This sounds fun, and I haven't had a battle in a while.
I'll send out Sokka, my male Mudkip.
2 vs 2
One out at a time
Banned: OHKO's, Toxic, Rest
DQ: 1 week
Arena: The Elemental Arena, a very special arena that, every three rounds, changes into a random area based off of any given element. The areas are as follows: Rock, a very rocky mountainous area. Steel, a metalsmith's workshop that consists of tables with metal scraps atop them. Bug, a forest with numerous Bug Pokemon flying about. Dark, an extremely poorly lit warehouse. Electric, an electric plant with huge generators contained inside. Fighting, a karate dojo. Flying, the top of a huge zeppelin. Ghost, a very creepy mansion. Grass, a lush rain forest. Ground, an arid Saharan-like desert. Ice, a frozen glacier. Normal, a rather boring plain. Poison, the downtown part of a huge, smoggy city. Psychic, a calm, foggy mountaintop. Water, a lakeside shore. Fire, the side of an active volcano. Dragon, a cave filled with treasure. In addition to scenery changes, each given area boosts damage by 10% in the area's specific element, i.e. the Rock arena boosts Rock attacks.
Challenger send out first.
Last edited by C~Dub; 11th June 2010 at 12:57 PM.
This sounds fun, and I haven't had a battle in a while.
I'll send out Sokka, my male Mudkip.
Alright. I will use my Porygon, Digit, which is quickly becoming the star of my team.
Also would like to attack first or should I?
I sent out first, so you get to attack first.
Ok then. Digit start by using Agiligy, then use a Lock-On and Zap Cannon Combo.
Agility ~ Lock-On + Zap Cannon
Alright Sokka, start off with Yawn. Then Protect yourself from his combo. After that nail him with Waterfall.
Yawn- Protect- Waterfall
I'll ref this. I'll post it up tomorra!
Rossy?
Yeah I lied, I'll have it up tomorra. I swear.
Let's try again shall we...
Round 1
Arena
Elemental Arena: Erm...Fighting Dojo! Hoy!
Team of Dub (OO)
[Digit][G]
100% HP
100% EN
*N/A*
Agility ~ Lock-On + Zap Cannon
Team of Drago (OO)
[Sokka][M]
100% HP
100% EN
*N/A*
Yawn ~ Protect ~ Waterfall
We begin with Dub and Drago facing each other in a big, grey room. I press the BIG SHINY RED BUTTON and the room transforms into a fighting dojo. Dub smirks and gets out a Pokeball, throwing it. The white light forms the shape of a befuzzled Porygon. Drago retaliates by sending out his Pokemon. The white light forms...mudkipz.
Now we begin with Digit whirring electronically and beeping. It then moves around the dojo at great speed. Sokka tries to follow it but ends up getting dizzy. Digit stops and estimates an increase of speed of 200%. Beep. Sokka just yawns, prompting Digit to yawn as well...somehow.
[Digit: -0% health, -6% energy]
*Spd +2, Drowzee*
[Sokka: -0% health, -5% energy]
Slightly drowsy, Digit still does the epic combo of locking on to his opponent then firing phasers. However, Sokka blocks it with his trans-phasic shielding. Shields holding at 97%, captain. Digit can't stay up for much longer and falls asleep.
[Digit: -0% health, -14% energy]
*Spd +2, Asleep*
[Sokka: -0% health, -10% energy]
Now with Digit asleep, Sokka charges him down with a watery tackle. Digit hits the dojo floor, but doesn't stir. Is that thing beeping in its sleep?
[Digit: -7% health, -0% energy]
*Spd +2, Asleep*
[Sokka: -0% health, -7% energy]
Team of Dub (OO)
[Digit][G]
93% HP
80% EN
*Speed +2, Asleep (4 more actions)*
Team of Drago (OO)
[Sokka][M]
100% HP
78% EN
*N/A*
Side Notes
1) U LEIK?
2) Next time, try photon torpedos.
3) Drago to issue attacks
Last edited by Rossymore; 14th June 2010 at 10:24 AM.
Rossy, Sokka used Waterfall not Whirlpool.
