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Thread: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

  1. #1
    WAR ANVIL
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    Default WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    2 vs. 2, Single Battle.
    I send first, you attack first.
    DQ time: 1 week
    Arena: Green Hill Zone
    Quote Originally Posted by Description of Green Hill Zone
    The section of the zone, where the Pokémon will battle, is a checkered patch of grass down by a waterfall, with a bridge on top of it. Each action, there is a 2.5% chance that Choppers, nasty fish robots, will gang up on a Pokémon out of nowhere and chomp it down for 5 damage.
    Additional rules: No Selfdestruct/Explosion/Ingrain/Memento/Destiny Bond/Perish Song/Attract


    Kasumi, my female Shell Armor Lapras, shall go first!
    Last edited by WAR ANVIL; 16th July 2012 at 11:04 AM. Reason: Finally, a challenger! And a ref, too.

  2. #2
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    Default Re: WAR ANVIL vs. ??? (Ref: Needed)

    A dark shadow soon fell over Green Hill Zone. Anyone looking up would see a large flying machine soaring over head, coming to a hover as a distinct figure could be seen, grinning maniacally at his opponent. "So, you want a battle huh?" Mysteec laughed, grabbing a pokeball, "Well, allow me to show you what I'm capable of! Feel my Geary Wrath!" He launched the pokeball into the air, and there was a bright flash before a figure appeared.


    Tick Tock
    Clear Body

    "Now, Tick Tock!" the clockwork madman laughed, "Let's make some noise with a Metal Sound, and at the same time, let's Charge up some power before letting her have it with a Charge Beam!"


    Metal Sound - Charge - Charge Beam
    I'm in your dimensions, screwing with your reality!


  3. #3
    WAR ANVIL
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    Default Re: WAR ANVIL vs. ??? (Ref: Needed)

    Kasumi, open with a Body Slam! Surf as the Klink charges up, then Protect yourself from Charge Beam!

    Body Slam ~ Surf ~ Protect
    Last edited by WAR ANVIL; 15th July 2012 at 06:06 PM.

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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Needed)

    Ref. Will try to get it up later tonight

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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Needed)

    A Nuance of Newbies!


    PKMN Trainer WAR ANVIL
    VS.
    PKMN Trainer Mystic_Clown

    Arena
    Green Hill Zone

    Stipulations
    2 vs. 2, Single Battle
    Rules: Damage Cap (Auto)
    Banned Moves: Selfdestruct/Explosion/Ingrain/Memento/Destiny Bond/Perish Song/Attract
    DQ Time: 1 Week

    -=- Pre-Round -=-

    WAR ANVIL
    x2
    [Kasumi][F]
    100% HP
    100% EN
    *Shell Armor*
    *No Status*


    Body Slam ~ Surf ~ Protect

    Mystic_Clown
    x2
    [Tick Tock][G]
    100% HP
    100% EN
    *Clear Body*
    *No Status*


    Metal Sound ~ Charge ~ Charge Beam

    -=- Round 1 -=-

    Welcome ladies and gentlemen to Sega Land a picturesque paradise with green fields and beautiful blue lakes. Perhaps most distinctively, the soil is checkered brown. And are those...spikes protuding out from the ground?! Who knew such a place existed! Through the midst of some catchy background music, we have two rookie combatants for today's match! The first WAR ANVIL, who's name looks like it's on a roid rampage takes a look at his surroundings and decides to release his first Pokemon, an elegant looking Lapras, who mewls softly. Dawww so cute! But wait! A dark shadow soon fell over Green Hill Zone. Anyone looking up would see a large flying machine soaring over head, coming to a hover as a distinct figure could be seen, grinning maniacally at his opponent. "So, you want a battle huh?" the dastardly-looking individual laughed, grabbing a Pokeball, "Well, allow me to show you what I'm capable of! Feel my Geary Wrath!" He launched the pokeball into the air, and there was a bright flash before...the hell? Some kind of conked out gears that look like they're a few screws short of being fully attached. Well enough with the lengthy intro, away we go!

    Kasumi starts the battle off by waddling forth and slightly jumping, bringing her entire body weight down hard on Tick Tock, although it doesn't seem to have phased the pint-sized gear too much. Tick Tock retaliates by spinning its gears rapidly and releases out a horribly loud screeching sound that causes a great amount of mental distress to Kasumi. Can a brother get some oil up in here?

    : -0% health, -5% energy
    [-2 Sp. Def]
    : -6% health, -4% energy

    Kasumi, still trying to recover from having her bells rung horribly, mewls out loudly, apparently in distress. Suddenly a huge wave of water rises up from the nearby lake and crashes into Tick Tock, soaking them thoroughly! Tick Tock apparently gets a different idea and decides to spin its gears once more, its "body" charging up with electrical power!

    : -0% health, -7% energy
    : -12% health, -4% energy
    [+1 Sp. Def]

    Kasumi senses a great disturbance in the air and instinctively throws up a faint, light blue barrier. Tick Tock, apparently unaware of the said barrier's existence, releases the stored up electrical energy and launches it as beam out at Kasumi, but it fails to penetrate her barrier. Oddly enough, Tick Tock managed to use up all of his stored up power for that attack.

