)
    EN: 2 (====================)

    Rest ~ Relax ~ Relax

    ~~~

    ~First turn~

    Mary Celeste nearly kills herself in the effort, but manages to get some sleep. Sloppy Joe fires a Shadow Ball at her, but she's already resting before the ball hits.

    Sloppy Joe: -10 EN
    Mary Celeste: -7HP(conversion), -2EN, +25HP, -12HP

    ~Second turn~

    Sloppy Joe goes to take advantage of the sleepy state of rest, but finds himself temporarily unable to move. Damn paralysis.

    Sloppy Joe: paralyzed
    Mary Celeste: +6EN

    ~Third turn~

    Sloppy Joe gets in one last shadow ball before Mary Celeste wakes up. Slighly more relaxed than previously, she isn't too keen on the new hit point total.

    Sloppy Joe: -10EN
    Mary Celeste: -12HP, +6EN

    ~Extra Content~

    Teleportation time! And sloppy joe hates toxic.

    Bug Field: Hives of the Mirashi Wasps
    A gigantic bee hive with hexagon shaped holes in the walls all dripping with honey. There is a possibility that a swarm of bees will blanket the field and cause Bug type damage to both combatants. There is some honey on the floor as well this is extremely sticky but can be removed by shaking wildly.
    Attacks powered up: Bug
    Attacks weakened: Dragon

    Sloppy Joe: -8HP (toxic)

    ~~~

    Charles Legend and Sloppy Joe

    HP: 25 (====================)
    EN: 58 (====================)
    toxic (16% next round), paralyzed, taunted 3 rounds

    Crazy Elf Boy and Mary Celeste

    HP: 1 (====================)
    EN: 12 (====================)

    ~~~

    Charles Legend and Sloppy Joe to attack next. EN used below 0 comes out of HP.



    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

  29. #29
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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Sloppy Time for a FOOD FIGHT! Fling the honey thats on the floor at the Ghost until she faints then if there an action left eat some of it.

    Fling X3/ eat honey.

    ~Charles Legend
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    "To build a story world, the author must be part artist, part engineer, and sometimes part mad scientist.." --from Fundamentals of world building by Jessie Verino

    “Let food be thy medicine and medicine be thy food.” - Hippocrates


  30. #30
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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Ok lets hopefully get this done this round, start off by shadow sneaking past the honey he flings at you and cling onto his back and give him a Pain Split and finish by Relaxing somewhere out of his reach.

    Shadow Sneak + Pain Split ~ Relax


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Round 8

    Arena: The Strategym - Bug Field: Hives of the Mirashi Wasps
    DQ Time: 7 days. Also known as one earth week.
    Additional rules: Since this is a gym battle, there are no damage caps.
    Banned Moves: None

    ~~~

    Charles Legend and Sloppy Joe

    HP: 25 (====================)
    EN: 58 (====================)
    toxic (16% next round), paralyzed, taunted 3 rounds

    Fling ~ Fling ~ Fling
    Sub: Eat honey

    Crazy Elf Boy and Mary Celeste

    HP: 1 (====================)
    EN: 12 (====================)

    Shadow Sneak+Pain Split ~ Relax

    ~~~

    ~First turn~

    Mary Celeste attempts a really strainful combination. It looks like she wanted to drain the energy from Sloppy Joe, but the effort of opening the link kills her. Sloppy Joe laughs as he picks up some honey and eats it.

    Mary Celeste: -12 en, -4 hp from energy conversion.

    ~Extra Content~

    Teleportation time! And sloppy joe hates toxic.

    Steel Field: Cliemen’s Steel Mill
    A normal run of the “mill” steel mill. There are random machines going on and off beeping all the time running numerous tests. Huge steel beams swing over head held together by fragile cables which may break at any second. Other then that there a piles of steel beam lying on the ground which provide excellent cover and shields.
    Attacks powered up: Steel
    Attacks weakened: Poison

    Sloppy Joe: -16HP (toxic)

    ~~~

    Charles Legend and Sloppy Joe

    HP: 9 (====================)
    EN: 58 (====================)
    toxic (32% next round), paralyzed, taunted 2 rounds

    ~~~

    Crazy Elf Boy to send and attack.



    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    bump


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    I will be sending out Leaf Flurry my Male Budew. Ok Leaf just hit it with 3 Grass Knot's.

    Grass Knot x3


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    What the hell Crazy, Odd I thought you would have used another ghost unless that what your plan is next, thowing me off guard with a grass type.

    Sloppy Joe ok time to go out with a bang! Use Selfdestruct and put everything you got into it!

