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Thread: The New and Improved RPG Council Rooms

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  1. #1
    The cult of personality..... Elite Trainer
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    Master Rudy's Avatar
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    Default Re: The New and Improved RPG Council Rooms

    I'm with Bran and Blade here.....seems one of them tries to toss something out and then someone just tries to shoot it down. And since it seems to be the trend in the topic to point out people aren't posting let me go ahead and say it's hard to post in an RPG when YOU ARE THE ONLY ONE POSTING IN IT! :-/

    Case in point: Heald and Blade's DB RPG. I'm still very much interested in it yet it seems all attempts to try and get something going stall. I'm willing to give it one last shot provided Heald/Blade are and there's at least one or two other people willing to join in as well (after all it's not much fun if that RPG becomes "Scott Pilgrim Shitagi Summers vs. the World")

    Another case in point: My own Star Trek RPG. To this day I'm still trying to figure out what it was that kept people from trying it. Complex plot? The fact that it was my first RPG that I was doing on my own? The fact that it was Trek? Possible inclusion of established characters? Seriously when was the last time you saw a Star Trek RPG on these boards if at all? I've seen Star Wars a few times but NEVER Trek. Pretty sad that a good deal of you say you want something new and then ignore the one new thing that someone tried :-/

    Anyway I'm also open to new ideas. Dragon Ball has always been a popular one over the years and I do kinda like the stat based system ideas. Now I know what some of you may think.....

    "Oh crap! Power levels in a Dragon Ball RPG. This never works out!"

    When I say stats perhaps just a basic system? Keep the story based posts that RPG's on this board are known for but adapt the idea Weasel had for her RE RPG by including Health, Stamina, Ki and the like. Run out of Ki and you can't use energy based attacks/have weakened flight ability. Run out of Stamina and you are knocked out. Run out of HP? That should be obvious but since it's DB it's more or less a slap on the wrist

    The only problem with stat based systems however is I feel the GM has to play a role outside the main story (after all if the GM has a main character included in the action it may feel like it's unfair/god modding)

    Plenty of us are filled with ideas....it's just a matter of actually getting together and trying to come up with something. It also helps when everyone else isn't shooting anything down. After all at this point I feel a crazy idea is better than nothing
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  2. #2
    The real Shonta Moderator
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    Default Re: The New and Improved RPG Council Rooms

    Quote Originally Posted by Master Rudy View Post
    The only problem with stat based systems however is I feel the GM has to play a role outside the main story (after all if the GM has a main character included in the action it may feel like it's unfair/god modding)
    The GM can appoint someone reliable to handle the stats while the GM himself/herself keeps in charge of the storyline.
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