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Thread: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

  1. #321
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Just remember, Rudy, Rothax is already on a course to intercept Victoria. Unless she has a HELL of a trick up her sleeve, she likely won't be getting past him that easily, or for very long.

    As for Tennan, his 'profile' is here. Scroll down to my first post, the light green text. That's him.

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Oh trust me Blade....she has a plan. Granted she knows there is a high chance of failure/death but she's got one.

    The real question I have for you now is this: does Rothax have anymore low level soldiers or have they all been killed? What about the crew of the ship? How many crew members does Rothax have left? Finally excluding Rothax (who is on the way to intercept) and Tennan who is left on the ship?

    Pretty sure you guys have an idea of where this is going....if not then it'll be fun to see it play out along with Rothax's reaction
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  3. #323
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    There are 7 'villains' left; in rough order of strength, they are as follows:

    1. Rothax, who is on his way to engage Victoria.
    2. Shimuto, who is who-the-fuck-knows-where and, according to Heald, is currently off-limits.
    3. Chita, who is at the battle site engaging Zaito, Kura, and Van.
    4. Tennan, who is at Rothax's ship, basically guarding it and waiting for the next Dragonball shipment.
    5. Blaque, who is almost back to Rothax's ship with the 3 Dragonballs Van had. Power level: 4500.
    6. Rinetst, (His profile is here, right under Tennan's.) who is in the medical bay further inside Rothax's ship.
    7. An unconscious soldier who survived Van's attack out on the ocean, earlier. He's in the medical bay in critical condition; his maximum power level is 760.

    So, the short answer is that there are 3 people currently on Rothax's ship, and Blaque will arrive there before Victoria, bumping the total up to 4. But only 2 of them are actual fighters.

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  4. #324
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Well Blade there you go. Once again forgive the delay.....as I said it's kinda been chaos here. Dad's in the middle of a move while our old house falls apart around us (plumbing went out today......$5K to fix it ~_~()), Mom just got out of the hospital and I've been caught in the middle of all of it while trying to find a decent car at the same time.

  5. #325
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    And the plot thickens.....somehow I get the feeling we just saw a shift in who the bigger threat is

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quite obviously the biggest threat is Tennan =P
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Ok....I know Brandy wanted to make a post in regards to Blade's last Basawe post. However this was over two weeks ago. Since then I've spoken with Blade and it seems like he's sharing my mindset:

    We're both tired of the HTC plot thread

    With that being said if there are no objections from James or Bran I'm gonna respond to Basawe. From there I'll leave it up to Blade to set things in motion in regards to getting us out of the HTC and onto the real battles. If there are no objections I'll be making this post either saturday or Sunday night.

    I'd suggest making posts now if you guys plan on any other HTC posts

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Coincidentally, my next action with Zaito was going to be him intercepting Blaque, taking back the DBs and then heading back to the Sanctuary, conveniently at the time peeps leave the Chamber, and conveniently when Kuji breaks the revelation to them that Shimuto has done something pretty fucking horrific (you want to know WHY those Saiyan kids were attacking him? Find out next time on oh fuck it you already know the rest).
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  9. #329
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Oh please. No. Don't kill Blaque. No, stop. I beg you.

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Blademaster View Post
    Oh please. No. Don't kill Blaque. No, stop. I beg you.
    Hey Blade I found Mr. Blaque and Mr. Whyte's theme music......

    Hmm.....the more I think about it the more I think I've made this joke before.....

    *shrugs*

    Oh well!

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    ...That was a joke?

    I thought that those were usually supposed to be funny.

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Blademaster View Post
    ...That was a joke?

    I thought that those were usually supposed to be funny.
    Well in case you didn't know Blade humor does indeed consist of more than just dick and fart jokes ^_~

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Too bad they weren't named Blaque and Yellou...

    Anyway thank goodness we're getting out of the HTC. Hammer hasn't had much to do outside that last post, and another training post seemed like a waste so I never made it.
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    A song posted by James named Black and Yellow.....
    Why the hell am I getting the feeling that this is some kind of subliminal message for the Steelers?

