#171 Lanturn

#171 Lanturn  

TypeAbilitiesCatch RateMax Exp.Happiness
Water Electric Volt Absorb Illuminate Water Absorb 75 1,250,000 70
Egg Group (compatibility)Gender RatioSteps to Hatch
Water2 none
50%F
50%M
5120

Damage Taken

NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
1½½12½112½111111¼1

Evolution

#170 Chinchou
#170 Chinchou


WaterElectric

Level 27#171 Lanturn
#171 Lanturn


WaterElectric

Lanturn Attacks Learned by Level

Level Name Type Category Power Accuracy PP Effect
Eerie Impulse ElectricOther0 100% 15 The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Supersonic NormalOther0 55% 20 Confuses the target.
Water Gun WaterSpecial40 100% 25 Inflicts regular damage with no additional effect.
6 Thunder Wave ElectricOther0 100% 20 Paralyzes the target.
9 Flail NormalPhysical1 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
12 Bubble WaterSpecial40 100% 30 Has a 10% chance to lower the target's Speed by one stage.
17 Confuse Ray GhostOther0 100% 10 Confuses the target.
20 Spark ElectricPhysical65 100% 20 Has a 30% chance to paralyze the target.
23 Take Down NormalPhysical90 85% 20 User receives 1/4 the damage it inflicts in recoil.
27 Spit Up NormalSpecial1 100% 10 Power is 100 times the amount of energy Stockpiled.
27 Stockpile NormalOther0 - 20 Stores energy up to three times for use with Spit Up and Swallow.
27 Swallow NormalOther0 - 10 Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
30 Electro Ball ElectricSpecial1 100% 10 Power is higher when the user has greater Speed than the target, up to a maximum of 150.
35 BubbleBeam WaterSpecial65 100% 20 Has a 10% chance to lower the target's Speed by one stage.
40 Signal Beam BugSpecial75 100% 15 Has a 10% chance to confuse the target.
47 Discharge ElectricSpecial80 100% 15 Has a 30% chance to paralyze the target.
52 Aqua Ring WaterOther0 - 20 Restores 1/16 of the user's max HP each turn.
57 Hydro Pump WaterSpecial110 80% 5 Inflicts regular damage with no additional effect.
60 Ion Deluge ElectricOther0 - 25 The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.
64 Charge ElectricOther0 - 20 Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.

Lanturn Base Stats

StatBase Stat ValueEVs Given
HP
125
2
Attack
58
0
Defense
58
0
Special Attack
76
0
Special Defense
76
0
Speed
67
0
Total
460
2

Flavor Text

XLanturn's light can shine up from great depths. It is nicknamed ""The Deep-Sea Star.""
YIt blinds prey with an intense burst of light. With the prey incapacitated, the Pokémon swallows it in a single gulp.