Quote Originally Posted by Oslo View Post
I'm kind of torn about that. I like that we're not just doling out Pokemon for two points apiece because that's way too easy. That said, even the Speed Zone still takes about fifteen rounds to get a basic Pokemon. A lot of Zones get updated once a week, some less frequently than that. So if you're trying to catch three Pokemon at fifteen rounds per Pokemon, you're looking at potentially spending a year in the Zone. For three Pokemon.

I already have a full team, so I'm not personally bothered, but we've kind of engineered a system where it's hard for newbies to build the kind of squad they want. Eggs and Trees are great but not reliable for particular Pogeys.
That's a god point, when you've got forty or fifty pokemon and points a plenty to spend, it's hard to think about the new members with only four. Getting arou d this.. we could offer a free Safari one trip to newbies, or allow them three slots to buy pokemon directly through the tower before the option is taken away?

On that note, I'm curious how people feel about Legend quests. Several of the current Legend quests are hitting the one year mark or will be soon. I'm sensing that a lot of the refs are enjoying putting together really long, really involved SZ quests, but they're starting to drag because reffing more than once a week just isn't feasible for most people, which is fair. (This isn't me taking a sly dig at the quest RL is reffing for me, btw—he just picked it up and it's going along at a solid pace, so I'm happy with my situation.) I guess the question is, how long do you guys feel these quests should take? Are one year quests just inevitable nowadays? Should we encourage refs to start winding things down as the one year mark approaches even if the quest isn't necessarily the epic 200 Round behemoth the ref maybe imagined?
The rules state that you have to go 100 rounds before meeting a legendary. I fucked that up straight away when I let DarkestLight see Victini, but I suppose it wasn't an actual encounter. This in itself can be quite a high task to achieve, getting enough of a storyline behind it before even finding the legendary, and then having to play out another storyline after finding it. That's what makes the quest take so long, IMO. I've tried to cut back on the length of the quest with yours Oslo, as the Cliff Notes Cynder sent me would have resulted in you wandering with no idea where to go.

Sorry for all that babbling. :U Just thinking about stuff. I don't think there's anything wrong with the Safari Zone but maybe it's good to review the way things are going anyway?
Safari Zone has come on a long way from how it started.

You're in a long corridor, a Rattata is playing on the floor. There are two doors. What do you do?

It may be time to take another look at it subjectively, and see if there are some things that can be changed, improved on, etc.