    EDIT-In fact James I'll see your Black and Yellow and raise you my White and Hunter!
    Now all we have to do is wait on Brandy to post Black and Purple.......


    Last edited by Master Rudy; 11th May 2011 at 01:38 AM.

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Soooo....anyone planning on posting?

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Yes.

    And now, I'm going to solve two problems -lack of activity, and lack of good guys dying - in one fell swoop:

    You folks have a one-week ultimatum before people start dying. Chita can and will kill Kura if Kuro doesn't post, and don't think Victoria is exempt from being sniped with a Mizimian silenced Saalda shot, either. Or that she'll be safe from Rothax when he returns in a few more minutes. As for Gamma and Shimuto... I don't know, but if Gamma is anything like the older Androids, he's likely got a bomb inside of him that Shimuto won't much like being blown up by.

    I'll probably send IM's later, but as it stands... One week.

    Then the blood starts flowing.

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Argh I had a post in and the site failed me. Curses!

    It was kind of short and didn't really accomplish much anyway, just Hammer having a brief conversation with Retasu and telling her she needs to control her emotions. Oh well!
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    And a sudden spike in activity - namely, activity on Rothax's ship - has forced my hand.

    The villains' forces are dwindling down, from a good 30 or so to a measly half a dozen. One of them is unconscious, one may or may not be a traitor, and one can barely defend himself. Even Chita's million-kilometer-an-hour speed has evidently been disregarded due to the second act being rushed to a close.

    Rothax has no options left. This, in turn, leaves me with only one option... Rudy, I'm sorry, but when I make my next post, Rothax's pet will be released. When that happens... Victoria will die.

    If it's any consolation, she more than likely won't be alone.

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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Well as much fun as it would have been to have let 3 characters get caught up by Little Miss Lightspeed, I felt it would be more in the interests of the RPG if at least some were allowed to go and do something more interesting than get killed by someone with some uber hax.
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    You have turned my vacation thread into a discussion about Heald's balls. You should be ashamed of yourselves.




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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    I've never responded very well to threats, in fact it usually has the opposite result than intended.

    Anyway I haven't had much time at home for anything now that I only get one day off a week and when I get home is entirely dependant on whether or not there are any last minute emergencies at work (which tends to happen quite frequently at a vets). I haven't had time to post in my own rpg let alone SU. The Sarah, me and Ben household is also moving soon so we've been busy finding you know, a PLACE TO LIVE. So you'll just have to suck it up and wait
    As for killing me or the rest of my household off, I'd rather you not but if you for some reason do, don't go all deux ex machina on us. It better make sense to the story, not just OH LOOK RETASUS FLYING INTO BATTLE OOPS SHES DEAD. I've killed off my own characters before but it made sense within the story to do so. Don't fuck up the story just out of your own sense of being a control freak.




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  21. #341
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    I love the fact that Brandy's post is followed by her signature which states she was voted "Nicest Roleplayer" XD

    Also I may have time for a Hammer post tomorrow, we'll see!
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Heald View Post
    Well as much fun as it would have been to have let 3 characters get caught up by Little Miss Lightspeed, I felt it would be more in the interests of the RPG if at least some were allowed to go and do something more interesting than get killed by someone with some uber hax.
    Lightspeed? She doesn't even move at one eleven-hundredth of light speed. Don't bitch at me because you people are too dumb and too caught up in your own agendas to team up and figure out a plan other than 'hurr durr punch-and-beamspam-someone-stronger-and-faster-than-me.'

    Quote Originally Posted by Asilynne View Post
    I've never responded very well to threats, in fact it usually has the opposite result than intended.
    And this is relevant to things how? Not seeing any threats anywhere.

