#508 Stoutland
Type | Abilities | Catch Rate | Max Exp. | Happiness | |||
---|---|---|---|---|---|---|---|
Normal | none | Intimidate | Sand Rush | Scrappy | 45 | 1,059,860 | 70 |
Egg Group (compatibility) | Gender Ratio | Steps to Hatch | |||||
Field | none |
50%F
|
3840 |
Damage Taken
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 1 |
Evolution
#506 Lillipup Normal |
|
Stoutland Attacks Learned by Level
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
— | Fire Fang | Fire | Physical | 65 | 95% | 15 | Has a 10% chance to [burn]{mechanic:burn} the target and a 10% chance to make the target flinch. |
— | Ice Fang | Ice | Physical | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
— | Leer | Normal | Other | 0 | 100% | 30 | Lowers the target's Defense by one stage. |
— | Tackle | Normal | Physical | 50 | 100% | 35 | Inflicts regular damage with no additional effect. |
— | Thunder Fang | Electric | Physical | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
5 | Odor Sleuth | Normal | Other | 0 | - | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
8 | Bite | Dark | Physical | 60 | 100% | 25 | Has a 30% chance to make the target flinch. |
12 | Helping Hand | Normal | Other | 0 | - | 20 | Ally's next move inflicts half more damage. |
15 | Take Down | Normal | Physical | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
20 | Work Up | Normal | Other | 0 | - | 30 | Raises the user's Attack and Special Attack by one stage each. |
24 | Crunch | Dark | Physical | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. |
29 | Roar | Normal | Other | 0 | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
36 | Retaliate | Normal | Physical | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. |
42 | Reversal | Fighting | Physical | 1 | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
51 | Last Resort | Normal | Physical | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. |
59 | Giga Impact | Normal | Physical | 150 | 90% | 5 | User foregoes its next turn to recharge. |
63 | Play Rough | Fairy | Physical | 90 | 90% | 10 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
Stoutland Base Stats
Stat | Base Stat Value | EVs Given |
---|---|---|
HP | 85 | 0 |
Attack | 100 | 3 |
Defense | 90 | 0 |
Special Attack | 45 | 0 |
Special Defense | 90 | 0 |
Speed | 80 | 0 |
Total | 490 | 3 |
Flavor Text
X | It rescues people stranded by blizzards in the mountains. Its shaggy fur shields it from the cold. |
Y | Being wrapped in its long fur is so comfortable that a person would be fine even overnight on a wintry mountain. |