Anyways, Sokka start off with Rock Smash. Then hit Digit with a Low Kick. After that try to poison it with Sludge.
Arrrrrrgh! I'll edit it...some reffing promotion I'll get now.![]()
Sleep Talk x3, if you wake up in the first action use Double Team, then Thunder Wave, and finish with Thunderbolt.
Sleep Talk/Double Team ~ Sleep Talk/Thunder Wave ~ Sleep Talk/Thunderbolt
Round 2
Arena
Elemental Arena: Erm...Fighting Dojo! Hoy!
Team of Dub (OO)
[Digit][G]
93% HP
80% EN
*Speed +2, Asleep (4 more actions)*
Sleep Talk/Double Team ~ Sleep Talk/Thunder Wave ~ Sleep Talk/Thunderbolt
Team of Drago (OO)
[Sokka][M]
100% HP
78% EN
*N/A*
Rock Smash ~ Low Kick ~ Sludge
We begin with Digit mumbling in his sleep. It rises up and fires a pretty coloured beam at Sokka who winces in pain. That looked like Signal Beam. Sokka gets up and plods over to Digit. He then gives it a quite smack with his forelegs. Digit is knocked back slightly, but doesn't stir.
[Digit: -10% health, -8% energy]
*Spd +2, Asleep*
[Sokka: -7% health, -6% energy]
Digit whirrs and beeps again, talking in its sleep. Sokka sees that nothing is happening and moves closer. He slides on the floor and aims a kick at Digit's legs. He then collides with a shield. Seems Digit used Protect.
[Digit: -0% health, -8% energy]
*Spd +2, Asleep*
[Sokka: -0% health, -7% energy]
Sokka wonders what the hell that thing will do next...Giga Impact? Not quite...Digit levitates back up and starts charging up a large sphere of energy. It then fires the large beam right in the direction of Sokka, who cries out "Me no liek! Me no liek!" ...well, probably not, but he does get hit, there's a small explosion and Sokka is knocked back far. He struggles to get up and starts to cough and hack. He then spits up a purple globule of poison. It hits Digit and starts to fizz. The smell wakes Digit who shakes the globule off of it.
[Digit: -8% health, -12% energy]
*Spd +2, Recharge*
[Sokka: -14% health, -8% energy]
Team of Dub (OO)
[Digit][G]
75% HP
52% EN
*Speed +2, Recharging*
Team of Drago (OO)
[Sokka][M]
79% HP
57% EN
*N/A*
Side Notes
1) Just two actions next round, Dub
2) "Me no liek!"
3) Dub to issue those two attacks
Just a quick question, is Digit still asleep?
As you can see by his stats, he is no longer asleep. However, he needs a turn to recharge after the Hyper Beam.
Ok then, use Double Team, then Thunderbolt, and finish with Thunder Wave.
Ok, Sokka use Mud Sport while Digit is recharging. Then hit him with Low Kick. After that nail him with Superpower.
Round 3
Arena
Elemental Arena: Erm...Fighting Dojo! Hoy!
Team of Dub (OO)
[Digit][G]
75% HP
52% EN
*Speed +2, Recharging*
Recharge ~ Thunderbolt ~ Thunder Wave
Team of Drago (OO)
[Sokka][M]
79% HP
57% EN
*N/A*
Mud Sport ~ Low Kick ~ Superpower
We begin with Digit...recharging. Sokka, meanwhile, has found some mud in the nearby flower garden and covers himself in it.
...well that was a fun round.
[Digit: -0% health, -0% energy]
*Spd +2*
[Sokka: -0% health, -5% energy]
*All Muddy*
Now Digit has 110% efficiency and is ready to use it. He starts to crackle and fires a bolt of electricity at the mud encased Sokka. It stings Sokka quite a bit, but the mud was quite useful. Sokka then suddenly lashes out with a low kick and Digit is knocked back. The air around the dojo seems to power the attack up.
[Digit: -20% health, -8% energy]
*Spd +2*
[Sokka: -12% health, -7% energy]
*All Muddy*
Digit now fires another, weaker, bolt of electicity at Sokka, which paralyses him, but not as intensively due to the mud. Sokka tries to move, but can't! Paralysis strike again! Three rounds have passed so the big red button is pressed and the arena turns into...*drum roll*...a poorly lit warehouse. Reign of Darkness!