    Quote Originally Posted by Asilynne View Post
    As for killing me or the rest of my household off, I'd rather you not but if you for some reason do, don't go all deux ex machina on us. It better make sense to the story, not just OH LOOK RETASUS FLYING INTO BATTLE OOPS SHES DEAD. I've killed off my own characters before but it made sense within the story to do so.
    Retasu isn't my jurisdiction. I only PM'd you so Kuro would have some extra incentive to post. Two people pestering > one person pestering. And Retasu has no reason to do anything reckless like that anyway. Gamma and Shimuto are, again, not my jurisdiction. Heald can handle that. Victoria and Rothax's crew, as well as Kura and Chita, are my main focuses, the latter of which it would seem Heald and Paradox are helping take care of for me.

    Quote Originally Posted by Asilynne View Post
    Don't fuck up the story just out of your own sense of being a control freak.
    I'll consider it. I might consider it a bit more seriously if you ask more nicely next time.

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  23. #343
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Blademaster View Post
    Lightspeed? She doesn't even move at one eleven-hundredth of light speed. Don't bitch at me because you people are too dumb and too caught up in your own agendas to team up and figure out a plan other than 'hurr durr punch-and-beamspam-someone-stronger-and-faster-than-me.'
    The problem with this is that DragonballZ, unlike most other action-orientated series, had no rock-paper-scissors approach to the action/combat. This is largely because Dragonball was originally a comedic series that featured some action. There was no such thing as power levels and fights were often won and lost due to some bizarre incident (one good example is Goku versus The Invisible Man. Goku couldn't hit the Invisible Man as he couldn't see him, so the obvious solution turned out to be Bulma flashing Roshi, who in turn got a pervy nose-bleed jet that covered the Invisible Man in blood, allowing Goku to see and therefore beat him).

    DBZ decided to concentrate on the action rather than the humour but never bothered to introduce any rules, apart from, generally, whoever is more powerful wins. Most battles were won before they were even fought purely on the basis that one of the fighters was stronger than the other. Two simple rules quickly developed:
    1) If you're faster than your opponent, he cannot hit you.
    2) If you're stronger than your opponent, he cannot kill you.

    Rarely were these rules bent or broken, and rarely was someone faster and the other stronger (the most notable example being USSJ Trunks vs Perfect Cell, but Trunks lost because he could not retain his USSJ form and it was useless anyway as he couldn't hit Cell).

    So, when you introduce a character like Chita, and don't introduce any obvious flaws or whatever (since, especially at how basic the fighting is at the moment. We're basically talking very start of the Namek saga fighting levels here, when it is only just new to the viewers that all characters can suddenly fly), you don't get to complain since frankly, it was a bit shit. My obvious solution is that, since Zaito can become immaterial for brief moments, Chita can't stop something she cannot actually touch. But apparently that isn't good enough for you. But as the RPG's actual creator I might feel like Chita comes down with a nasty case of exploding vagina. It might be shit, but well so is the character as she stands in general. So either make the character either believable, or at least reference an obvious weakness (since, guess what, neither Master of Paradox, Kuro or myself can read your mind), or else her cunt is going to explode.

    And yes I am serious. Whilst I commend your efforts to get this RPG going again (indeed, I'm not entirely opposed to threatening to kill off characters if they do not integrate themselves soon unless their players have a good reason not to post), being cagey about characters who people are meant to be trying to roleplay against isn't good character management. People aren't roleplaying to 'beat the bad guys', they're roleplaying because they are developing a character, and the less information you give about the characters and the world around them, they either do two things: they get bored/confused/stop caring and stop posting, or they roleplay things their way. Don't complain when this happens because it is inevitable. I don't really see how teaming up against Chita would've helped, considering how fast she is, teamwork has never seemed to work against speed at all in most DBZ fights.
    Quote Originally Posted by Lady Vulpix
    You have turned my vacation thread into a discussion about Heald's balls. You should be ashamed of yourselves.




