TEAM
Ampharos vs. Darth_Jack
These two eager combatants are duking it out under the following conditions! You might want to read them, as people are rumoring they contain helpful information!
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Arena♦
=> The Floating Platform
[ A weird construct, noone knows how it was build. However, the combatants fight on a floating plattform right above the sea! It is advisable to not use moves like Dig or Earthquake, as Pokémon that fall of the edge not only loose an action, but also get light damage! ]
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DQ Time♦
=> 3 days. Don't start something time consuming!
=> Note that DQ Time only comes into effect, when one of the combatants call it.
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Rules♦
=> A simple 1 on 1, as the first Pokémon of a traienr fainted, the battle's over.
=> Damage cap is set at 45%.
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Additions♦
=> It seems like Darth_Jack got the upper hand with his choice, but we'll see!
=> Pokémon that fall off the plattform, loose an action and 5 HP, in addition to the damage done.
...Preparations...
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♣ROUND 3♣
Hawk Eye turns up the speed now. He starts flying in a fast pace, and even boosts his velocity by mixing the agility with the movement of quick attack. Charmander is slightly confused and watches closely. As Hawk charges down all of a sudden, Charmander is barely able to set his shield up, and the Starly bounces off like a ball thrown against the wall. He continues with his enormous speed though.
[ -0 HP | -8 EP | ~ ]
[ -0 HP | -16 EP | Agility Stage One ]
Charmander grins. BLOCKED DAT. He proceeds with unleashing a giant flame-beam like thing, but hits the clone again. D'aww. The remaining Starly takes revenge for his fallen comrade and throws even more dirt into the Charmander's eyes. STOP THAT COME ON.
[ -0 HP | -8 EP | Accuracy (-1) ]
[ -0 HP | -6 EP | Doppelganger (-1) ]
Charmander tries to hit his super fast moving opponent half-blind, but ends up punching the Arena Floor. TAKE THIS! AND THAAAAT! He's completely annihilating the Arena. A bit more effort and it will go down eventually! Also, Hawk's speed boost fades again. It was nice while it lasted!
[ -0 HP | -7 EP | ~ ]
[ -0 HP | -0 EP | Agility no more ]
Charmander's poison continues to suck his life force out of him. God, that sounds brutal this way! It's still bearable though.
[ -5 HP ]
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...Afterwards...
Referee Notes
- Ampharos will issue his commands next!
- The poison will grow more severe next round, dealing 8% damage.
- If the Energy of a Pokémon happens to reach 0, it will lose 1 HP for every 2 EP consumed. Also, it's action pool is reduced to two per round. However, the effect of "Relax" is doubled.