Applying for experienced Referee. Going for the master as soon as a new mock is available ^-^ I'll be using a different template then though...
These two eager combatants are duking it out under the following conditions! You might want to read them, as people are rumoring they contain helpful information!
♦
Arena♦
=> Champagne Fields
[ These fields are filled with shimmering stalks of grass. In fact, their light is so intense, that both Pokémon get an accuracy drop for 4 rounds! ]
♦
DQ Time♦
=> 7 days. Default's the way to go!
=> Note that DQ Time only comes into effect, when one of the combatants calls it.
♦
Rules♦
=> A plain 1 on 1. One Pokémon per trainer.
=> There is no damage cap.
♦
Additions♦
=> An interesting match up! Both combatants should be at a equal footing, but let's see!
Team Herpa | Team Derpa |
 |  |
Blitzkrieg
Starmie
@Illuminate | Mina Aino
Meloetta
@Serene Grace |
♥♥♥♥♥♥♥♥♥♥[55]♥♥♥♥♥♥♥♥♥♥
□□□□□□□□■■[19]■□□□□□□□□□ | ♥♥♥♥♥♥♥♥♥♥[32]♥♥♥♥♥♥♥♥♥♥
□□■■■■■■■■[79]■■■■■■■□□□ |
-Evasion (+2)- | -Attack (-2)-
-Paralysed (40%)- |
Toxic
Brine
Twister | U-Turn
Echoed Voice
Skill Swap |
♣Round 5♣
The fight rages on! As the grass stops glowing so harshly that you'd wish you were blind already, both Pokémon fight to their fullest potential. Well, maybe half potential. They both don't look so good. Alright, alright. I lost all hope in any potential at all. Mina just lies down on the ground and spasm occasionally, while Blitzkrieg misses his toxic. On a target, that wasn't moving. Good job my friend.
[ -0 HP | -8 EP | ~ ]
[ -0 HP | -4 EP | Paralysed! ]
They surely do better this time around! Yeah, Blitzkrieg finally starts to live up to his name, and speedily unleashes a strong Brine, that washes their opponent away. Who keeps spazzing. Seriously. You can stop now, there's a fight and stuff. You know, for "fighting".
[ -0 HP | -9 EP | ~ ]
[ -16 HP | -6 EP | Paralysed! ]
Alright, I give up. This is ridiculous. Blitzkrieg tries to weirdly fly around the room, but fails miserably as if he has no idea what he's trying to accomplish, while Meloetta does nothing, but copying Blitzkrieg's shiny light. Great, now both Pokémon glow. In the end, what was that for?!
[ -0 HP | -0 EP | ~ ]
[ -0 HP | -8 EP | @Serene Grace | @Illuminate ]
Team Herpa | Team Derpa |
 |  |
Blitzkrieg
Starmie
@Illuminate | Mina Aino
Meloetta
@Illuminate (3) |
♥♥♥♥♥♥♥♥♥♥[55]♥♥♥♥♥♥♥♥♥♥
□□□□□□□□□□[2]□□□□□□□□□□ | ♥♥♥♥♥♥♥♥♥♥[16]♥♥♥♥♥♥♥♥♥♥
□□□□■■■■■■[61]■■■■■■□□□□ |
-Evasion (+2)- | -Attack (-2)-
-Paralysed (20%)- |
Referee Notes
- Derpa will issue her commands next!
- Mina Aino's Paralysis will end after 3 more actions!
- Mina Aino's Skill Swap will remain in place for 3 more actions!
- I assumed that Paralysis was applied a round before, therefore, its strength was reduced by one stage already.
- According to the arena, the accuracy decrease is only present for 4 rounds. Both Pokémon look pretty worn out and noone had an accuracy drop, so I assumed that was dealt with already.
- Twister failed, because it is an NYPC Move for Staryu only, so it's not usable for Starmie in ASB.
- In retrospect, I shouldn't have done so much calculating when everyone is derping around anyway. In case any of you refs want to know, here are my damage and EP calculation results:

- Evasion was taken into account. Just in case it looks like it wasn't. And no, Illuminate did not counter Blitzkrieg's Evasion, in fact, it even raised it by one. (For the RNG.) Light doesn't cancel light!
- If the Energy of a Pokémon happens to reach 0, it will lose 1 HP for every 2 EP consumed. Also, it's action pool is reduced to two per round. However, the effect of "Relax" is doubled.