    : -0% health, -6% energy
    : -0% health, -7% energy
    [-1 Sp. Def]


    -=- End of Round 1 -=-

    WAR ANVIL
    x2
    [Kasumi][F]
    100% HP
    82% EN
    *Shell Armor*
    *No Status*
    [-2 Sp. Defense]



    Mystic_Clown
    x2
    [Tick Tock][G]
    82% HP
    85% EN
    *Clear Body*
    *No Status*





    End of Round 1 Notes
    Team WAR ANVIL to command first next round!
    Last edited by Perfect Chaos; 16th July 2012 at 10:55 PM.

  6. #6
    WAR ANVIL
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Needed)

    Kasumi, start Rain Dancing, follow up with a Bulldoze, and then Thunder that bucket of gears in the face!

    Rain Dance ~ Bulldoze ~ Thunder
    Last edited by WAR ANVIL; 16th July 2012 at 12:31 PM.

  7. #7
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Mysteec snarled that his original attack failed, before a cruel smirk spread across his face. "Let's try this again dear Tick Tock. Start out with a good, old fashioned Magnet Rise, before making some more noise with Metal Sound, and finishing up with a good, hard Zap Cannon!"

    Magnet Rise - Metal Sound - Zap Cannon
    I'm in your dimensions, screwing with your reality!


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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    WA, just a reminder, once you've chosen your first set of attacks, you can't go back and edit them. I'll let it slide this round, but please remember that for your future battles.


    A Nuance of Newbies!


    PKMN Trainer WAR ANVIL
    VS.
    PKMN Trainer Mystic_Clown

    Arena
    Green Hill Zone

    Stipulations
    2 vs. 2, Single Battle
    Rules: Damage Cap (Auto)
    Banned Moves: Selfdestruct/Explosion/Ingrain/Memento/Destiny Bond/Perish Song/Attract
    DQ Time: 1 Week

    -=- Pre-Round -=-

    WAR ANVIL
    x2
    [Kasumi][F]
    100% HP
    82% EN
    *Shell Armor*
    *No Status*
    [-2 Sp. Defense]


    Rain Dance ~ Bulldoze ~ Thunder

    Mystic_Clown
    x2
    [Tick Tock][G]
    82% HP
    85% EN
    *Clear Body*
    *No Status*


    Magnet Rise ~ Metal Sound ~ Zap Cannon

    -=- Round 2 -=-

    And we're getting set for the next round of battling. WA looks on intently at his opponent, who is snarling that his original attack failed, before a cruel smirk spread across his face that would put Dick Dastardly to shame. The commands have been issued, let's get to Round 2!

    Kasumi begins the round by staring up to the heavens and letting out an eerie cry. Soon after, little droplets of rain begin to drop down and quickly form into a heavy rainstorm that drenches both Pokemon and their trainers. Tick Tock, although visibly looks like he's floating as is, concentrates one more before an invisible force seemingly forms under him to ensure that he is levitating for sure. Better safe than sorry!


    : -0% health, -4% energy
    : -0% health, -4% energy

    Kasumi begins to get riled up and starts lifting her forebody and slamming it down repeatedly on the ground, sending out some tremors...which harmlessly pass under Tick Tock. In retaliation, Tick Tock asks the question "You know what really grinds my gears? YOU!" and lets loose a large screeching sound that assaults more of Kasumi's mental fortitude.

    : -0% health, -5% energy
    [-2 Sp. Def]
    : -0% health, -4% energy

    Kasumi is really feeling strained mentally from the sound assault and sends out another pitiful wail to the heavens. As a result of "prayer" a large stream of thunderbolts come crashing down and strike Tick Tock directly. Tick Tock shakes off the electrical assault and begins forming a whitish-yellow orb of electrical energy, which is then fires off, striking Kasumi and doing considerable damage, and looks like her movements have been restricted as well!

    : -24% health, -8% energy
    [*PAR*]
    : -13% health, -10% energy

    -=- End of Round 2 -=-

    WAR ANVIL
    x2
    [Kasumi][F]
    76% HP
    65% EN
    *Shell Armor*
    *Paralyzed*
    [-4 Sp. Defense]



    Mystic_Clown
    x2
    [Tick Tock][G]
    69% HP
    67% EN
    *Clear Body*
    *No Status*





    End of Round 2 Notes
    –Remember, once you've chosen your first set of attacks, you're not allowed to edit them out or else you'll be DQ'ed.
    Team Mystic_Clownto command first next round!

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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Mysteec laughed at the damage his attack inflicted upon the Lapras. This was starting to look up for him, despite him being behind currently. "Good work Tick Tock! Now, let's Start things off with a Charge Beam! Then let's show them the light with a Mirror Shot, before finishing up with a nice, confusing Double Team!"

    Charge Beam - Mirror Shot - Double Team
    I'm in your dimensions, screwing with your reality!


  10. #10
    WAR ANVIL
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Kasumi, you've had enough. Time for Sonic to take over!

    Sonic (Male)
    Cyndaquil
    Blaze

    Okay, Sonic. Start out with two Flame Wheels!

