#296 Makuhita
Type | Abilities | Catch Rate | Max Exp. | Happiness | |||
---|---|---|---|---|---|---|---|
Fighting | none | Thick Fat | Guts | Sheer Force | 180 | 1,640,000 | 70 |
Egg Group (compatibility) | Gender Ratio | Steps to Hatch | |||||
Human-like | none |
25%F
|
5120 |
Damage Taken
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | ½ | ½ | 1 | 1 | ½ | 1 | 2 |
Evolution
![]() #296 Makuhita Fighting |
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Makuhita Attacks Learned by Level
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
— | Focus Energy | Normal | Other | 0 | - | 30 | Increases the user's chance to score a critical hit. |
— | Tackle | Normal | Physical | 50 | 100% | 35 | Inflicts regular damage with no additional effect. |
4 | Sand-Attack | Ground | Other | 0 | 100% | 15 | Lowers the target's accuracy by one stage. |
7 | Arm Thrust | Fighting | Physical | 15 | 100% | 20 | Hits 2-5 times in one turn. |
10 | Vital Throw | Fighting | Physical | 70 | - | 10 | Never misses. |
13 | Fake Out | Normal | Physical | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
16 | Whirlwind | Normal | Other | 0 | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
19 | Knock Off | Dark | Physical | 65 | 100% | 20 | Target drops its held item. |
22 | SmellingSalt | Normal | Physical | 60 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. |
25 | Belly Drum | Normal | Other | 0 | - | 10 | User pays half its max HP to max out its Attack. |
28 | Force Palm | Fighting | Physical | 60 | 100% | 10 | Has a 30% chance to paralyze the target. |
31 | Seismic Toss | Fighting | Physical | 1 | 100% | 20 | Inflicts damage equal to the user's level. |
34 | Wake-Up Slap | Fighting | Physical | 70 | 100% | 10 | If the target is asleep, has double power and wakes it up. |
37 | Endure | Normal | Other | 0 | - | 10 | Prevents the user's HP from lowering below 1 this turn. |
40 | Close Combat | Fighting | Physical | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
43 | Reversal | Fighting | Physical | 1 | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
46 | Heavy Slam | Steel | Physical | 1 | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. |
Makuhita Base Stats
Stat | Base Stat Value | EVs Given |
---|---|---|
HP | 72 | 1 |
Attack | 60 | 0 |
Defense | 30 | 0 |
Special Attack | 20 | 0 |
Special Defense | 30 | 0 |
Speed | 25 | 0 |
Total | 237 | 1 |
Flavor Text
X | It toughens up by slamming into thick trees over and over. It gains a sturdy body and dauntless spirit. |
Y | It grows stronger by enduring harsh training. It is a gutsy Pokémon that can withstand any attack. |