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Thread: Kumi's Open Challenge

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  1. #1
    Candy Beginning Trainer
    Beginning Trainer
    Aura's Avatar
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    Jul 2013
    Location
    Europe
    Posts
    208

    Default Re: Kumi's Open Challenge

    Use Gunk Shot as much as you can, to oppose his attacks.

    Gunk Shot ~ Gunk Shot ~ Gunk Shot

  2. #2
    Layout Madman Advanced Trainer
    Advanced Trainer
    Puma's Avatar
    Join Date
    May 2013
    Location
    Austria
    Posts
    1,065

    Default Re: Kumi's Open Challenge


    TEAM
    Kumori vs. Aura
    These two passionate combatants duke it out under the following conditions! You might want to read them, people are rumoring they contain helpful information!

    Arena
    => The Roman Colosseum
    [Deja Vú. A pretty basic arena, covered in a thin layer of sand. However, they improved the structure in it's strength, so moves like Earthquake won't rattle it like they did before. However, Pokémon might slip now. ]


    DQ Time
    => 7 days by default. Plenty of time!
    => Note that DQ Time only comes into effect, when one of the combatants call it.


    Rules
    => One Pokémon is out on the battlefield. If it faints, the battle is over.
    => There's no damage cap. Get rolling!


    Additions
    => It seems like Kumori got the upper hand with her choice. Let's see if that proves to be right.
    => There's a 5% chance for both Pokémon to just slip and fail the action they were trying to execute.
    => OHKO or status inflicting moves are banned.


    ...Preparations...

    ------------------------------------------
    ♣ROUND 3♣

    The fight reached it's climax, and both combatants feel like ending it. That's where things get one-sided, as everyone just orders to spam the shit out of the move that proved to be the most effective. Come on guys! Anyway, Absol slashes forward, hitting the magical Sheet with his Sickle once more, who gathers an enormous pile of junk to counter with, but ends up missing Absol by a few feet. He panicks. That's not the best time to start missing!
    [ -0 HP | -8 EP | ~ ]
    [ -13 HP | -11 EP | Taunted! ]


    Absol grins. This is going exactly after Disaster plans. If he had any. He once again charges at Greed, dealing a good amount of damage with his darkened sickle of doom. And of pain. But mostly doom. Suddenly, the light on his Sickle vanishes, and nothing happens at all, as if some kind of evil power restricts the use of this ferocious attack. Greed grins, while he tries to unleash another Gunkshot, and hits Disaster right into the face. The tables have turned!
    [ -16 HP | -8 EP | Night Slash ]
    [ -13 HP | -11 EP | ~ ]


    Greed's not done yet, as he charges up for yet another pile of junk, while Absol tries to figure out why he isn't able to make his sickle glow in a darker color. You should have recharged the batteries before the fight started! Anyway, the next pile of junk hits strong, and leaves Absol in a bad condition...
    [ -17 HP | -8 EP | Can't move! ]
    [ -0 HP | -11 EP | ~ ]
    ------------------------------------------

    ...Afterwards...

    Referee Notes
    • Aura will issue her commands next!
    • Shuppet will stay taunted for 3 more actions!
    • Absol's Nightslash will stay disabled for 2 more actions!
    • If the Energy of a Pokémon happens to reach 0, it will lose 1 HP for every 2 EP consumed. Also, it's action pool is reduced to two per round. However, the effect of "Relax" is doubled.


    Last edited by Puma; 6th August 2013 at 07:01 AM.
    Avatar drawn by the wonderful Cynder in reference to this! Go check her other art out! ^-^

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