#466 Electivire
Type | Abilities | Catch Rate | Max Exp. | Happiness | |||
---|---|---|---|---|---|---|---|
Electric | none | Motor Drive | none | Vital Spirit | 30 | 1,000,000 | 70 |
Egg Group (compatibility) | Gender Ratio | Steps to Hatch | |||||
Human-like | none |
25%F
|
6400 |
Damage Taken
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 1 | ½ | 1 | 1 | 1 | 1 | 2 | ½ | 1 | 1 | 1 | 1 | 1 | 1 | ½ | 1 |
Evolution
#239 Elekid Electric |
|
Electivire Attacks Learned by Level
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
— | Electric Terrain | Electric | Other | 0 | - | 10 | The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep. |
— | Fire Punch | Fire | Physical | 75 | 100% | 15 | Has a 10% chance to burn the target. |
— | Ion Deluge | Electric | Other | 0 | - | 25 | The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. |
— | Leer | Normal | Other | 0 | 100% | 30 | Lowers the target's Defense by one stage. |
— | Low Kick | Fighting | Physical | 1 | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. |
— | Quick Attack | Normal | Physical | 40 | 100% | 30 | Inflicts regular damage with no additional effect. |
— | ThunderShock | Electric | Special | 40 | 100% | 30 | Has a 10% chance to paralyze the target. |
5 | Swift | Normal | Special | 60 | - | 20 | Never misses. |
8 | Shock Wave | Electric | Special | 60 | - | 20 | Never misses. |
12 | Thunder Wave | Electric | Other | 0 | 100% | 20 | Paralyzes the target. |
15 | Electro Ball | Electric | Special | 1 | 100% | 10 | Power is higher when the user has greater Speed than the target, up to a maximum of 150. |
19 | Light Screen | Psychic | Other | 0 | - | 30 | Reduces damage from special attacks by 50% for five turns. |
22 | ThunderPunch | Electric | Physical | 75 | 100% | 15 | Has a 10% chance to paralyze the target. |
26 | Discharge | Electric | Special | 80 | 100% | 15 | Has a 30% chance to paralyze the target. |
29 | Screech | Normal | Other | 0 | 85% | 40 | Lowers the target's Defense by two stages. |
36 | Thunderbolt | Electric | Special | 90 | 100% | 15 | Has a 10% chance to paralyze the target. |
42 | Thunder | Electric | Special | 110 | 70% | 10 | Has a 30% chance to paralyze the target. |
49 | Giga Impact | Normal | Physical | 150 | 90% | 5 | User foregoes its next turn to recharge. |
Electivire Base Stats
Stat | Base Stat Value | EVs Given |
---|---|---|
HP | 75 | 0 |
Attack | 123 | 3 |
Defense | 67 | 0 |
Special Attack | 95 | 0 |
Special Defense | 85 | 0 |
Speed | 95 | 0 |
Total | 540 | 3 |
Flavor Text
X | As its electric charge amplifies, blue sparks begin to crackle between its horns. |
Y | It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power. |