#694 Helioptile
Type | Abilities | Catch Rate | Max Exp. | Happiness | |||
---|---|---|---|---|---|---|---|
Electric | Normal | Dry Skin | Sand Veil | Solar Power | 0 | 1,640,000 | 0 |
Egg Group (compatibility) | Gender Ratio | Steps to Hatch | |||||
Monster | none | no gender | 0 |
Damage Taken
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 1 | ½ | 1 | 1 | 2 | 1 | 2 | ½ | 1 | 1 | 1 | 0 | 1 | 1 | ½ | 1 |
Evolution
![]() #694 Helioptile ElectricNormal |
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Helioptile Attacks Learned by Level
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
— | Pound | Normal | Physical | 40 | 100% | 35 | Inflicts regular damage with no additional effect. |
— | Tail Whip | Normal | Other | 0 | 100% | 30 | Lowers the target's Defense by one stage. |
6 | ThunderShock | Electric | Special | 40 | 100% | 30 | Has a 10% chance to paralyze the target. |
11 | Charge | Electric | Other | 0 | - | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
13 | Mud-Slap | Ground | Special | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. |
17 | Quick Attack | Normal | Physical | 40 | 100% | 30 | Inflicts regular damage with no additional effect. |
22 | Razor Wind | Normal | Special | 80 | 100% | 10 | Requires a turn to charge before attacking. |
25 | Parabolic Charge | Electric | Special | 50 | 100% | 20 | The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. |
31 | Thunder Wave | Electric | Other | 0 | 100% | 20 | Paralyzes the target. |
35 | Bulldoze | Ground | Physical | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
40 | Volt Switch | Electric | Special | 70 | 100% | 20 | User must switch out after attacking. |
45 | Electrify | Electric | Other | 0 | - | 20 | If the target is electrified before it uses a move during that turn, the target's move becomes Electric type. |
49 | Thunderbolt | Electric | Special | 90 | 100% | 15 | Has a 10% chance to paralyze the target. |
Helioptile Base Stats
Stat | Base Stat Value | EVs Given |
---|---|---|
HP | 44 | 0 |
Attack | 38 | 0 |
Defense | 33 | 0 |
Special Attack | 61 | 0 |
Special Defense | 43 | 0 |
Speed | 70 | 1 |
Total | 289 | 1 |
Flavor Text
X | They make their home in deserts. They can generate their energy from basking in the sun, so eating food is not a requirement. |
Y | The frills on either side of its head have cells that generate electricity when exposed to sunlight. |