    Switch to Sonic ~ Flame Wheel ~ Flame Wheel

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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    A Nuance of Newbies!


    PKMN Trainer WAR ANVIL
    VS.
    PKMN Trainer Mystic_Clown

    Arena
    Green Hill Zone

    Stipulations
    2 vs. 2, Single Battle
    Rules: Damage Cap (Auto)
    Banned Moves: Selfdestruct/Explosion/Ingrain/Memento/Destiny Bond/Perish Song/Attract
    DQ Time: 1 Week

    -=- Pre-Round -=-

    WAR ANVIL
    x2
    [Kasumi][F]
    100% HP
    82% EN
    *Shell Armor*
    *No Status*
    [-2 Sp. Defense]


    Switch to Sonic ~ Flame Wheel ~ Flame Wheel

    Mystic_Clown
    x2
    [Tick Tock][G]
    82% HP
    85% EN
    *Clear Body*
    *No Status*


    Charge Beam ~ Mirror Shot ~ Double Team

    -=- Round 3 -=-

    The nublets are bickering quite a bit so far this time of day and some funny business gets set to take place as the next round begins!

    Sensing a world of pain coming in for Kasumi, WAR ANVIL decides enough is enough and switches out the poor, locked up Lapras and brings out the star of his team, Sonic the Cynda--hey wait, that's not a hedgehog! Tick Tock doesn't seem to care much for who it's facing as it proceeds to launch a beam electrical energy at the pseudo-hedgehog. The excess discharge seems to have stimulated Tick Tock for further planned mischief.


    : -5% health, -0% energy
    : -0% health, -6% energy
    [+1 Sp. Atk]
    :
    76% HP/65% EN
    *PAR*

    Sonic starts off his turn by spin-dashing rolling into a flaming ball and launches himself at Tick Tock, slamming into him at full force. Tick Tock shakes off the excess flames and powers up a ball of light blue-gray energy and launches it at Sonic. The bright lights of the attack manage to faze Sonic a bit as all he's seeing is bright shiny spots

    : -6% health, -5% energy
    [-1 Acc.]
    : -9% health, -7% energy

    Sonic continues forth with his assault as he rolls back again toward his foe and slamming his flaming self (no not THAT flaming) into the tripped out gear. Tick Tock continues the shenanigans but suddenly making clones of himself. If you combine them together, we could make one souped up car!

    : -0% health, -5% energy
    : -9% health, -6% energy
    *3 Clones*

    -=- End of Round 3 -=-

    WAR ANVIL
    x2
    [Sonic][M]
    89% HP
    90% EN
    *Blaze*
    *No Status*
    [-1 Accuracy]



    Mystic_Clown
    x2
    [Tick Tock][G]
    51% HP
    48% EN
    *Clear Body*
    [+1]
    *3 Clones*
    [+1Sp. Attack]


    WAR ANVIL
    :
    76% HP/65% EN
    *PAR*



    End of Round 3 Notes
    –Kasumi is locked in to the battle
    TeamWAR ANVIL to command first next round!
    Last edited by Perfect Chaos; 25th August 2012 at 02:56 AM.

  12. #12
    WAR ANVIL
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Erupt, and then Flame Charge twice. Detect any attacks.

    Eruption/Detect ~ Flame Charge/Detect ~ Flame Charge/Detect

  13. #13
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Mysteec snarled at the new arrival. Damn him for swapping out like that. He'll make him pay! "Tick Tock! Time to make the firebug suffer! Start with a good does of Toxic, then blast him with a couple of Charge Cannons!"

    Toxic - Charge Cannon 2x
    I'm in your dimensions, screwing with your reality!


  14. #14
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    this is like a reenactment of a sonic game. Sonic beating up some robots xD

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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    So uh Mystic, mind explaining to me what exactly is Charge Cannon supposed to be?

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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Whoops, misread the attack name. It's Charge Beam
    I'm in your dimensions, screwing with your reality!


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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    A Nuance of Newbies!


    PKMN Trainer WAR ANVIL
    VS.
    PKMN Trainer Mystic_Clown

    Arena
    Green Hill Zone

    Stipulations
    2 vs. 2, Single Battle
    Rules: Damage Cap (Auto)
    Banned Moves: Selfdestruct/Explosion/Ingrain/Memento/Destiny Bond/Perish Song/Attract
    DQ Time: 1 Week

    -=- Pre-Round -=-

    WAR ANVIL
    x2
    [Sonic][M]
    89% HP
    90% EN
    *Blaze*
    *No Status*
    [-1 Accuracy]


    Eruption ~ Detect ~ Detect

    Mystic_Clown
    x2
    [Tick Tock][G]
    51% HP
    48% EN
    *Clear Body*
    *3 Clones*
    [+1 Sp. Attack]


    Toxic ~ Charge Beam ~ Charge Beam

    -=- Round 4 -=-

    We're now back to even more zany-ness from our battling anvil and maniacal clown as Round 4 gets underway!

    Sonic begins to concentrate very intensely, looks like he's gonna pop a vein in his head any minute. Meanwhile, Tick Tock manages to sprung an oil leak as it begins to soak Sonic with the nasty oil. In retaliation, Sonic lets loose a mighty burst of fire from his back that completely envelops Tick Tock and his clones, charring them up nicely.