  24. #344
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Bear View Post
    I love the fact that Brandy's post is followed by her signature which states she was voted "Nicest Roleplayer" XD

    Also I may have time for a Hammer post tomorrow, we'll see!
    AHAHHAA yeah James I noticed that after I posted too ^-^()

    And Blade its quite ironic for you to tell someone you'd consider their request if they were nicer about it ;D




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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Asilynne View Post
    And Blade its quite ironic for you to tell someone you'd consider their request if they were nicer about it ;D

  26. #346
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Honestly people let's not jump down each others' throats and get all pissy. The best way for us to make this RPG die is to start harassing each other and getting offended at every little thing. You wonder why my sister rarely posts? Because we're too busy bitching at each other in the lounge thread instead of building upon the posts that have already been made in the RPG.

    Don't like how the most recent post utilized your character? Make an IN CHARACTER post that continues the flow of action and redirects your character toward something more befitting your image.

    Think a character someone else created is inappropriate? Tough. We all have different ideas and styles so we're inevitably not going to see each other's characters the same way. Make that character fit with the story, don't be deliberately confrontational.

    The less time you spend being angry and stressed over this RPG, the more time you have to spend pondering the next post and continuing the action. There is no way this thread should have more activity than the RPG itself.
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  27. #347
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    I agree with you, Bear. But I was in the middle of a nice rant-tastic post yesterday when my laptop shit the bed, so, I'm sorry, but I have to finish.

    I WILL, however, cut out the offensive parts.

    Quote Originally Posted by Heald View Post
    My obvious solution is that, since Zaito can become immaterial for brief moments, Chita can't stop something she cannot actually touch.
    I honestly forgot he could do that. My bad.

    Quote Originally Posted by Heald View Post
    But as the RPG's actual creator I might feel like Chita comes down with a nasty case of exploding vagina. It might be shit, but well so is the character as she stands in general. So either make the character either believable, or at least reference an obvious weakness (since, guess what, neither Master of Paradox, Kuro or myself can read your mind), or else her cunt is going to explode.
    First off, if you want character information, here's a fun fact: Chita doesn't have a vagina. She has an ovipositor connected to a small, deflated sacule at the bottom of her back, which swells with eggs when her species is ready to give birth.

    Second, don't you pull that power-play shit with me. You neglect this RPG more than Rudy or I do, and this RPG wouldn't even EXIST as it is had I not provided a main villain and a plot. If you wanna flex your muscles and say "This RPG is mine.," I can and will do the same, because this shindig is at least as much mine as it is yours.

    Third, Paradox CAN read my mind, since he and I regularly talk on AIM and work out details and plot points. Same with a few other folks that aren't even playing. If you can't be arsed to contact me on AIM or send a message, that's your problem, not mine.

    And fourth, take a good, long look at what you've written so far about Chita being an unbelievable character. She's not much of a combatant, but she's really fast. And you claim that she is 'hax?' OK, fair enough...

    But wait! We have a heroine who can be faster than Chita, stronger than first-form Rothax, smarter than any Namekian introduced so far, and whose powers extend far past the Namek Saga, into the Android and even CELL Sagas! Where've your complaints about HER having no weakness or being believable been?

    Now, don't misunderstand me. I'm not trying to use Rudy's character as a scapegoat. I'm merely illustrating a point nobody wants to address, but we're going to HAVE to in a DBZ RPG.

    And that point is that we have about 10 heroes, NONE of whom have died yet, and 30 or so villains, whose numbers have been sheared down to a measly 5... Now, you haven't said boo to anything yet, but suddenly we FINALLY have a villain who is posing a challenge, and cries ring out, "I MADE THIS RPG, SO YOU RETCON HER BEFORE I DO!".

    So I'm sorry to be blunt, but I don't buy what you said at all. It doesn't sound to me like you're interested in any sort of 'fair RP'ing' or 'character development' if you can't handle a challenge as basic as what basically amounts to a slightly sturdier female Guldo, especially when you consider that no less than FOUR backup forces who all exceed her power are en route to the fight scene as we speak. It just sounds to me like you want to rush this RPG to its end.


    Now, all of that being said, I'll be posting a pure-villain post soon enough. And since you demand information, then I'll lay it out first.

    Any questions?