[Digit: -0% health, -6% energy]
*Spd +2*
[Sokka: -0% health, -0% energy]
*All Muddy, Paralysed*
Team of Dub (OO)
[Digit][G]
75% HP
52% EN
*Speed +2*
Team of Drago (OO)
[Sokka][M]
79% HP
57% EN
*Covered in Mud (Slight Electric Resistence), Paralysed (1 more actions)*
Side Notes
1) PARAHAX!!!
2) The first action was recharge, you silly goose, Dub.
3) Drago to issue attacks
OMG, Like, How come Digit and Sokka didn't lose any health or energy that round! Is it because they're Ubaa? ::Twirl hair::
i Judge your entertainment!
Entertaining quotes!
From textsfromlastnight.com:
(518): I legitimately just tried to piss above my head. I got to my chest at highest. There's piss everywhere.
(801): I can't help but be optimistic. I'm like a ball of slutty sunshine.
Digit lost energy as it used Thunder Wave, whilst Sokka did nothing as it was paralysed.
But Low Kick Did 20 damadge.
Start off with Bite. Then hit him with another Low Kick. Finish up with Superpower. Counter any electric attacks with Mirror Coat.
Start with Sunny Day, then use Solarbeam, and finish with another Solarbeam. I think that ought to brighten up this dim warehouse.![]()
Bump for Rossy.
Low Kick did 20 damage for it was super effective, STAB and, at 36kg, Digit is kinda heavy.
Round 4
Arena
Elemental Arena: A dark and dingy warehouse. Nehehehe!
Team of Dub (OO)
[Digit][G]
75% HP
52% EN
*Speed +2*
Sunny Day ~ Solarbeam ~ Solarbeam
Team of Drago (OO)
[Sokka][M]
79% HP
57% EN
*Covered in Mud (Slight Electric Resistence), Paralysed (1 more actions)*
Bite ~ Low Kick ~ SUPAHPOWAH
We begin this round in a lovely dark and dank warehouse, which Digit tries to brighten up immediately. Outside, the sun is shining brightly, whilst inside...nothing much happens. Digit is in a shaded part of the warehouse anyway, and the grimy windows never let much sun through anyway. Sokka chuckles and bites the hard outer shell of Digit. He can also feel
[Digit: -7% health, -10% energy]
*Spd +2*
[Sokka: -0% health, -7% energy]
*All Muddy*
Now Digit begins to charge up a Solarbeam using what little sunlight it has. This gives time for Sokka to go up to him and give him a nice low kick...before being blasted by a fairly strong Solarbeam. Sokka is blasted back to his side of the field, in a lot of pain.
[Digit: -16% health, -9% energy]
*Spd +2*
[Sokka: -16% health, -7% energy]
*All Muddy*
Digit fires another beam of sunlight at Sokka, but not before Sokka powered up fighting energy into his own beam. They fired it at each other and they met halfway. They then slid past each other and hit the opposing Pokemon. Digit screeched in computerised tones, whilst Sokka cowered in pain. Ouch. Only Digit hit the damage cap, though.
[Digit: -18% health, -9% energy]
*Spd +2*
[Sokka: -16% health, -10% energy]
*All Muddy*
Team of Dub (OO)
[Digit][G]
35% HP
24% EN
*Speed +2*
Team of Drago (OO)
[Sokka][M]
47% HP
13% EN
*Covered in Mud (Slight Electric Resistence)*
Side Notes
1) Let it shine...
2) Vague sunlight: 4 more rounds
3) Dub to issue attacks
Ok Digit, start with Secret Power, then use a Flash/Solarbeam combo. If he tries to use any fighting moves, dogde them it with Aerial Ace.
Secret Power/Aerial Ace ~ Flash + Solarbeam/Aerial Ace
Alright Sokka, start off by changing the weather with Rain Dance. Then close your eyes and Relax as Digit uses his next move. After that, if he's charging up for Solor Beam, nail him with Superpower. If he's able to fire off his Beam, Protect yourself from it.