    : -0% health, -11% energy
    *TXC*
    : -23% health, -5% energy

    Sonic seems to sense an impending attack from Tick Tock and jumps up accordingly as the gear Pokemon tries to shock him again with a beam of electrical energy.

    : -0% health, -8% energy
    : -0% health, -6% energy

    Tick Tock, seemingly annoyed with this hardy hedgehog Pokemon tries to let loose yet another beam of electrical energy. But alas, the wily blue hedgehog Cyndaquil seemed to know where the attack was coming and dodges it once more and proceeds to blow a raspberry at the kooked up gear. Tick Tock has some choice words for Sonic which I don't think his automobile momma would approve of!

    : -0% health, -8% energy
    : -0% health, -6% energy

    Unfortunately, Sonic's stomach seems to rumble a bit as the poisoning begins to take effect.

    : -1% health, -0% energy

    -=- End of Round 4 -=-

    WAR ANVIL
    x2
    [Sonic][M]
    88% HP
    63% EN
    *Blaze*
    *Toxic*
    [-1 Accuracy]



    Mystic_Clown
    x2
    [Tick Tock][G]
    28% HP
    31% EN
    *Clear Body*
    *No Status*
    [+1 Sp. Attack]


    WAR ANVIL
    :
    76% HP/65% EN
    *PAR



    End of Round 4 Notes
    Toxic Poisoning will increase by 1% at the end of every round.
    Team Mystic_Clown to command first next round!
    Last edited by Perfect Chaos; 20th July 2012 at 11:05 PM.

  18. #18
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    A malicious smirk spread across the madman's face. It would only be a matter of time. But right now... "Tick Tock! Retreat into the waterfall! Then Rest and maybe do a little Sleep Talking while you're down there!"

    Rest - Sleep Talk 2x
    I'm in your dimensions, screwing with your reality!


  19. #19
    WAR ANVIL
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Aim at the Klink and Flamethrow it! Then, Rest up and use Sleep Talk!

    Flamethrower ~ Rest ~ Sleep Talk

  20. #20
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    A Nuance of Newbies!


    PKMN Trainer WAR ANVIL
    VS.
    PKMN Trainer Mystic_Clown

    Arena
    Green Hill Zone

    Stipulations
    2 vs. 2, Single Battle
    Rules: Damage Cap (Auto)
    Banned Moves: Selfdestruct/Explosion/Ingrain/Memento/Destiny Bond/Perish Song/Attract
    DQ Time: 1 Week

    -=- Pre-Round -=-

    WAR ANVIL
    x2
    [Sonic][M]
    88% HP
    63% EN
    *Blaze*
    *Toxic*
    [-1 Accuracy]


    Flamethrower ~ Rest ~ Sleep Talk


    Mystic_Clown
    x2
    [Tick Tock][G]
    28% HP
    31% EN
    *Clear Body*
    *No Status*
    [+1 Sp. Attack]


    Rest ~ Sleep Talk ~ Sleep Talk

    -=- Round 5 -=-

    Craziness resumes once more as the battle between a noble hedgehog and a diabolical cogwheel continues!

    Sonic's flame pulses up as he powers up and shoots out an large stream of fire at Tick Tock, enveloping the frazzled gear and scorching him nicely. Tick Tock decides to make a hasty retreat into the waterfall and decides to call it a night as he begins to snooze.


    : -0% health, -7% energy
    : -16% health/+40% health, -20% energy
    *SLP*

    Sonic, completely confused at where Tick Tock went off too (maybe try opening those eyes up a bit buddy?), decided to stretch out for an afternoon nap as well under the clear skies. Tick Tock seems to be mumbling something and begins to charge up a ball of orange energy that is unleashed as a beam that strikes Sonic squarely and sends him flying across the bridge. Sonic lands and keeps on snoozing, a light mucous bubble forming from its nose.

    : +12% health/-15% health, -10% energy
    *SLP | TXC cured*
    : -0% health, -12% energy

    Sonic seems to also be having some weird thoughts as he begins to mumble something under his breath as well. The large mucous bubble gets sucked in as his stomach rumbles a bit and he spits out a large glob of purple goo...which is unable to strike anything in front of him. Tick Tock continues to murmur in his sleep, but can't move his body as the overwhelming power of the last attack causes him to rest up a bit more. Despite being asleep, beads of sweat have begun to form around Tick Tock's wheels.

    : -0% health, -5% energy
    : -0% health, -0% energy

    -=- End of Round 4 -=-

    WAR ANVIL
    x2
    [Sonic][M]
    85% HP
    41% EN
    *Blaze*
    *Asleep*
    [-1 Accuracy]



    Mystic_Clown
    x2
    [Tick Tock][G]
    52% HP
    00% EN
    *Clear Body*
    *Asleep*
    [+1 Sp. Attack]


    WAR ANVIL
    :
    76% HP/65% EN
    *PAR*



    End of Round 5 Notes
    –At 0% EN, Pokemon take 1% damage for every 2% energy used per action. Relaxing will help restore energy.
    Team WAR ANVIL to command first next round!
    Last edited by Perfect Chaos; 28th July 2012 at 07:34 AM.

