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Thread: ASB Reffing Tower

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  1. #1
    heyheyhey Beginning Trainer
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    Default Re: ASB Reffing Tower

    Tried the mock.

    Arena: Champagne fields
    A field with strange stalks of grass that shimmer as it they were beams of pure light. Accuracy is lessened by 2 levels for 4 rounds.
    Round 7

    Dark Shadow 1337 OO

    Health: 55%
    Energy: 19%
    (Blitzkrieg) Starmie (X) <Illuminate>
    Commands: Toxic ~ Brine ~ Twister
    Status: Tired, but confident. Evasiveness +2

    Pikazhew OO

    Health: 32%
    Energy: 79%
    (Mina Aino) Meloetta (X) <Serene Grace>
    Commands: U-Turn ~ Echoed Voice ~ Skill Swap
    Status: Singing a much sadder opus than before. Attack -2, Paralyzed (severe, 1 more action)

    Mina could do nothing but watch as she stood stock-still her limbs still clenched, unmoving while her much faster opponent got to work. With no gullet to work with, Blitzkrieg proceeded to spin as fast as it could, sinking itself into the ground, producing an assortment of dirt, shredded grass, and the nasty fertilizer it was looking for. It quickly massed the stuff into a glob, and with skills envied by the best athletes, flicked the ball up and whacked it at Mina. With no easy way to dodge in her condition, she let the ball strike her, and felt the poison course into her veins. Not wishing to be outdone, Mina pushed her rickety body through the pain of paralysis and developed a mighty strike with her tail, hurting Blitzkrieg much more than it appeared. Struggling through the pain, she returned to a safe distance as quickly as possible.

    ((Blitzkrieg Health -8 Energy -4/Mina Aino Energy -5))

    Blitzkrieg could no longer ignore how tired it was getting, but its moves still had to be performed. Conjuring up the power of the sea that it knew so well, Blitzkrieg launched a burst of salty, frothy water at Mina, who could once again do nothing to avoid the hit. The slat from the water dug into her already present wounds, and she gritted her teeth as she felt her cuts sting and burn. Shaking herself off, Mina opened her mouth wide and began to scream, her usual heartwarming soprano tones becoming the ravaged calls of the pained. Her vocal chords being so strong, the scream became a wall of sound, a sonic boom that rustled the grass of the field and slammed into the waiting Starmie. Blitzkrieg was pushed back by the onslaught, having nowhere to go.

    ((Blitzkrieg Health -6 Energy -8/Mina Aino Health -21 Energy -4))


    Blizkrieg knew that it probably only had one attack left, but it vowed to make it a good one. It once again whipped up a storm of dirt and grass, this time flipping horizontally to shape the particles into a tornado of sorts. The spectacle glowed pink with dragon energy, and Blitzkrieg sent its offering towards Mina, who surely couldn’t take any more of this. The twister ripped into her slender form, pushing her to her knees. She was still conscious, and planned to attack, but the windstorm had caused all sorts of dirt to invade her eyes. She feverishly tried to rub them, but to no avail. The referee blew his whistle to end the round as the poison in Mina’s system pushed her even closer to the edge.

    ((Blitzkrieg Energy -3/Mina Aino Health -5, -2 POISON, FLINCH))

    End Round 7

    Dark Shadow 1337
    OO

    Health: 41%
    Energy: 4%
    (Blitzkrieg) Starmie (X) <Illuminate>
    Status: Can hardly move. Evasiveness +2

    Pikazhew OO


    Health: 4%
    Energy: 70%
    (Mina Aino) Meloetta (X) <Serene Grace>
    Status: Quietly humming a Dire Straits tune. Attack -2, Paralyzed (moderate, 1 more action), Toxic Poisoned (2% this round, 3% next)

    Ref’s Notes
    -I took extra energy for Mina’s moves for being paralyzed
    -Brine was a critical hit
    -Pikazhew orders first

    My only question is if it's always necessary to include energy and damage calculations, and if so, if I could put them all at the end of the round instead of interrupting the flavour text?
    Last edited by Ampharos; 11th July 2013 at 01:19 PM.

  2. #2
    2 hot to hold, 2 cold to fold Veteran Trainer
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    Default Re: ASB Reffing Tower

    Quote Originally Posted by Ampharos View Post
    My only question is if it's always necessary to include energy and damage calculations, and if so, if I could put them all at the end of the round instead of interrupting the flavour text?
    If you feel you can put that information in a way to the battlers so its readily accessible to them as they read through the rounds, then yeah you can skip it at each interim. Most refs do it as a good way for them to break up each action used.

    Both you Ampharos and Techy had good reffings. The Brine damage was a bit high Techy but yes, double+Stab would raise Brine up a bit. Amph explained his by stating it was a crit hit. The only thing that may have been overlooked was the arena-and how it dropped accuracy by two. But that's minor.

    So, you both are (finally) refs, of the Beginner category. Sorry for the ridiculous delay.

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  3. #3
    Thread Killer Elite Trainer
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    Default Re: ASB Reffing Tower

    Can we get a ruling for this battle plzkthxbai

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