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  28. #348
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    In my defence Blade, I wasn't actually going to plant a bomb in Chita's twat. But I felt something ridiculous like that might help get some things out in the open. And it has. So thanks. And I appreciate how you thought it was a credible threat, so I'm at least not losing my edge in terms of being a bit of a mad bastard

    And I know I haven't been the best RPG master, and I do truly appreciate how you and the others (as those who keep pestering me by PM to keep this going and help contribute here will understand) have kept this alive long after I began losing faith in this. I started this over 2 years ago when I had far more free time than I do now (like seriously, I'm lucky to get a few hours a week to sit on the internet and really take an interest in what's going on around here). If you honestly feel I'm doing a shitty job, and I feel I am, I'll step down and just RP as Zaito and Shimuto, and I'm not particularly against either of them dying heroic deaths in the interests of keeping the RPG going. I just felt the fight where Zaito was was beginning to hit a dead-end, so I decided to move things along a little.

    It's not that I'm sick of this at all, in fact, this is one of the most enjoyable RPGs I participated in for several years, but I can't promise to give this my full and undivided attention. I'd just rather people just play and enjoy it too instead of either bitching about other people slightly playing their characters or NPCs not exactly the way they envisaged them or being worried that they are do this. Bear said it perfectly:

    "Don't like how the most recent post utilized your character? Make an IN CHARACTER post that continues the flow of action and redirects your character toward something more befitting your image.

    Think a character someone else created is inappropriate? Tough. We all have different ideas and styles so we're inevitably not going to see each other's characters the same way. Make that character fit with the story, don't be deliberately confrontational."

    So can we just play some goddamn Dragonball or something. Because that actually is fun, not bitching about which alien has the explodiest vagina or whatever.
    Last edited by Heald; 19th May 2011 at 05:39 PM.
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  29. #349
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Heald View Post
    And I appreciate how you thought it was a credible threat, so I'm at least not losing my edge in terms of being a bit of a mad bastard
    trollface.jpg

    I gotta admit, Heald, I wish everybody on this forum I argued with was as agreeable as you. Wiseass or not, it's far more fun than playing quote tag like some people we know do...

    Anyway, now that the melodrama is all sorted out, I'll go ahead and post something. I have an idea.

    Kuro, you know what Zenkai is? If not, look it up. I think I've got an idea how to put Kura on even ground with not just Chita, but maybe even the folks leaving the Time Chamber.

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  30. #350
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Zenkai is an ability that is genetically exclusive to Saiyans. The ability is a genetic trait that allows a Saiyan's power to increase substantially after recovering from near fatal injuries. This trait is not exclusive to pure-blooded Saiyans as the lack of hair growth is, as even clones with partial Saiyan genetic data have this ability as well. Examples are half-breed Saiyans such as Gohan and the biological menace Cell.

    I have no reason to believe that none of us know what Zenkai is.....it's just more likely that some of us don't know the actual name of the ability.

    Anyway first and foremost since I'm sure someone will call me on it. If you see me giving Blade a hard time it's just a matter of me joking around with him. If I do disagree with him I'll at least try to be respectful about it.

    In regards to Victoria: yeah I know I started her off as slightly overpowered. However as a side character I felt it would draw attention to how serious the situation truely was if she was insisting on the HTC. Against first form Rothax it'd be a fairly even fight. Second form would be no contest (hence the hit and run tactics, trying to outsmart him, ect). She could hold her own for a bit but the bottom line is she will eventually die in a prolonged battle. The bottom line is that she WILL eventually die in the RPG. The only thing I've been unsure on is how and where.....it is starting to become more clear however.

    Heald I know it's hard to admit you don't have the time for an RPG but I give you tons of credit for coming out and saying it. Most RPG GM's would never say it and look for options to keep it moving. More often than not if the GM becomes inactive it's all over. The bottom line is we're all older and have less free time now. If you feel you need to step down as the GM then talk things over with Blade. At the very least however try to see this out until the end ^_~

    James is right. We need to take a few steps back and not be so hard on one another. Of the RPG's I've been in the best ones have always been the ones where people can roll with minor discrepencies. If it's not causing any major issues just try to roll with it and get thigns settled via PM. Anyway you talk to Sarah bro. I'm sure ALL of us will be working to be a little less abrasive in and out of the RPG.