  21. #21
    WAR ANVIL
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Sleep Talk until you wake up, then Flamethrow away!

    Sleep Talk/Flamethrower ~ Sleep Talk/Flamethrower ~ Sleep Talk/Flamethrower

  22. #22
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Mysteec was getting very annoyed with this person and his pokemon. And his Klink was running out of steam. "Tick Tock! Just relax, wait in the water for a bit to cool off before firing off a Charge Beam at the hedgehog! Keep out of sight though and remain in the water!"

    Relax x2 - Charge Beam
    I'm in your dimensions, screwing with your reality!


  23. #23
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    A Nuance of Newbies!


    PKMN Trainer WAR ANVIL
    VS.
    PKMN Trainer Mystic_Clown

    Arena
    Green Hill Zone

    Stipulations
    2 vs. 2, Single Battle
    Rules: Damage Cap (Auto)
    Banned Moves: Selfdestruct/Explosion/Ingrain/Memento/Destiny Bond/Perish Song/Attract
    DQ Time: 1 Week

    -=- Pre-Round -=-

    WAR ANVIL
    x2
    [Sonic][M]
    85% HP
    41% EN
    *Blaze*
    *Asleep*
    [-1 Accuracy]


    Sleep Talk ~ Flamethrower ~ Flamethrower


    Mystic_Clown
    x2
    [Tick Tock][G]
    52% HP
    00% EN
    *Clear Body*
    *Asleep*
    [+1 Sp. Attack]


    Relax ~ Relax ~ Charge Beam

    -=- Round 6 -=-

    Welcome back to snoozin' losers ladies and gentlemen! The battle has come to a standstill at this point, but hopefully the fur flies as Round 6 commences!

    Sonic still looks like he's enjoying his afternoon nap as more mucous bubbles begin to form from his nose. Yummy. He begins to murmur once more and a light blue shield forms around him as he glows with an eerie light blue light. The shield launches forth heads straight to the waterfall where it envelops Tick Tock, who looks on confuzzled. Looks Sonic managed to find out where Tick Tock is hiding now! Tick Tock wakes up to the sudden interference in his nap but doesn't pay much attention to the alien bubble and decides to chill and enjoy the sound of the running waterfall. After all, that blind, stupid hedgehog didn't know where it was...right?


    : -0% health, -5% energy
    [Acc. Reset]
    : -0% health, +10% energy

    With a sudden start, Sonic seems to be rousing from his sleep. He yawns and scratches his underside, apparently feeling refreshed from the nap. Suddenly, he perks up as he remembers where Tick Tock is located. The fire on his back brightens up considerably as he launches a massive stream of fire at the waterfall, scorching Tick Tock. Visibly shaken up by the assault, Tick Tock wonders how the hell he managed to locate it. It was the perfect hideout for one as devious as itself!

    : -0% health, -7% energy
    : -16% health, +6% energy

    Wondering where the hell the counter-attack and if Tick Tock was done for good or not, Sonic decides to let loose another stream of flames for good measure. Tick Tock can't do a single thing as the flames envelop him and it looks like he's back to square one again.

    : -6% health, -7% energy
    : -16% health, -6% energy

    -=- End of Round 6 -=-

    WAR ANVIL
    x2
    [Sonic][M]
    79% HP
    24% EN
    *Blaze*
    *No Status*



    Mystic_Clown
    x2
    [Tick Tock][G]
    20% HP
    10% EN
    *Clear Body*
    *No Status*
    [+2 Sp. Attack]


    WAR ANVIL
    :
    76% HP/65% EN
    *PAR*



    End of Round 6 Notes
    –Just an FYI for you guys, I might not be around to ref your battle until after Aug. 10 since I got exams coming up from the 1st onwards so if you feel the need to find a sub-ref, feel free to do so.
    Team Mystic_ Clown to release and command first next round!
    Last edited by Perfect Chaos; 10th August 2012 at 05:57 AM.

  24. #24
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)



    Wow so I totally screwed up this reffing. Got my values mixed up between Pokemon, so I'm only gonna be able to fix this later tonight (posting this fro my iPhone). I'll just say this much:

    Mystic: Tick Tock is still alive with 20% HP/10% EN and your Charge Beam attack went through and he got +1 Sp. Atk from it, so you may post attacks accordingly.

    WAR: Sonic's stats remain the same except his health went down to 79% from the Charge Beam attack (-6% HP). So you may post after Mystic.

    Again, really sorry for the reffing guys, won't happen again

  25. #25
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Mysteec scowled angrily. How the heck was a flamethrower able to penetrate water? It made no sense! "Tick Tock!" he yelled out, "Stay in the water and Relax. Then Rest followed by a Sleep Talk!"

    Relax - Rest - Sleep Talk
    I'm in your dimensions, screwing with your reality!


  26. #26
    WAR ANVIL
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    Default Re: WAR ANVIL vs. Mystic_clown (Sub-ref: ???)

    Okay, Sonic, head into the falls and give the Klink a Flame Charge, then relax as it Rests. Finish off with a good old-fashioned Eruption!

