TEAM KNIGHT OF TIME
versus
TEAM DARKESTLIGHT

Location: Aztec Ruins
Rules: Reversal moves, non-damaging healing moves and Toxic are banned; no DC
Abilities: Active
DQ Time: 5 Days



‡ Pre-Round ‡

TEAM KNIGHT OF TIME

TEAM DARKESTLIGHT
×
‡ Round 6 ‡

As the match enters the eleventh hour, Atripe springs forth with a super-speedy Sucker Punch that he delivers to Coco right in the jaw. Just like that, Coco falls, making this a one on one. Excitement. All on her lonesome, Celeste remains strong as she commands a chilling Blizzard to swirl through the ruins yet again, sending a shiver through Atripe. Aren’t artificial snowstorms just the worst?

Coco: <-8 HP>
Celeste: <-5 HP from fatigue>

Atripe: <-10 HP; -8 EP>

Once more, Celeste makes with the cold and the ice, but Atripe isn’t one to be without a plan. He casts some sort of unseen hex on Celeste. She blinks. Uh… what was that?

Celeste: <-5 HP from fatigue>

Atripe: <-10 HP; -7 EP>

Celeste tries to summon another Blizzard, but finds her attempts yielding a whole lot of nothing. Damn you, ghostie! Atripe snickers and levels her with a powerful burst of Fighting-type energy that lowers her fortitude. Own!

Celeste: <-16 HP; -1 SpD>

Atripe: <-2 EP; -4 HP from fatigue>

Fatigued and circling the drain, both combatants are approximately even. Struck down by the likes of Imprison and Paralysis... who will prove superior in the epic match-up of Ghost and Normal? Ahhh, I'm so excited to find out!


‡ Post-Round ‡

TEAM KNIGHT OF TIME

×
TEAM DARKESTLIGHT
×

Notes:

> Celeste's Blizzard will remain under the effect of Imprison for the duration of the battle
> TEAM DARKESTLIGHT to command next