Gym Gym Gymr
===Rules===
CODENAME: B.L.I.T.Z.
Battleready Lateral Interstellar Template Zone
The arena is in the vast expanse of an alien planet of decaying ruins and broken, abandoned cities. Stuck in a state of constant and erratic polar shift, the planet is turbulent and unpredictable, and thus there is only one safe place to battle: the sky.
There is no specific Gym arena: The entire atmosphere is free to use. Both Pokemon battle from atop magnetic platforms that can alter in size from tiny plate-sized objects capable of holding a Caterpie, to fifty-foot dais that can support a Wailord. These platforms act as magnets to their riders, so there is no danger of being knocked off of them.
It is recommended that you use stick with special attacks during this battle: Using physical attacks require the crafts to burn much energy moving around as well as crash into one another. This will eventually cause them to lose altitude and crash, resulting in an automatic KO.
It is also recommended that you watch your altitude: Drop too low and you could get Confused by the magnetic waves of the ground below. Conversely, ascending too high could cause Freezing by the frigid upper atmosphere.
Banned moves: Moves that require the land or sea (Surf, Fissure, Earthquake, Waterfall, etc.). Rock attacks are usable thanks to the ruins below.
Altered moves: Sunny Day (The turbulent magnetosphere sometimes allows unfiltered sunlight to break through. Can cause Burns. Ever see the Golden Gate Bridge scene in
The Core? It's kinda like that.) and Rain Dance (Magneticism = electricity. Starting a Rain Dance will cause rain as usual, but it will also cause superstorm-level lightning. If you see it moving towards you, you better watch out!)
===Battlers===
Blademaster
X O X O X O

Boolossus F
[ {} {} {} {} {} {} {} { ] 73
[ {} {} {} {} {} {} {} {} { ] 86
Hell no. Already with the rocks.
Rain Dance~Weather Ball x 2
vs
DarthCookieMonster
O X X O X O

Remy M
[ {} {} {} { ] 34
[ {} {} ] 20
Wow. I'm sure I can smash him too!
+6 Atk
Sandstorm~Toxic~Metal Claw
===Round 22===
Boo now watched as Remy bounced around his disc, forcing the sands below to rise up and blow around them both. But Boo glared around and spun in place, causing those rain clouds to come back. Boo smiled, even though the lightning produced by those clouds were unrelenting.
Remy hissed, that wasn't cool at all. All this rain was gonna cramp his style
Boo: -4E ===//=== Remy: -4E
RD: 3 rds
Remy took his situation into stride, and sped forth, ready to start another deluge of pain for Boo. Both hands raised again, as if to call upon more stones. Instead, he tried to hauk up a nice loogie for Boo to suck on.
But a bluish sphere rained down from the heavens, and collided with Remy head on. He fell back on his disc dazed and confused and his Toxic was splattered all around him. Boo smiled. Weather ball was fierce man.
Boo: -6E ===//=== Remy: -3E/-12H
That really was unnecessary. Remy tried again to get a hit in edgewise, but a second Weather Ball sends him reeling. His disc catches him, but Remy knows he's in deep crap now.
Pulling out all the stops, Remy shoots back up from the lower edges of the boundary. He hits the bottom of Boo's disc, and forces it to flip upward. using his free hand, he slices at Boo, leaving a nasty gash.
Boo: -6E/-15H ===//=== Remy: -4E/-12H
===Stats===
Blademaster
X O X O X O

Boolossus F
[ {} {} {} {} {} { ] 58
[ {} {} {} {} {} {} {} ] 70
GEEZ! It hits too HARD!
vs
DarthCookieMonster
O X X O X O

Remy M
[ {} ] 10
[ {] 9
Yeah pushing him to the edge
+6 Atk
Notes:
Blade