    Flame Charge ~ Relax ~ Eruption
    Last edited by WAR ANVIL; 30th July 2012 at 02:48 PM. Reason: Sub-ref needed.

  27. #27
    WAR ANVIL
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    Default Re: WAR ANVIL vs. Mystic_clown (Sub-ref: ???)

    BUMP~

    I think it's been a week since we asked for a sub-ref.

    Should we go with a DQ, Mystic?

  28. #28
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Hey haven'tz forgotten about you guys Anvil, just this week's gonna too busy to do any reffings since I have exams but I'll be done with them by this Friday if you don't mind waiting until then.

    I've been posting everything lately (since July 9) from my iPhone with the occasional reffings from my college's shitty computer lab during breaks between studying but like I said, this week's gonna be hell for me until Friday

  29. #29
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    A Nuance of Newbies!


    PKMN Trainer WAR ANVIL
    VS.
    PKMN Trainer Mystic_Clown

    Arena
    Green Hill Zone

    Stipulations
    2 vs. 2, Single Battle
    Rules: Damage Cap (Auto)
    Banned Moves: Selfdestruct/Explosion/Ingrain/Memento/Destiny Bond/Perish Song/Attract
    DQ Time: 1 Week

    -=- Pre-Round -=-

    WAR ANVIL
    x2
    [Sonic][M]
    79% HP
    24% EN
    *Blaze*
    *No Status*


    Flame Charge ~ Relax ~ Eruption

    Mystic_Clown
    x2
    [Tick Tock][G]
    20% HP
    10% EN
    *Clear Body*
    *No Status*
    [+2 Sp. Attack]


    Relax ~ Rest ~ Sleep Talk

    -=- Round 7 -=-

    Despite how avoiding rusting up, Tick Tock seems to still be content listening to the rushing water passing by him. Sonic taps his foot in impatience waiting for the mechanized maniac to strike and decides to start running in place until his feet are a blur and...oh my he's on fire now! Sonic dashes off towards the waterfall, going straight into the middle and slamming Tick Tock straight into the wall! So much for relaxing to water sounds when a flaming hedgehog (no, not THAT flaming) is all up in your face (oh dear...)

    : -0% health, -4% energy
    [+1 Spd]
    : -7% health, +10% energy

    Still reeling from that fiery assault, instead of retaliating, Tick Tock feels the need to take another snooze, still allured by the sounds of the falls. Sonic looks on quizzically as he notices the sound of the falls as well and decides to also take a slight breather

    : -0% health, +10% energy
    : +30% health, -20% energy

    Despite the much needed nap, Tick Tock looks heavily fatigued from the battle so far. Still so, murmurs come through from it and it proceeds to sleepfloat towards Sonic before wrapping him in some kind of psychic force, binding him down! The psychic force seems to also strain Tick Tock a bit as well. Sonic struggles with his new predicament before deciding to just get through it with sheer power as the flames on his back shoot straight out and frees him from his trappings, while also doing a sizable amount of damage to Tick Tock. Looks like it might be getting close to the end for the mad gear!

    : -1% health, -10% energy
    : -19% health, -5% energy (-2% health)

    -=- End of Round 7 -=-

    WAR ANVIL
    x2
    [Sonic][M]
    78% HP
    20% EN
    *Blaze*
    *No Status*
    [+1 Speed]



    Mystic_Clown
    x2
    [Tick Tock][G]
    22% HP
    00% EN
    *Clear Body*
    *Asleep*
    [+2 Sp. Attack]


    WAR ANVIL
    :
    76% HP/65% EN
    *PAR*



    End of Round 7 Notes
    –Woot, so glad to be done with exams!
    Team WAR ANVIL to command first next round!

  30. #30
    WAR ANVIL
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Flame Charge 3 times. If the Klink Protects or something, relax. If it uses Double Team or any status moves, Swift away!

    Flame Charge ~ Flame Charge ~ Flame Charge

    If Protect/Detect: Relax
    If status moves: Swift

  31. #31
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Mysteec snarled at the fiery hedgehog. "Tick Tock! Use Sleep Talk until you awaken. Then finish with a Toxic! If you have anything left, Charge Beam!"

    Sleep Talk x3 (until awaken)
    If awakens: Toxic - Charge Beam
    I'm in your dimensions, screwing with your reality!


  32. #32
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    A Nuance of Newbies!


