#606 Beheeyem
Type | Abilities | Catch Rate | Max Exp. | Happiness | |||
---|---|---|---|---|---|---|---|
Psychic | none | Telepathy | Synchronize | Analytic | 90 | 1,000,000 | 70 |
Egg Group (compatibility) | Gender Ratio | Steps to Hatch | |||||
Human-like | none |
50%F
|
5120 |
Damage Taken
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 1 | 1 | 1 | 1 | ½ | 1 | 1 | 1 | ½ | 2 | 1 | 2 | 1 | 2 | 1 | 1 |
Evolution
#605 Elgyem Psychic |
|
Beheeyem Attacks Learned by Level
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
— | Confusion | Psychic | Special | 50 | 100% | 25 | Has a 10% chance to confuse the target. |
— | Growl | Normal | Other | 0 | 100% | 40 | Lowers the target's Attack by one stage. |
— | Heal Block | Psychic | Other | 0 | 100% | 15 | Prevents target from restoring its HP for five turns. |
— | Miracle Eye | Psychic | Other | 0 | - | 40 | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark. |
— | Synchronoise | Psychic | Special | 120 | 100% | 15 | Hits any Pokémon that shares a type with the user. |
— | Wonder Room | Psychic | Other | 0 | - | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
4 | Psybeam | Psychic | Special | 65 | 100% | 20 | Has a 10% chance to confuse the target. |
8 | Headbutt | Normal | Physical | 70 | 100% | 15 | Has a 30% chance to make the target flinch. |
11 | Hidden Power | Normal | Special | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
15 | Imprison | Psychic | Other | 0 | - | 10 | Prevents the target from using any moves that the user also knows. |
18 | Simple Beam | Normal | Other | 0 | 100% | 15 | Changes the target's ability to Simple. |
22 | Zen Headbutt | Psychic | Physical | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
25 | Psych Up | Normal | Other | 0 | - | 10 | Discards the user's stat changes and copies the target's. |
29 | Psychic | Psychic | Special | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
32 | Calm Mind | Psychic | Other | 0 | - | 20 | Raises the user's Special Attack and Special Defense by one stage. |
36 | Recover | Normal | Other | 0 | - | 10 | Heals the user by half its max HP. |
39 | Guard Split | Psychic | Other | 0 | - | 10 | Averages Defense and Special Defense with the target. |
45 | Power Split | Psychic | Other | 0 | - | 10 | Averages Attack and Special Attack with the target. |
Beheeyem Base Stats
Stat | Base Stat Value | EVs Given |
---|---|---|
HP | 75 | 0 |
Attack | 75 | 0 |
Defense | 75 | 0 |
Special Attack | 125 | 2 |
Special Defense | 95 | 0 |
Speed | 40 | 0 |
Total | 485 | 2 |
Flavor Text
X | Apparently, it communicates by flashing its three fingers, but those patterns haven't been decoded. |
Y | It uses psychic power to control an opponent's brain and tamper with its memories. |