Rain Dance~Relax~Superpower/Protect
Round 5
Arena
Elemental Arena: A dark and dingy warehouse. Nehehehe!
Team of Dub (OO)
[Digit][G]
35% HP
24% EN
*Speed +2*
Secret Power/Aerial Ace ~ Flash + Solarbeam/Aerial Ace
Team of Drago (OO)
[Sokka][M]
47% HP
13% EN
*Covered in Mud (Slight Electric Resistence), Attack -1, Defense -1*
Rain Dance ~ Relax ~ Superpower
We begin with Digit using its environment and firing a yellow beam at Sokka. Sokka winces in pain but continues with his attack: dancing the Mumbo's Jumbo to call upon the rain. None of it went inside but it still lashed against the window panes.
[Digit: -0% health, -7% energy]
*Spd +2*
[Sokka: -7% health, -10% energy]
*All Muddy, Atk -1, Def -1*
Sokka then sits back and watches Digit trying to use the sunlight...but it's not working very well. Sokka closes his eyes and suddenly a large flash of light comes from the charging sphere of sun energy. Sokka cried out as it pierced through his eyelids. He opened his eyes and blinked multiple times, trying to clear his eyesight.
[Digit: -0% health, -9% energy]
*Spd +2, Charging*
[Sokka: -0% health, +10% energy]
*All Muddy, Atk -1, Def -1, Acc -1*
Digit finally releases his beam of doom. Sokka was encapsulated in a small explosion and was sent skidding across the arena. Sokka got back up and fired another SUPAHPOWAH at Digit, which hurt Digit...a lot. Sokka can see his vision swimming in front of him and knows that he doesn't have much longer. Digit, meanwhile, is in worse shape and collapses in exhaustion.
[Digit: -18% health, -9% energy]
*X_X*
[Sokka: -20% health, -10% energy]
*All Muddy, Atk -2, Def -2, Acc -1*
Team of Dub (OX)
[Digit][G]
17% HP
0% EN
*Knocked Out*
Team of Drago (OO)
[Sokka][M]
20% HP
3% EN
*Covered in Mud (Slight Electric Resistence), Attack -2, Defense -2, Accuracy -1*
Side Notes
1) CLOSING YOUR EYES DOESN'T WORK!!!
2) Rain: 4 more rounds
3) Dub to send out and Drago to issue attacks.
I'll send out Spiral, my male Poliwag with Water Absorb.
Ok Sokka, just Relax this round. After your first move, Endure anything you dont think you can live though.
Relax~Relax/Endure~Relax/Endure
C~Dub?
Ah, very sorry about that. Spiral start off by using Encore, then use Body Slam twice.
Now that I'm NOT going to France, it's time to ref some shiz.
Round 6
Arena
Elemental Arena: A dark and dingy warehouse. Nehehehe!
Team of Dub
[Spiral][M]
100% HP
100% EN
*N/A*
Encore ~ Body Slam ~ Body Slam
Team of Drago
[Sokka][M]
20% HP
3% EN
*Covered in Mud (Slight Electric Resistence), Attack -2, Defense -2, Accuracy -1*
Relax ~ Relax/Endure ~ Relax/Endure
We begin with Dub withdrawing his first Pokemon and sending out his next Pokemon: a Poliwag named Spiral. Spiral bobbed twice and then locked eye contact with his fellow water foe.
Now we begin with Sokka settling down and getting some energy back. Spiral applaudes him (WTF?) and Sokka is pleasently surprised by this. He wonders what was so great about his chillin', Still, he could continue doing it...just for the time being.
[Spiral: -0% health, -8% energy]
[Sokka: -0% health, +10% energy]
*All Muddy, Atk -2, Def -2, Acc -1, Encored*
Sokka continues to chill and is slightly annoyed when Spiral rams into him. He secretly wonders if he enjoyed his relaxing in the first place. He shrugs and enjoys the boost in energy. He needed it.
[Spiral: -0% health, -7% energy]
[Sokka: -10% health, +10% energy]
*All Muddy, Atk -2, Def -2, Acc -1, Encored*
Sokka still kicks back and gets even more annoyed when Spiral rams into him...again! What is with that kid? Sokka groans as he realises that he can't take anymore...and promptly keels over. The arena fades once again (red button, beeyatch!) and then reintergrates into...the top of a large zeppelin. Oh god, it's the Battle City Finals all over again.