    PKMN Trainer WAR ANVIL
    VS.
    PKMN Trainer Mystic_Clown

    Arena
    Green Hill Zone

    Stipulations
    2 vs. 2, Single Battle
    Rules: Damage Cap (Auto)
    Banned Moves: Selfdestruct/Explosion/Ingrain/Memento/Destiny Bond/Perish Song/Attract
    DQ Time: 1 Week

    -=- Pre-Round -=-

    WAR ANVIL
    x2
    [Sonic][M]
    78% HP
    20% EN
    *Blaze*
    *No Status*
    [+1 Speed]


    Flame Charge ~ Flame Charge ~ Flame Charge

    Mystic_Clown
    x2
    [Tick Tock][G]
    22% HP
    00% EN
    *Clear Body*
    *Asleep*
    [+2 Sp. Attack]


    Sleep Talk ~ Sleep Talk ~ Sleep Talk

    -=- Round 8 -=-

    Sonic is feeling like his namesake as he starts running in place once more as his body begins to flare up with fiery energy and he again manages to slam into Tick Tock's sleeping self. Tick Tock doesn't seem to notice the damage as he once again murmurs in his sleep and his whole body begins to glow...is he evolving?! Wait...no, he just seems to be more glossy in appearance now and more refined in his movements. But it looks like he became a bit more weaker as a result of that move, from the fatigue it seems

    : -0% health, -4% energy
    [+1 Spd]
    : -7% health, -6% energy (-3% HP)
    [+2 Spd]

    Despite Tick Tock's slick new boosts to his movement, Sonic's afterburners seem to still give him the advantage as he revs up his body once again and continues to slam Tick Tock against the walls of the waterfalls (hey that rhymed!). Tick Tock seems to be stirring a bit...oh no wait he's still murmuring. Suddenly, Tick Tock seems to be powering up for one final attack as a ball of pink and white energy forms around him and lets loose as a large beam of energy that collides into Sonic and sends him flying off past the waterfall back onto the main land! However that last assault seemed to take the most out of Tick Tock as he finally succumbs to the fatigue!

    : -18% health, -4% energy
    [+1 Spd]
    : -7% health, -13% energy (-6% HP)

    -=-End of Round 8 -=-

    WAR ANVIL
    x2
    [Sonic][M]
    60% HP
    12% EN
    *Blaze*
    *No Status*
    [+3 Speed]

    "Where the hell did that come from?!"

    Mystic_Clown
    x2
    [Tick Tock][G]
    00% HP
    00% EN
    *Clear Body*
    *Fainted*
    [+2 Sp. Attack, +2 Speed]




    End of Round 8 Notes
    –At 0% EN, 1% HP will consumed per 2% EN consumed per action
    Team Mystic_clown to release and command first next round!

  33. #33
    WAR ANVIL
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    I'm bumpin' around for Myst~

  34. #34
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Mysteec snarled. Damn that annoying hedgehog! "Return Tick Tock!" he said, calling back his Klink before reaching for another ball. He pondered for a moment, throwing the ball and revealing his pokemon in a flash of light.


    Grey F
    Synchronise


    "Now, Grey, start off with a Toxic!, then follow with a Calm Mind and finish with a Psybeam. If the Toxic is stopped in any way, repeat until it hits!"


    Toxic - Calm Mind - Psybeam
    Subs: Toxic (if first misses or is blocked)
    I'm in your dimensions, screwing with your reality!


  35. #35
    WAR ANVIL
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Okay, Sonic. Throw a SmokeScreen at Grey, then Double Team! Once the clones are created, relax!

    SmokeScreen ~ Double Team ~ Relax

  36. #36
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    A Nuance of Newbies!


    PKMN Trainer WAR ANVIL
    VS.
    PKMN Trainer Mystic_Clown

    Arena
    Green Hill Zone

    Stipulations
    2 vs. 2, Single Battle
    Rules: Damage Cap (Auto)
    Banned Moves: Selfdestruct/Explosion/Ingrain/Memento/Destiny Bond/Perish Song/Attract
    DQ Time: 1 Week

    -=- Pre-Round -=-

    WAR ANVIL
    x2
    [Sonic][M]
    60% HP
    12% EN
    *Blaze*
    *No Status*
    [+3 Speed]

    "Where the hell did that come from?!"

    Smokescreen ~ Double Team ~ Relax

    Mystic_Clown
    x2
    [Grey][F]
    100% HP
    100% EN
    *Synchronize*
    *No Status*

    "Commence battle"

    Toxic ~ Toxic ~ Toxic

    -=- Round 9 -=-

    Mysteec scowls at the fiery hedgehog and his Trainer as his mad gear Pokemon fails to take it out and proceeds to recall it. After a quick moment of contemplation, a wicked grin spread across his face as he sent out his next Pokemon...a grey bulbous lifeform. Talk about getting the "evil genius" look down. Anvil looks on warily as Sonic looks fatigued but ready to continue forth with the battle!

    Having the speed advantage after last round's assault, Sonic starts defensively by blowing out a stream of heavy smoke around the combatants. Grey's big teal eyes begin tear up and she begins to "cough" and though the sound seems to be coming more in everyone's head that actually out loud...or maybe I'm just hearing things. She proceeds to form a large purplish glob of noxious goop but fails to be able to find her opponent and launches it randomly, clearly missing her mark.


    : -0% health, -4% energy
    : -0% health, -5% energy
    [-1 Acc.]

    Sonic continues with the defensive play by using his speed to help create his own team to help conquer the forces of evil! But he begins to feel extremely fatigued from making so many compadres to help him out. Grey manages to get through the veil of smoke but her watery eyes can seem to make out which of the Sonics is the real one. Creating another noxious orb of goop, she fires one off at one of them, but it simply disappears in a puff. You'd think having that big of a head would help you automatically find out your opponent pretty easily.

