#577 Solosis
Type | Abilities | Catch Rate | Max Exp. | Happiness | |||
---|---|---|---|---|---|---|---|
Psychic | none | Overcoat | Magic Guard | Regenerator | 200 | 1,059,860 | 70 |
Egg Group (compatibility) | Gender Ratio | Steps to Hatch | |||||
Amorphous | none |
50%F
|
5120 |
Damage Taken
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 1 | 1 | 1 | 1 | ½ | 1 | 1 | 1 | ½ | 2 | 1 | 2 | 1 | 2 | 1 | 1 |
Evolution
![]() #577 Solosis Psychic |
|
Solosis Attacks Learned by Level
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
— | Psywave | Psychic | Special | 1 | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. |
3 | Reflect | Psychic | Other | 0 | - | 20 | Reduces damage from physical attacks by half. |
7 | Rollout | Rock | Physical | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
10 | Snatch | Dark | Other | 0 | - | 10 | Steals the target's move, if it's self-targeted. |
14 | Hidden Power | Normal | Special | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
16 | Light Screen | Psychic | Other | 0 | - | 30 | Reduces damage from special attacks by 50% for five turns. |
19 | Charm | Fairy | Other | 0 | 100% | 20 | Lowers the target's Attack by two stages. |
24 | Recover | Normal | Other | 0 | - | 10 | Heals the user by half its max HP. |
25 | Psyshock | Psychic | Special | 80 | 100% | 10 | Inflicts damage based on the target's Defense, not Special Defense. |
28 | Endeavor | Normal | Physical | 1 | 100% | 5 | Lowers the target's HP to equal the user's. |
31 | Future Sight | Psychic | Special | 120 | 100% | 10 | Hits the target two turns later. |
33 | Pain Split | Normal | Other | 0 | - | 20 | Sets the user's and targets's HP to the average of their current HP. |
37 | Psychic | Psychic | Special | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
40 | Skill Swap | Psychic | Other | 0 | - | 10 | User and target swap abilities. |
46 | Heal Block | Psychic | Other | 0 | 100% | 15 | Prevents target from restoring its HP for five turns. |
48 | Wonder Room | Psychic | Other | 0 | - | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
Solosis Base Stats
Stat | Base Stat Value | EVs Given |
---|---|---|
HP | 45 | 0 |
Attack | 30 | 0 |
Defense | 40 | 0 |
Special Attack | 105 | 1 |
Special Defense | 50 | 0 |
Speed | 20 | 0 |
Total | 290 | 1 |
Flavor Text
X | Because their bodies are enveloped in a special liquid, they are fine in any environment, no matter how severe. |
Y | They drive away attackers by unleashing psychic power. They can use telepathy to talk with others. |