    ~Charles Legend
    Last edited by Charles Legend; 13th November 2009 at 03:55 PM.
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    "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences." --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

    "To build a story world, the author must be part artist, part engineer, and sometimes part mad scientist.." --from Fundamentals of world building by Jessie Verino

    “Let food be thy medicine and medicine be thy food.” - Hippocrates


  35. #35
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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Round 8

    Arena: The Strategym - Steel Field: Cliemen’s Steel Mill
    DQ Time: 7 days. Also known as one earth week.
    Additional rules: Since this is a gym battle, there are no damage caps.
    Banned Moves: None

    ~~~

    Charles Legend and Sloppy Joe

    HP: 9 (====================)
    EN: 58 (====================)
    toxic (32% next round), paralyzed, taunted 2 rounds

    Self-Destruct

    Crazy Elf Boy and Leaf Flurry

    HP: 100 (====================)
    EN: 100 (====================)

    Grass Knot ~ Grass Knot ~ Grass Knot

    ~~~

    ~First turn~

    Sloppy Joe starts getting ready to explode. Unfortunately, right before he does, he falls flat on his face thanks to a grass knot.

    Sloppy Joe: -12 HP
    Budew: -10EN

    ~Extra Content~

    Teleportation time!

    Rock Field: Blockstone Quarry
    A giant stone quarry with deep white walls made from pure stone. There are a few digging machines around the field as well as piles of cut up rocks which can be picked up and thrown. The ground in the quarry is sort of hard but easy enough to dig through.
    Attacks powered up: Rock
    Attacks weakened: Ice

    ~~~

    OOOCharles Legend and Sloppy Joe OOO
    Dead

    OOO Crazy Elf Boy and Leaf Flurry OOO

    HP: 100 (====================)
    EN: 90 (====================)

    ~~~

    Charles Legend to send and attack


    Edit: VP has convinced me to try using his images. If you want me to switch back, just say so.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Go Brock my male Forretress

    Brock use Signal Beam three times!

    ~Charles Legend
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    “If at first the idea is not absurd, then there is no hope for it.” ― Albert Einstein

    "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences." --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

    "To build a story world, the author must be part artist, part engineer, and sometimes part mad scientist.." --from Fundamentals of world building by Jessie Verino

    “Let food be thy medicine and medicine be thy food.” - Hippocrates


  37. #37
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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Bump for Elf.


    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

  38. #38
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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Just use Mud Slap 3 times.

    Mud Slap x3


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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Round 8

    Arena: The Strategym - Steel Field: Cliemen’s Steel Mill
    DQ Time: 7 days. Also known as one earth week.
    Additional rules: Since this is a gym battle, there are no damage caps.
    Banned Moves: None

    ~~~

    Charles Legend and Brock

    HP: 100 (====================)
    EN: 100 (====================)

    Signal Beam ~ Signal Beam ~ Signal Beam

    OOO Crazy Elf Boy and Leaf Flurry OOO

    HP: 100 (====================)
    EN: 90 (====================)

    Mud Slap ~ Mud Slap ~ Mud Slap

    ~~~

    ~First turn~

    Brock appears on the field to be greeted by a bunch of mud slapping in it's face. Forretress decides it's not gonna stand for this, and shoots a beam of signally stuff that tries to muddle Leaf Flurry's brain

    Brock: -2 HP, -6 EN, -1 acc
    Leaf Flurry: -12 HP, -6 EN

    ~Second turn~

    The ref uses torment.
    <_<
    >_>
    Fine. I don't. More mud, more attempts to muddle Leaf Flurry's brain.

    Brock: -2 HP, -6 EN, -1 acc
    Leeaf Flurry: -12 HP, -6 EN

    ~Third turn~

    God you guys are boring. At least, this time, the brain actually gets muddled.

    Brock: -2 HP, -6 EN, -1 acc
    Leaf Flurry: -12 HP, -6 EN, confused

    ~Extra Content~

    Teleportation time!

    Rock Field: Blockstone Quarry
    A giant stone quarry with deep white walls made from pure stone. There are a few digging machines around the field as well as piles of cut up rocks which can be picked up and thrown. The ground in the quarry is sort of hard but easy enough to dig through.
    Attacks powered up: Rock
    Attacks weakened: Ice

    ~~~

    OOO Charles Legend and Brock OOO

    HP: 94 (====================)
    EN: 82 (====================)
    -3 acc

    OOO Crazy Elf Boy and Leaf Flurry OOO

    HP: 64 (====================)
    EN: 72 (====================)
    confused

    ~~~

    Charles Legend and Brock to attack next.



    [14:48:30] .:- Steampunk Angel -:. {{I love Ben}} says:
    oh chaos your awesome lol

  40. #40
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    Default Re: Charles Legend VS. Crazy Elf Boy Ref:chaos_redefined

    Brock use Signal Beam three times!

    ~Charles Legend
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    “If at first the idea is not absurd, then there is no hope for it.” ― Albert Einstein

    "The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences." --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

    "To build a story world, the author must be part artist, part engineer, and sometimes part mad scientist.." --from Fundamentals of world building by Jessie Verino

    “Let food be thy medicine and medicine be thy food.” - Hippocrates


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