    In regards to the hero/villian issue I've got to agree with Blade. Following the group reaching the lookout the villians have been getting smacked around while no hero has died. Now granted Victoria will be getting killed off. However she's just a side character. Some of us are eventually just going to have to bite the bullet and have our characters die. Don't forget that this is a DRAGON BALL RPG.....at the end of the day death can be bad for the short term. However in the long term is merely a minor annoyance

    Anyway I'll see about trying to get a post up after work tonight ^_~
    Last edited by Master Rudy; 20th May 2011 at 02:47 AM.

  31. #351
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Every time I read someone talking about an "exploding vagina" I laugh uncontrollably.

    Anyway I don't think it would be outside the realm of possibility for our heroes to get cocky because they've beaten all the lower henchmen, and subsequently get embarrassed by the villains when they decide to open up a can of whoop-ass. Typical DBZ theory dictates that this is the point in the story when the heroes foolishly believe they have a chance, only to be brought to near death by the uber-powerful villain and just narrowly escape. Hell, we might even NEED to have a few heroes die, and then we can develop a more thorough side-plot involving re-obtaining the Dragonballs to revive them. Does this sound like a good idea? I think it would provide a good opportunity to extend the plot further, as well as give everyone a chance to make a few in character battle posts (even if they are on the losing end).

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  32. #352
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Shit can now be said to have officially gotten real.

    In one paragraph, Victoria and Tennan are dead. And Kura will be joining them soon if she doesn't get a senzu bean (Can senzus fix holes through the chest? I dunno if that was ever elaborated on.).

    If anybody wants info on Rothax's 'pet,' send me a message. For now, I'm content with everything going on. I dunno who'll help Kura, though, since she obviously can't fly back to the Lookout in her state. Logically it would be Retasu, but Basawe owes Kura a favor, as well.

    Either or, I suppose. I'm just glad that I've finally gotten to unveil my monstrous murderating machine.

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  33. #353
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Blademaster View Post
    In one paragraph, Victoria and Tennan are dead. And Kura will be joining them soon if she doesn't get a senzu bean (Can senzus fix holes through the chest? I dunno if that was ever elaborated on.).


    The cure? A Senzu Bean. Aww hell yeah.
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  34. #354
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Well DAMN! That happened a hell of a lot quicker than I was expecting!

    To be honest that kinda threw a wrench into my plans for a post tonight as it was going to be pure Victoria. I can work with it but it's going to take some time. I'll also need to take several steps back with the timing of the battles/deaths. Don't worry....it won't throw anything major off. It is however going to see Shitagi leaving the HTC before everyone else.

    Now I will be including a bit of Vegeta's backstory into this post. Seeing that the whole point of this RPG to begin with was an AU with Planet Vegeta never being destroyed I will need to take a few liberties with that since aside from "it wasn't destroyed, there was a war, Ninjin won, there were exiles" we haven't really gone into much detail on that point of history in the RPG. It'll also hopefully take care of a nagging issue that's been on the back of my mind since the start of the RPG: if your home planet was destroyed and you had the means to go there safely wouldn't you want to see it?

    If there are any issues at all with my post then let me know ASAP! At worst I'll disregard the backstory and have it pick up from the point Shitagi leaves the HTC.
    Last edited by Master Rudy; 21st May 2011 at 03:18 AM.

  35. #355
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    I won't ask how Shitagi knows about Bardock, but since you requested information, I suppose I should avert another Chita incident and come clean in regards to Rothax's pet:

    1. The beast's name is Bandlim. If you've ever played Metroid, you can consider it comparable to a DBZ equivalent of the boss called 'Nightmare.' It is plated with blocky armor, its forearms are square and segmented, and its rear claws are like those of a goat or other ungulate. I haven't given it a detailed reference picture yet, but as you'd probably expect, underneath its armored helmet/mask is a face as ugly as seen and seemingly made of nothing but teeth, fangs, and other assorted nasty chewing bits.

