#597 Ferroseed

#597 Ferroseed  

TypeAbilitiesCatch RateMax Exp.Happiness
Grass Steel Iron Barbs none none 255 1,000,000 70
Egg Group (compatibility)Gender RatioSteps to Hatch
Grass Mineral
50%F
50%M
5120

Damage Taken

NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
½4½½¼12011½1½1½1½½

Evolution

#597 Ferroseed
#597 Ferroseed


GrassSteel

Level 40#598 Ferrothorn
#598 Ferrothorn


GrassSteel

Ferroseed Attacks Learned by Level

Level Name Type Category Power Accuracy PP Effect
Harden NormalOther0 - 30 Raises the user's Defense by one stage.
Tackle NormalPhysical50 100% 35 Inflicts regular damage with no additional effect.
6 Rollout RockPhysical30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
9 Curse GhostOther0 - 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
14 Metal Claw SteelPhysical50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
18 Pin Missile BugPhysical25 95% 20 Hits 2-5 times in one turn.
21 Gyro Ball SteelPhysical1 100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
26 Iron Defense SteelOther0 - 15 Raises the user's Defense by two stages.
30 Mirror Shot SteelSpecial65 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
35 Ingrain GrassOther0 - 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
38 Selfdestruct NormalPhysical200 100% 5 User faints.
43 Iron Head SteelPhysical80 100% 15 Has a 30% chance to make the target flinch.
47 Payback DarkPhysical50 100% 10 Power is doubled if the target has already moved this turn.
52 Flash Cannon SteelSpecial80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
55 Explosion NormalPhysical250 100% 5 User faints.

Ferroseed Base Stats

StatBase Stat ValueEVs Given
HP
44
0
Attack
50
0
Defense
91
1
Special Attack
24
0
Special Defense
86
0
Speed
10
0
Total
305
1

Flavor Text

XWhen threatened, it attacks by shooting a barrage of spikes, which gives it a chance to escape by rolling away.
YIt absorbs the iron it finds in the rock while clinging to the ceiling. It shoots spikes when in danger.