[Spiral: -0% health, -7% energy]
[Sokka: -10% health, +10% energy]
*X_X*
Team of Dub
[Spiral][M]
100% HP
78% EN
*N/A*
Team of Drago
[Sokka][M]
0% HP
33% EN
*Knocked Out*
Side Notes
1) Like my balls?
2) Rain: 3 more rounds
3) Drago to send out, then Dub to issue attacks
4) Whoo, image fail...
Last edited by Rossymore; 28th June 2010 at 11:45 PM.
I'll send out my unnamed male Claffa, with the Magic Gaurd ability.
Ok Spiral start by using Hypnosis, then use Amnesia, and finish with Hydro Pump. If for some reason Hypnosis fails substitute another Hydro Pump for Amnesia.
Hypnosis ~ Amnesia/Hydro Pump ~ Hydro Pump
Ok Cleffa, try to set up a Safeguard before Spiral can hit you with Hypnosis. If that worked, then Encore Hypnosis. After that nail him with Magical Leaf. If you did get put to sleep, then just use Sleep Talk untill you wake up.
Safeguard/Sleep Talk~Encore/Sleep Talk~Magical Leaf/Sleep Talk
Round 7
Arena
Elemetal Arena: A large zeppelin in the sky. Squark!
Team of Dub (OX)
[Spiral][M]
100% HP
78% EN
*N/A*
Hypnosis ~ Amnesia/Hydro Pump ~ Hydro Pump
Team of Drago (OX)
[Cleffa][M]
100% HP
100% EN
*N/A*
Safeguard/Sleep Talk ~ Encore/Sleep Talk ~ Magical Leaf/Sleep Talk
We begin with Drago sending out his last Pokemon. The air howled around the arena and the zeppelin drifts to the left slightly. Careful, Mokuba. The Pokemon is a FREAKIN ADORABLE Cleffa. *cough*
We now begin with Spiral's belly swirling around...right round...like a- I've done that joke before... -_-
The spiral spins some more and some thin, white circles are fired from the swirl. Cleffa yelps and brings up a magical pink veil. A few of the circles get through before the Safeguard is up, so they hit Cleffa, making him slightly drowsy.
[Spiral: -0% health, -7% energy]
[Cleffa: -0% health, -10% energy]
*Safeguarded, Drowsy*
Spiral goes back into the action by firing a large torrent of water at Cleffa. The water seems much too big for such a small Pokemon. Cleffa is knocked back and listens to his trainers orders. Encore the Hypnosis? Not really that possible, but he can Encore the Hydro Pump. Sounds like a good idea.
[Spiral: -0% health, -10% energy]
*Encored*
[Cleffa: -10% health, -6% energy]
*Safeguarded, Drowsy*
Spiral fires another large volley of water, knowing that Cleffa somehow like it. Maybe he's secretly water type like a Mantyke? Cleffa shakes off all of the water and fires multi-coloured leaves at Spiral...before promptly falling asleep. Huh.
[Spiral: -16% health, -10% energy]
*Encored*
[Cleffa: -10% health, -7% energy]
*Safeguarded, Asleep*
Team of Dub (OX)
[Spiral][M]
84% HP
51% EN
*Encored (2 more actions)*
Team of Drago (OX)
[Cleffa][M]
80% HP
77% EN
*Safeguarded (4 more rounds), Asleep (2 more actions)*
Side Notes
1) You wanted to Encore a first action move...on the second action. Perhaps a combo would have been more effective.
2) Like a record baby.
3) Drago to issue attacks
Alright Cleffa, Sleep Talk untill you wake up. Then use Softboiled. If you somehow healed yourself while asleep, then hit Spiral with another Magical Leaf.
Sleep Talk~Sleep Talk~Softboiled/Magical Leaf
Start by using Rain Dance, then use Hydro Pump, and finish by using Wake-Up Slap (little late, right?).
Last edited by C~Dub; 1st July 2010 at 12:10 AM.