    2. In terms of size, it's about as big as a rhino. In terms of speed, it is also comparable to a rhino: It may look big and slow, but once it gets moving, it's as fast as a freight train.

    3. In case it wasn't obscenely obvious by now, Bandlim is a carnivore.

    4. Bandlim, as a semi-artificial being, is forcibly loyal to Rothax. Not flimsy control-helmet-that-can-easily-be-broken-and-turn-the-monster-on-its-master control like Broly, either. Its every neuron is hard-wired to a cybernetic mainframe embedded in its spinal cord. It cannot be converted, only killed.

    5. As you've probably guessed, Bandlim is a very simple creature. It doesn't speak, it doesn't show pride, it isn't going to patiently wait for you to finish transforming or powering up before it attacks any more than a pissed-off hungry lion would wait for a hunter to reload his musket. It's essentially a big, mean guard dog with tank armor: Its only priorities are to kill all intruders, eat whatever pieces of them it likes, and then go back into Standby Mode until it detects another intruder. So as it stands, Bandlim is staying on the ship, feeding on Victoria's and Tennan's remains. He may also go after the bodies Victoria left in the medical bay. But after that, he has no further reason to fight, let alone leave the ship.

    6. Bandlim is even stronger than Rothax's second form. Primarily due to his size, his upgrades and armor, and the fact that he has energy to burn after his meal. If you want to know how to kill him, my only advice is to do whatever you can to wear him down. He's big, so he needs a lot of food to keep his energy up. Hence why he's been asleep up until now.


    Now, if you'll excuse me, it's time to continue this horror show.
    Last edited by Blademaster; 21st May 2011 at 11:36 PM.

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  36. #356
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Horror show continued!

    loldoublepost

    Anyway, just stopping in to make a quick request: Chita has no clue that everyone at the Lookout can kick her ass, but I'd like it if she didn't die JUST yet, since I feel it only fair that she die in a poetic justice sort of way. You know, Kura recovering and kicking her ass, Retasu avenging her lost friend, etc..

    Also, if Chita sees the fight getting ugly, she can always run away. And we all know she's fast. So, if and when she dies...?

    Yeah, I appreciate it. Thank you, and now back to our regularly scheduled bloodbath.

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  37. #357
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Quote Originally Posted by Blademaster View Post
    I won't ask how Shitagi knows about Bardock.....
    Simple Blade....obviously Vegeta wouldn't have known how things went down while he was away. The survivors and their decendants that eventually became the exiles that fled to Earth would know the story however. I'm pretty sure Vegeta would have wanted to know the full story upon discovering there were survivors ^_~

  38. #358
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Finally was able to get a post up. You guys went nuts over the weekend, didn't you?

    RIP Vicky Summers, may she meet the Macho Man soon!
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  39. #359
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    Ok....so.... sorry I've been a bit, um... absent. Real life has been keeping me busy and a bit stressed. But I won't bore anyone with a list of excuses.

    I caught myself up on posts, so I know where I'm at (ie; lying on the ground, bleeding to death, nothxplz). A hole in the chest is a rather, erm, formidable piece of damage, but I believe it could actually work out to Kura's advantage in the end. We all know what happens when a Saiyan recovers from near death, don't we? :3

    I'm working on a post now (though there won't be much Kura can do until Zaito arrives with the Senzu bean). In the meantime I'd like to thank you all for keeping Kura involved in the plot (albeit in a rather painful way, lol).


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  40. #360
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    Default Re: Mr Popo's Happy Funtimes Lounge (Dragonball SU Lounge)

    I was actually going to come to your rescue tonight Kuro, so feel free to have Zaito turning up in your post if you like.
    Quote Originally Posted by Lady Vulpix
    You have turned my vacation thread into a discussion about Heald's balls. You should be ashamed of yourselves.




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