    : -0% health, -8% energy
    *4 Clones*
    : -0% health, -5% energy

    Sonic seems to decide that his defenses are enough to hold him up for the time being and decides to chillax for the time being. Ain't nothin to it lady, he says to Grey who looks on unfazed. She proceeds to form yet another noxious glob and throws it Sonic but alas, yet another one dissipates instead! So much for third time is the charm.

    : -0% health, +10% energy
    : -0% health, -5% energy

    -=-End of Round 9 -=-

    WAR ANVIL
    x2
    [Sonic][M]
    60% HP
    10% EN
    *Blaze*
    *2 Clones*
    [+3 Speed]

    "Team Sonic is a GO!"


    Mystic_Clown
    x1
    [Grey][F]
    100% HP
    85% EN
    *Synchronize*
    *No Status*
    [-1 Accuracy]

    "Son of an echidna!"



    End of Round 9 Notes
    –At 0% EN, 1% HP will consumed per 2% EN consumed per action
    PKMN Trainer WARANVIL to command first next round!
    Last edited by Perfect Chaos; 19th August 2012 at 08:12 AM.

  37. #37
    WAR ANVIL
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Dig to prepare for the worst, and then relax some more. If you get hit with a status effect, get rid of that effect and spam Sleep Talk.

    If no status effects: Dig1 ~ Dig2 ~ Relax
    If yes status effects: Rest ~ Sleep Talk for remaining actions

  38. #38
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Mysteec smirked. A big mistake on his part. "Grey, wait until he burrows underground and then follow him. Only one of those hedgehogs can dig. Launch a Thunder Wave after him, followed by a Charge Beam. Then get above ground and Rock Slide him. Bury that hedgehog!"

    Thunder Wave - Charge Beam - Rock Slide
    I'm in your dimensions, screwing with your reality!


  39. #39
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    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    A Nuance of Newbies!


    PKMN Trainer WAR ANVIL
    VS.
    PKMN Trainer Mystic_Clown

    Arena
    Green Hill Zone

    Stipulations
    2 vs. 2, Single Battle
    Rules: Damage Cap (Auto)
    Banned Moves: Selfdestruct/Explosion/Ingrain/Memento/Destiny Bond/Perish Song/Attract
    DQ Time: 1 Week

    -=- Pre-Round -=-

    WAR ANVIL
    x2
    [Sonic][M]
    60% HP
    10% EN
    *Blaze*
    *2 Clones*
    [+3 Speed]

    "Team Sonic is a GO!"

    Dig (Down) ~ Dig (Up) ~ Relax


    Mystic_Clown
    x1
    [Grey][F]
    100% HP
    85% EN
    *Synchronize*
    *No Status*

    "Son of an echidna!"

    Thunder Wave ~ Charge Beam ~ Rock Slide

    -=- Round 10 -=-

    We finally reached double digits in this battle. Speaking of which, that's exacly what Grey is seeing since Sonic seems to still have one clone out still. Both the hedgehogs nod to each other and begin to dig down together in one hole, quickly burrowing underneath the ground. Grey looks on quizzically as she floats over to hole to see where that shifty mouse got off to. She tries to see if she can pinpoint her target but sending down a small charge of electricity but since Sonic's already burrowed in, the current simply dissipates as soon as it touches the earth.

    : -0% health, -4% energy
    : -0% health, -4% energy

    Grey looks on warily as she waits for Sonic to pop out. Suddenly, the ground underneath her bursts forth as the fire mouse tackles the bulb-headed Pokemon, sending her reeling. Grey maintains her position and fires off a beam of electrical energy that strikes Sonic straight on. Grey's mental prowess seems to have received a boost from that electrical jolt. A puff smoke comes up from the hole that Sonic popped out from, indicating his clone must've disappeared.

    : -5% health, -4% energy
    : -8% health, -6% energy
    [+1 Sp. Atk.]

    Sonic decides to take a breather for this round to recuperate from his previous actions, as he sits down on his haunches and looks on at Grey. What, even the speediest of hedgehogs has to take a break every once a while. Grey takes advantage of her open target and using her uncanny psychic abilities, lifts up three large boulders from the ground and sends them flying towards Sonic, smacking him deftly and leaving him winded from the assault.

    : -9% health, +10% energy
    : -0% health, -7% energy

    -=- End of Round 10 -=-

    WAR ANVIL
    x2
    [Sonic][M]
    43% HP
    12% EN
    *Blaze*
    *Not Status*
    [+3 Speed]

    "Might as well put a sign on me saying "OPEN TARGET"

    Mystic_Clown
    x1
    [Grey][F]
    92% HP
    67% EN
    *Synchronize*
    *No Status*
    [+1 Sp. Attack, -1 Accuracy]]

    "You're not taking me seriously"





    End of Round 10 Notes
    –At 0% EN, 1% HP will consumed per 2% EN consumed per action. Relaxing will help restore EN.
    PKMN Trainer Mystic_clown to command first next round!

  40. #40
    WAR ANVIL
    Guest

    Default Re: WAR ANVIL vs. Mystic_clown (Ref: Perfect Cell)

    Bump for ol' Myst. We don't want a DQ now, do we?

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