That's why I said I don't support it, but when legal avenues are exhausted (basically the industries have put their fingers in their ears, screaming that censoring the Internet is a price worth paying to ensure a few less people pirate stuff and continuing to defecate on the basic foundations of democracy by paying the government in order to legislate and enforce laws that no one supports) people are left with no other action but to take less legitimate avenues to vent their discontent.
The drug dealer analogy doesn't work, and personally I don't think you're stupid enough to really believe that it does. This is really no different to many other websites that make their money off content for which they do not have the copyrights nor have they sought the correct copyrights for (Youtube, ebaums, anime streaming websites etc.). Megaupload isn't even the worst offender, it is just the most high profile. This is just like the war on torrents, they went for the Pirate Bay but they lost that war because it was completely impractical and unenforceable to try and shut down every illegal torrent. I'm not saying it's right to let websites earn money off the hard work but paying the US government to make it so you can chase these people off isn't right to. This is why SOPA and PIPA is a big deal: the record and movie industries already have the US government on a leash, as the Megaupload shut down shows. SOPA and PIPA would just formalise the relationship between the two as the record and movie industries as master and the US government as attack dog. Furthermore, it would allow the industries to order the government to attack on command and on a balance of probabilities that favour the industries far more than it does now.For Megaupload, it doesn't matter how much of their traffic was legal, they were still dealing in illegal materials as well as other charges. Its like the crack dealer saying "Hey 50% of the stuff I sell is legal!" it doesn't matter.
It comes down to a complete lack on the industries' part to adjust their business model for the digital age. On the whole, the video game industry has reacted remarkably well (perhaps because of the greater exposure the industry and their main customer base has to emerging technologies), since, despite a few high profile cock-ups (EA's minimum 3 installs, Ubisoft's always-on DRM, Half-Life 2's online activation) the industry has put in the work for providing a decent range of platforms that offer a much better alternative to pirating. Instead of spending all this money lobbying their US government, maybe the music and movie industries should invest that money into providing better services for their customers and lowering prices, so that people will want to buy product instead of pirate. In the UK, CD prices and movie ticket prices are astronomically expensive, and as a result stores that specialise in selling CDs and movies are going down the pan. The reason people aren't purchasing product isn't because they are pirating it, it is because it is too highly priced. Musicians that have taken themselves away from the record labels and actually marketing their product by themselves seem to do remarkably better as a result as you don't have a label taking most of your profits.
It's a fact that one pirated download doesn't equal a lost sale, as much as the MPAA would like you to believe. Most people who pirate wouldn't buy the product if pirating wasn't an option. For every critic of the internet, you'll find as many supporters who enjoy the exposure that they gain through people sharing their work. It is noted that piracy can often lead to higher exposure and more sales of a product. To get to a point where people want to pirate your product, you must already be selling enough to gain that exposure. I'm not saying that it's right or ideal, but it's just being realistic. Just like a grocers who has to take into account the occasional smashed box of eggs or smashed bottle of milk, you have to take into account that if you decide to enter an industry where your product can be pirated and you should adapt your business model to reflect that. Realistically, nothing that is sensible or practical without enforcing a China-style internet blockade of everything but approved websites will stop pirating. Those that continue to bitch and whine about it while the rest of the pack does adjust their business models accordingly will be left in the dust.As for the Music Industry, it is still their product, they can throw a hissy fit all they want, it is their products being stolen. I know as a Game Designer if I saw one of the games I had spent years working on being downloaded illegally off the net I would be really pissed as well and want it shut down. Because that is not only a product I spent so much work and time making being stolen, but because by stealing it they are taking royalties away from me and my family.